Too tired to pretty this up and post the screens I took.
the crashes were bearable on low settings but well crash I did..
only 7 turns, read the post later, I'll spruce it up after some sleep...see sun make it stop I'm meeeeelllllting.
boring crap nothing major other than getting 200 gold out of monty for peace and setting up the push.
set up to attack washington from 2 directions, from the east at atlanta and from the south at gaul. a ton of panzers, a few infantry and 6 canon roughly each.
the cav in the north is more for harrasment than serious city attack. keep the effing medic 2 alive! being able to heal adjacent units is good!
no unit names as well they are all new troops for the most part and have not yet gone through their naming ceremony. be descriptive in the fight sequence and I'll name em for you slack asses.
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preflight..
map looks like WWI with all those machine runs and burning cities.
mass monty frigates on the home front and no ships to punk them.. notice the destroyers are goofing off at monty's house so buy out berlins destroyer for most of our cash.
check out madras and take two turns off ironworks.
madrid has 4 crabs wow... notice a worker crammed in there get him working railrods in the forests for the lumbermills.
2 workers in barcelona as well get them working.
mass the spanish campaign at cordoba to group up and heal and hold the town.
notice gooseneck has medic two, promote him to Macoy.
find big men todd and cecil and move them up.
mourn the loss of mean gene.. least he died standing up.
[1]1940 AD
plastics comes in go to flight but first go zero science for 848 gold.
the panzers due up this turn all start on cannons..
cordoba is in a bad state it's owned by american culture... effing hollywood.
start berlin on 3 dams in 31 turns and eng bell comes in and it's 16 turns.
start a workboat in frank to repair berlins nets.
start amassing the new armor near gaul.
start to uproot the effing cottages around madris... food and hammers screw coin.
draft in timbuk 8 pop and 1 turn to grow.
[2]1941 AD
turn science back on.
coventry finishes factory, go for market as it's pulling in mass commerce.
zhou forge -> factory
one monty frigate down
boring...
[3]1942 AD
alex comes asking us to drop trade with america I tell him ok on accident lol man liq needs sleep. so restore save right at alex's ugly mug. this time liq tells him no.... mouse skills failling need backup!
first new cannons roll off the line..
bombay finishes factory starts on a cannon.
workers r fun!
[4]1943 AD crash..
[3]1942 AD again....
hi alex!!!
first new cannons roll off the line..
bombay finishes factory, starts on a cannon.
2 monty ships down...
send 2 of the 8 exp panzers to taskforce spain and the cannons as well.... taskforce liberate gaul will get new 12 exp ones and more canons otw. trying to get 6 cannons in each camp.
saving this time =p
[4]1943AD
monty wants peace for 90 gold.... so I up the ante to 12 gold a turn as well and he takes it.. 200+ gold and no more war werriness hmm that's not how you spell that word...
madrid and barcelona come out of riot...
madrid has the bud shrine so it's fine on culture... start on work boats to fix those nets.
madrid is prdoductive from the get go... dishing out 41 hammers a turn gonna send workers to get those lumber mills going asap. this town owns...
A great phofit pops and seems we don;t need one... gonna save it for a golden age in berlin or maybe the counfused shrine when we get it.
holy hell we have a ton of panzers up north... cripes had no idea.
ok need to beef up south.
[4]1944 AD
start a few hospitals.
[5] crash
[5]1945 AD
draft time in timbuk, need those fish back up so queue workboats.
seems no monestaries for bud such that well to get money from that shrine we should revolt to organized and spam missonarys from every single bud town for 5 turns if we care.
[6]1946 AD moving crap, Madris is about done with workers... someone more awake than I decide which farms to convert to watermills.
kumbi is now in make jud missonaries mode.. only need like 7 towns converted so if that's too slow add another city on it. the max 3 tho kinda makes the 2 turns per missonary moot.
started 2 hospitals need 7 for red cross.
[7]1947 AD
flight!
yes troops, airports!!
timbuk starts an airport to shuttle those draftiess instantly, consider one town, not cologne, to ferry colognes panzers to the front. keep colonge doing what it does best... pumping out panzers.
djenn and munich start on fighters, do not scoff, they are great at intercepting pillagers.
bombers in 4, mechs in 23 I queued up the 3 techs..
operation beat down washington is ready to go.. passing the baton.
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7 turns almost makes up for my overtime.
seriously think the crashes are a memory leak on civ's part. hark + low detail made the crashes less common but still crashed a good 5 times. 5 times was nothign compared to last go.
Make sure you take out atlanta, it's culture is crippling.
can use the cav to snark a few workers and pillage rails... do break up the rails as it will hamper his mobility.
got 900 gold in the bank, isn;t liq so nice?
be sure to hide our workers before calling war. =p
madris can pump out troops in a few turns as the hospitals build... started 3, need 4 more for a total of 7 to open up redcross. got plenty of time before mechs, those are the tropps we want the medic skill on, their speed and toughness makes the combo insane, can you say march and medic 1 innate?
WE HAVE A PROFIT in berlin which is 9 from making 3 dams..... no sure what to use him for, a super spec is too late to be useful. possible late game golden age is keen.
no one wants to trade us techs...
Cheers!
-Liq
save
http://www.civfanatics.net/uploads10/Washingtime.zip