G-Minor 23

What finish date will be GOOD for you? :D

I was second in the table... now I am third...

I did not build cottages at all.


Where do you see the table? I look under the current G-Minor tab on the HOF page and it shows "In Progress" and a table about 40 rows long, but I see no data in the table.

EDIT: Ok, once logged in I see myself in the table but all other fields are blank. I had to scroll down pretty far to see mine which may be why I was missing it. Somehow placing #27 of 48 though with a 1705 win o_O
 
Highlands is not the best map for SE. I abandoned it after a couple of tries, now I'm exploring Inland Sea. I improved a little bit, now I'm second with 1220 AD as Peter v. Elizabeth and Washington.
 
Where do you see the table? I look under the current G-Minor tab on the HOF page and it shows "In Progress" and a table about 40 rows long, but I see no data in the table.

EDIT: Ok, once logged in I see myself in the table but all other fields are blank. I had to scroll down pretty far to see mine which may be why I was missing it. Somehow placing #27 of 48 though with a 1705 win o_O

yeah...last I looked, I was 16th out of 48 with a 1575AD finish...I'm happy with it anyway, I've never finished a space race before 1800AD before :D
 
1445, Peter, without Aluminium and a GS factory that produced 2 great artists as it's first great people after building the National Epic despite running 6 scientists. :sad:

Two items of possible interest.
I learned 4 sciences in two turns. I learned Electricity the turn I built the Oracle, chose Radio, researched Liberalism in one turn, chose computers. I believe that was about 220 AD if I recall.

I built the Space Elevator in one turn by using two great engineers. One from Fusion. Unfortunately I had already built a good portion of the ship and it maybe saved me two turns. I doubt it's worth building unless you can get it up before or shortly after Apollo or pull a GE stunt.
 
yeah...last I looked, I was 16th out of 48 with a 1575AD finish...I'm happy with it anyway, I've never finished a space race before 1800AD before :D

Given the times and responses posted in this thread, I was expecting dead last! I'm just happy to be on the board, and still trying to improve my time when I get the time of my own. Started up another last night but it's saved on hold until later today. I definitely feel more like I'm "rushing" tech in this one, but I'm not sure if I'm really making better time.
 
I've played several leaders (Mansa, Lizzy, Gandhi, HC) on a highlands map, but
with Peter (no cottages) I had the best result, 1545 AD.

I got 1235AD (my first game) by Peter without cotages at all.

Next 3 attempts finished much faster by domination victoryes :D

PS As I know, CRC ana CFR players used Peter, Gandhi, Izabella... and enjoyed all of them!
 
I just had quite an unfortunate game. Finally I built Oxford and Pyramids pre-1000 BC (along with Glibe, FWIW) and was cruising along to a ~1200ish victory and went over the domination limit. There wasnt much to do as gifting a city to the AI wasnt feasible (science loss and would have taken away forests to chop for the last two parts so it was hope the AI built enough culture).

I thought it was a good game; I dont see how to cut 10+ turns off the date. It will be interesting to see how the winner did it. Do you lose science in doing the 1 turn techs? I thought it banked science but Im not sure now looking at it.
 
Well I'm new to CFC and the HoF but have learned a lot from reading the posts and articles and want to share what I have learned so far playing this Gauntlet. I'm currently in 9th with a 1415 Vanilla finish date but will be trying to improve while this one lasts.

I have seen in previous posts questions about whether to lightbulb or settle the scientists. I've also seen at least one poster note they like to use Oracle for CS since it "saves" more turns than if used a later technology. While this is appears true I think it is in fact not accurate.

My basis is the point made previously that the key to this Gauntlet is how fast you can tech. And how fast you tech is how fast you accumulate the total number of beakers needed to get all the techs you need. So you want to use GS, Oracle and Lib so that they get the most beakers, NOT so they save the most turns at that particular point in the game. It may be 12 turns or something for CS, but it's much less beakers than if you save Oracle for later, even if you factor in the +50% for those "saved" turns.

For this reason, I have been using Lib for late space techs and settling most GS in capital unless I get one at Computers or FO and can get more total beakers from lightbulbing than settling.

There is one exception though - if you can use one of them to get a tech that will let you overall tech faster. For this reason I use Oracle not for CS (+50% cap) but to get Edu for Uni and Oxford (+125% cap and +25% other cities) and someone playing Peter/Warlords might use them for a beeline towards Computers.

Be curious if anyone else is using same logic/strategy.
 
Well I'm new to CFC and the HoF but have learned a lot from reading the posts and articles and want to share what I have learned so far playing this Gauntlet. I'm currently in 9th with a 1415 Vanilla finish date but will be trying to improve while this one lasts.

I have seen in previous posts questions about whether to lightbulb or settle the scientists. I've also seen at least one poster note they like to use Oracle for CS since it "saves" more turns than if used a later technology. While this is appears true I think it is in fact not accurate.

My basis is the point made previously that the key to this Gauntlet is how fast you can tech. And how fast you tech is how fast you accumulate the total number of beakers needed to get all the techs you need. So you want to use GS, Oracle and Lib so that they get the most beakers, NOT so they save the most turns at that particular point in the game. It may be 12 turns or something for CS, but it's much less beakers than if you save Oracle for later, even if you factor in the +50% for those "saved" turns.

For this reason, I have been using Lib for late space techs and settling most GS in capital unless I get one at Computers or FO and can get more total beakers from lightbulbing than settling.

There is one exception though - if you can use one of them to get a tech that will let you overall tech faster. For this reason I use Oracle not for CS (+50% cap) but to get Edu for Uni and Oxford (+125% cap and +25% other cities) and someone playing Peter/Warlords might use them for a beeline towards Computers.

Be curious if anyone else is using same logic/strategy.

Another Vanilla player :)

May I ask which map and leader you're playing? I'm thinking about giving this thing another shot, and would like to know what's best.
 
My basis is the point made previously that the key to this Gauntlet is how fast you can tech. And how fast you tech is how fast you accumulate the total number of beakers needed to get all the techs you need. So you want to use GS, Oracle and Lib so that they get the most beakers, NOT so they save the most turns at that particular point in the game. It may be 12 turns or something for CS, but it's much less beakers than if you save Oracle for later, even if you factor in the +50% for those "saved" turns.
All that matters is turns, not beakers.

If you save 12 turns on CS/Education, you'll get Bureaucracy (or build Oxford) 12 turns earlier in the beginning, which has greater effect than saving 4 turns on Computers. You'd simply get to Computers or whatever 12 turns earlier, or maybe even more.

Remember, the development has an exponential character, and an early investment has a greater benefit in the long run. Put it another way, the value of early game hammers/beakers is a lot greater than the value of mid- or later-game ones.
 
The question whether to get CS or Education with Oracle is tricky, though, since they are too close to each other. In my games it usually takes 10-12 turns for both CS and Education, but only if I don't use Oracle for CS.

However I'm afraid, if I start researching Education 12 turns earlier, it'll take a lot more turns, since my cities are usually underdeveloped.

So, in my most recent games I take Education with Oracle, and spend those 10-12 CS turns on spamming cities, which is also a good investment. Once you get to Computers, it makes a big difference, whether you have 5 developed cities or 8.

I'd definitely prefer to have Computers in 400AD with 8 cities, than in 100AD with 5.
 
All that matters is turns, not beakers.

True, It's hard to grasp this concept. I recall back in the early gauntlets when people discovered they could get Education instead of CS at lower difficulty levels. They were all excited, but I tried to explain that it's turns that matters. In your (great) example you complete Education in approximately the same year no matter which tech to take with oracle. However, don't forget, by taking CS you also get 20 extra turns with +50% hammers on top of equal tech pace. So it's really no contest. CS is the way to go unless you can't get the Oracle built in time.
 
However, don't forget, by taking CS you also get 20 extra turns with +50% hammers on top of equal tech pace. So it's really no contest. CS is the way to go unless you can't get the Oracle built in time.
I agree.

I think it makes a perfect sense to get CS, not Education when 1) You generate lots of commerce from cottages around the capital 2) you are not yet ready to build Universities for Oxford 3) you're building the GL in the capital, and you want to finish it before University-Oxford

However in the games as Peter I found that getting Education is more beneficial, since I typically don't have much commerce in the capital, and I typically can finish GL way before Education.
 
However in the games as Peter I found that getting Education is more beneficial, since I typically don't have much commerce in the capital, and I typically can finish GL way before Education.

Another reason to delay the Oracle is if you want 100% chance of getting a GS and the Oracle would interfere with that. That's a good reason to hold off until Education. I don't like to gamble on that.
 
I used it for technologies that are key and take very long.
CS is so early, I think it's a waste of hammers to do it so early.
I use for one of the following techs: democracy or computer.
This is of course different if you don't go for cottages.
 
Another reason to delay the Oracle is if you want 100% chance of getting a GS and the Oracle would interfere with that. That's a good reason to hold off until Education. I don't like to gamble on that.
That's true, but 1) you don't build the Oracle in the Capital, and 2) if you simply build a Library in the capital, and assign 2 scientists right away, it'll overwhelm the GPPs from the Oracle.

So, it's not really an issue.

I am currently experimenting with getting Metal Casting early (before CS) and running an Engineer to get a GE for the Pyramids or Oxford, which seems to be a good way to go if you don't have Stone nearby.

With a Philo leader it takes 12 turns to generate a GE, but delays the first Scientist by about the same number of turns. It also means no early Libraries, but cottage spam.

MC is an expensive tech so early, it takes like 7 turns, so I am not quite sure whether it's worth it.
 
After reading alot about this game, i attempted (in vain since i forgot to load the mod. DOH) and reached a 1805 game. By far my best attempt out of the 10 or so i've played.

I have a feeling i could push it to 1600, as i researched alot of useless techs on my way to launching.

Eagerly working on submitting lots of HOF games.
 
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