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Freedom Fighters

That's pretty much what I was planning. Resources like ammo and fuel will change position often, where as resources like police and airbase won't ever change position.

In regard to the sewers, I was going to have an improvment called sewer or manhole that would act like an airport. For the Soviets they would have the same thing, just it would be called Chopper Base or something like that.
 
Btw, I should also mention that this scenario is for the unpatched version of Conquests.
 
Because I don't have the patch. I don't like patching my games unless the patch fixes some technical issue that prevents me from playing the game. I'm just weird that way.
 
I don't think it should, I mean those who don't have the patch are able to play mods and scenarios that were made for the patched version, so I don't see why it can't work the other way.
 
The Beta has been released, so anyone interested in this scenario dowload and give some feed back.
 
The link is in the Completed Scenarios forum.
 
I was just thinking, since I am a man of the people, should I try to make vanilla and PTW versions too? That way everyone can play the scenario.
 
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