rex_tyranus said:Why? How do you know his capital isn't buffered by 19 tiles of his own culture in every direction? He could have 12 frigates just off-screen and 6 riflemen in each front-line city.
I often have a 6000 year old warrior or archer in my capital and the only reason he's there is to guard against the -1 undefended happiness modifier.
Troops belong only where they're needed.
Depravo said:Until you get the tech you can see the pasture but not the animal.
The AI, who has cow-sight, built the pasture. But the human doesn't have cow-sight, thus can only see the pasture, no cows.meisen said:I really busted up laughing reading that, thinking about the peasants building a fence around a pasture inhabited by cows that they didn't know existed and could not see...
CivFan91 said:While this is true, the idea that it applies here is a tad unlikely, seeing as it's early in the game for him yet.
Probably you shouldn't be able to tell what improvement is there either, since I would equate not "seeing" the cows as not understanding their signficance, I guess you would not understand the significance of a pasture either... maybe there should be some sort of question mark improvementRegentMan said:The AI, who has cow-sight, built the pasture. But the human doesn't have cow-sight, thus can only see the pasture, no cows.
You know what this reminds me of? Anyone know Lylat Wars? What was the end boss guy called...GIR said:löl - leaderheads with my laptop (sis650)
http://forums.civfanatics.com/attachment.php?attachmentid=103340&d=1131671563
migthegreek said:You know what this reminds me of? Anyone know Lylat Wars? What was the end boss guy called...
smjjames said:yea that one is wierd. it could make sense if the axeman was in the city and the galley attacked the city.