good I will need beta testers soon hopefully.
Right now I am clearing out kmod, to turn into a smaller amount of stuff that I can then build on top of to make fallout stuff.
I am also adding Archids Slave mod, which should hopefully be functioning after the weekend.
One thing you can be thinking about is unit stats.
We all know what sort of units there should be.
Rangers
Mutants
Ghouls etc.
but what should their stats and bonuses and promotions be? How are they different from one another, what is the special trait of a Ranger or aa ghoul etc. etc. I already had some stuff worked out like mutants get march so they heal on the move and ghouls had immunity to fallout, fallout needing to be worked back in to the new version.
Right now I am clearing out kmod, to turn into a smaller amount of stuff that I can then build on top of to make fallout stuff.
I am also adding Archids Slave mod, which should hopefully be functioning after the weekend.
One thing you can be thinking about is unit stats.
We all know what sort of units there should be.
Rangers
Mutants
Ghouls etc.
but what should their stats and bonuses and promotions be? How are they different from one another, what is the special trait of a Ranger or aa ghoul etc. etc. I already had some stuff worked out like mutants get march so they heal on the move and ghouls had immunity to fallout, fallout needing to be worked back in to the new version.