Seeing the numbers is fascinating. Is there a table that has all the improvements or is that something buried in the code? Just curiousBase village is 600 time units, chop forest adds 400 without Bronze Working.
Worker base work rate is 90, halved is 45.
(600+400)/45 > 22, so it takes 23 turns.
I've been playing Espionage OFF a year or even longer. Now VP congress passed a couple of changes https://forums.civfanatics.com/threads/6-36-espionage-overhaul.686473/I've played Vox Populi for years.. but this is my first time posting, so I apologize if this has been answered. Is there a fix to the Espionage issue?...
Hi,Hi. I've got a question. Actually two questions:
1. Some time ago there was a discussion about the transformation of the military supply system. So it already realised from any VP versions ?
2. What VP version is the most stable and tested to this day? ( I mean just to play a match without tying to find bugs )
Hi everybody! Could somebody explane to me in detales how to use 'squad' function right?
Thank you very much! You helped me alot![QoL] Squads: Group Movement + RTS Style Control Groups
Important Update: Squads is Now Part of VP No need to download from here, Squads is bundled in the official VP installer as of 4.7. Will keep this page up for information purposes as well as for people that want to use the mod with older versions of VP. Download Here What is Squads? At it's...forums.civfanatics.com
There you have some info
Click additional maps and it should be there:I don't see the Communitas map option in 4.9.1 either -- the LUA is there in the mod but the menu option does not exist. Can anyone help here?