Looks like a nice game. Specially so being your first Deity win! Lots of room for improvement too.
Do you remember the date you reached Liberalism?
How many religions did you have?
Did you play against 3 leaders? I think 4 is the minimum for a valid HOF submission.
I keep on debating if it is better to go from CS to Liberalism, and trade up to Music; or to go for Music first and then race for Liberalism.
I had no trouble getting liberalism first after getting music first(through both drama and literature), yeah only 3 leaders although adding another one shouldn't be too hard. In my game CS would only boost hammers so it wasn't much of an argument... I also revolted to state religion when mansa asked me to(which might be a huge benefit of spiritual that you can agree to such demands). Liberalism about 250 AD or something. I didn't trade away edu until right before i had it(using a GS for philo ment the AI's delayed it and gave me some extra time, i didn't trade away philo until i had edu, although i traded away paper right when i got it). In hindsight i should prolly not have researched printing press myself... I think I got all religions... The AI kept spreading them to me, several to several cities sparing me alot of hammers in missionaries. Founded only philo myself. Oh and i did (slow)build cathedrals in my gp farm, i did have a ton of religions though so i never got around to build all the cathedrals anyways(no multiplier resources), I settled the GA from music in my captial(the GP farm), which was probably correct, although i should have built hermitage there with mines as well, Marble would have sped me up this game it is not funny(the marble cathedrals, NE, pantheon, sistine etc, i could maybe have gotten both MOM and TAJ if i had marble which would have been pretty damn good)...
One interesting thing is that my capital basically spammed settlers/workers letting the other cities concentrate on working nothing but cottages(my second cities had no resources, but 4 floodplains, which got improved from the get go), build something like worker -> warrior - warrior - warrior which timed with size 5(i was on a plains hill and had double irrigated corn, rest of titles were mostly grassland), the first worker improved corn(right next to capital) - corn(one turn wasted on moving there) - plains hill(one turn wasted to move there due to hill) - grassland hill (two turns wasted to move there) - grassland hill(thats 5, right next to the other one so one turn wasted moving there). My capital started off with worker then a settler then another settler i think. When i got elephants hooked up in my 3rd city(this one wasn't destined to be legendary but actually my secondary gpo farm), thile doing this the capital built another worker then another settler for the last legendary city(which was quite far away, it happened to have iron and wine(riverside on a plains hill so not actually a very good title), but no other resources, both my legendary cottage sites worked pretty much nothing but cottages, and whipped when needed. This combined with all the flooplain / riverside grassland ment i was outteching the AI(with some tech trading ofc) despite not having gems or gold in my starting city. This leads me to believe that while riverside gems is all well and good, you really want at least two food resources who are imeaditly improvable(two deers is fine, as is two AG resources(but not one deer and one AG, although that might be fine for other reasons, as forested deer is an amazing title no matter what you do), but AH is not as they diverge your tech path too much). So the ideal start might very well be something like 2 corn + 2 gems.
This lead me into another train of thought. Would arboria potentially be a good map for this kind of game. The map doesn't have much gems or gold and no stone however there are a ton of deer and silver, with mapfiner finding something like settling on deer with deer in the imeadiate small cross and 2-3 more silvers/deers in the imeadiate fat cross should not be impossible, this might require teching BW before alpha(and before pottery), but i think it might be worth looking into... Is this map even legal btw(it is in standard map scripts for bts at least...).