G-Minor 27

Methos

HoF Quattromaster
Hall of Fame Staff
Retired Moderator
Joined
Jan 1, 2005
Messages
13,100
Location
Missouri
While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the Gauntlet.

[size=+1](*) Please read the >> HOF rules << BEFORE playing!
[/size]​

Settings:
  • Victory Condition: Space Race (though all victory conditions must be enabled)
  • Difficulty: Monarch
  • Starting Era: Ancient
  • Map Size: Standard
  • Map Type: Ice Age
  • Speed: Normal
  • Civ: Any
  • Opponents: Any
  • Version: 1.74.001 or 2.13.001
  • Date: 10th to 24th September 2007
The earliest finish date wins, with score as a tiebreaker.

See G-Minor 27 for details.
 

WastinTime

Deity
Supporter
Joined
Jan 27, 2006
Messages
17,607
Location
California
You forgot to say Capac must be one of the opponents.
I'll be too busy to try this one. Have fun!
 
Joined
Mar 30, 2006
Messages
2,311
Location
Brazil
@Wastintime: I'm new to HOF so I have to ask: why does Capac have to be in the game? The HOF site says nothing about it.

Onto the game itself. Unfortunately, I'm currently a vanilla-only player. The russian UB in Warlords could help a lot here. Nevertheless, I'll jump into it, Monarch level and space race makes a perfect setup for me.

Now for some HOF-newbie "advice". :) I don't recall ever playing Ice Age map, but Qin & Liz's traits seem good for space race. Insert some good tech traders and we can get some help along the way. Also, wide continents option seem to be best choice for me.
 

BLubmuz

HoF Quattromaster
Joined
Sep 14, 2004
Messages
6,160
Location
Vicenza, Italy
I guess Capac was just a joke, both for his UU and for his Warlords traits.

I think i like this one, if i have to play Vanilla no doubts: Lizzy.
But i think i'll try Warlords, Peter or Fred would be the best, mainly for their UB.

The only problem is that i played at warlord level or lower in the last 3 months (well, took some 1st place in the HoF), but this can be an opportunity to retake my usual level.
 

EGJ

Chieftain
Joined
Apr 17, 2007
Messages
75
Random thoughts...

I haven't played an Ice Age map before. I was wondering if (a) the whole map would be icy and resource-poor, or (b) you'd have large polar regions, but the middle of the map would be relatively normal. I generated one test map, and it looks like (b) is the case.

Thinking of playing as Huayna and taking out a couple of capitals early with a Quechua rush.

Wondering whether to go with the maximum number of civs (for more trading partners) or the minimum number of civs (more space to settle). I guess if I'm going with a Quechua rush, then I'll create the space I need...

I wonder if it will be feasible to do a Quechua rush and also a Civil Service slingshot.
 

Padraig

Father of future Civver
Joined
May 19, 2007
Messages
142
Location
Winona, MN, USA
I won't be attempting this as I will be away from my PC for the next four weeks.

Good lord man, I hope you going to be sedated.:crazyeye:

Plenty of possible strategies for this one...I wonder how a Peter Research Institute beeline plays out on Monarch level.
 

HolyHandGrenade

Holy Pin
Joined
Mar 7, 2006
Messages
607
@Wastintime: I'm new to HOF so I have to ask: why does Capac have to be in the game? The HOF site says nothing about it.

Yes it is a joke. The last major and minor gauntlet both required Capac to be an opponent and normally you forgot to choose that and started to play and sometimes you noticed that you missed this requirement.
 

jesusin

Ant
GOTM Staff
Joined
Aug 26, 2005
Messages
4,135
Location
Madrid
@Wastintime: I'm new to HOF so I have to ask: why does Capac have to be in the game? The HOF site says nothing about it.

Well, I think he is serious.

IMHO he means that Inca UU is so good that nothing can compete with it, be it UB, civics, whatever. So he is suggesting that the human player won't be allowed to choose to be Inca.
 

Denniz

Where's my breakfast?
Hall of Fame Staff
Retired Moderator
Joined
Nov 28, 2003
Messages
11,102
Location
Dallas
Right now our gauntlet scorer doesn't have the ability to check for don't play as someone, so we started making Inca a required opponent which we can check. (They are so overpowered that you had to play them to put up the best score. )

We can add the Inca as a requirement, if you guys think it would be better to continue with that limit.
 
Joined
Mar 30, 2006
Messages
2,311
Location
Brazil
I have no reason to disagree with the experts' opinion, therefore I agree on the no-Inca rule as it has been done in latest games.
 

ParadigmShifter

Random Nonsense Generator
Joined
Apr 4, 2007
Messages
21,810
Location
Liverpool, home of Everton FC
I don't think the goalposts should be moved after the gauntlet opens except perhaps to allow extra games (e.g. when the culture minor last month added warlords as well as vanilla).

It is monarch after all which is harder than any minor I have seen so far.
 

HolyHandGrenade

Holy Pin
Joined
Mar 7, 2006
Messages
607
Right now our gauntlet scorer doesn't have the ability to check for don't play as someone, so we started making Inca a required opponent which we can check. (They are so overpowered that you had to play them to put up the best score. )

We can add the Inca as a requirement, if you guys think it would be better to continue with that limit.

After creating several maps for this gauntlet I am not sure if the Incas are better than Liz. Phil + Fin seems to be powerful here.
 
Joined
Apr 9, 2005
Messages
22,877
Location
Melbourne, AUS Reputation:131^(9/2)
From my experience on Ice Age maps, capital cities are by far the most powerful sites on the map, simply because they have more food. The rest of the map has almost no food.
 

HolyHandGrenade

Holy Pin
Joined
Mar 7, 2006
Messages
607
Inca discrimination is not good idea, imho.

Agreed. I propose either a fixed civ to play and/or a fixed list of opponents. Or "Any" everywhere. I don't see the big advantage of the Incas on lower levels. I think its better to let the AI develop and take the cities with maceman than taking only 1 city with Incas.
 
Joined
Apr 9, 2005
Messages
22,877
Location
Melbourne, AUS Reputation:131^(9/2)
Prince and lower the Quecha has no real advantage, but Monarch up they can take cities so much easier than warriors its not fair because the AI start with archers.
 

Dracandross

Warlord
Joined
Sep 28, 2006
Messages
290
Location
Finland
Well, I think he is serious.

IMHO he means that Inca UU is so good that nothing can compete with it, be it UB, civics, whatever. So he is suggesting that the human player won't be allowed to choose to be Inca.

No he means that he doesnt have warlords. Vanilla inca is inferior to warlords inca. Which leads to substantial advantage over wastin time if you play warlords :)

-Dracandross
 
Joined
Apr 9, 2005
Messages
22,877
Location
Melbourne, AUS Reputation:131^(9/2)
Bah, bloody Indians beat me to Space by 2 turns. Stupid Egyptians wouldn't build our last spaceship part as soon as possible so I ended up having to do it, but started 4 turns later than I would have. :mad:
 
Top Bottom