Not me but I'm going to attempt an Asoka Modern start this weekend. Not very hopeful of success though
Settlers: Be sure to build several Settlers in the first five turns or so. You will be very happy you did when you start pumping out 1 Tank per turn per City. I'd build at least 3 Settlers at the very beginning. That's 6 Tanks per turn once your Cities add about 5-7 Population with Heavy Food and Heavy Hammer Plots (You'll need to be very efficient to get 1 Tank/turn, but it will become quite easy after the City's Population increases a bit more). Maybe more than three additional Settlers, space permitting.
Workers: You'll also want to build a large number of Workers very early to build Farms, Mines, Workshops, Waterwheels, Railroads, etc. Use Serfdom to really get Work done fast! Hint: A Corn Farm on Grassland produces 7 Food/turn!
Missionaries: Spread your Religion ASAP to all your Ciites to gain the full effect of Organized Religion early on and Theocracy once Tank production is in full swing.
Civics: Universal Suffrage (to complete important buildings faster), Bureaucracy -> Vassalage, Serfdom (build Railroads, Mines, Forest Chops and similar smaller Worker tasks in 1t), [EDIT]
Mercantilism -> State Property (extra Food for Workshops and Waterwheels; Constant 8 Gpt City maintenance; 4 Gpt with Courthouse) Organized Religion -> Theocracy.
9/10 Tanks: With Barracks, The Pentagon, Vassalage, Theocracy each Tank will start with 9 Experience points. Use your first Great Engineer to build most of The Pentagon in the Capital while still running Bureaucracy.
Be sure to review the G-Major 21 thread:
http://forums.civfanatics.com/showthread.php?t=260585
There's no single post that outlines the successful Strategy, but its all there scattered over ten pages. Only expect to conquer a Large Map significantly later than G-Major's Standard Map. My post has turned into a mini-strategy guide, but it doesn't include all the important tips that the above thread contains.
Sun Tzu Wu