They don't count. They count as the one temple you need to build your own cathedrals.
Is this a Warlords thing? On Vanilla OCC I'm not allowed to build any cathedrals even if I have a temple. Am I missing something?
They don't count. They count as the one temple you need to build your own cathedrals.
I'm planning one more shot at this gauntlet via a Combination CE/SE strategy as I outlined earlier in this thread.
Any comments?
Why Pyramids? You don't need them. If you had nothing else to build, then it is ok.
Why GLIB? It will ruin your GA probability.
Try gifting every tech immediately to your future PA partner, you prefer him to build the WW better than yourself.
Is this a Warlords thing? On Vanilla OCC I'm not allowed to build any cathedrals even if I have a temple. Am I missing something?
a) I did not beeline Writing and immediately build a Library. I researched Mysticism, Masonry (The Pyramids), Polytheism (The Parthenon) and Priesthood (Code of Laws) before Writing. This research is actually quite reasonable, but I also researched Monotheism before Writing for Organized Religion and Judaism. This could also be deemed a good trade off too, though.
I want to run Representation as soon as possible for the +3 Happiness and +3 Beakers/Specialist. It is also an Engineer GPP Wonder like The Hanging Gardens. Why do you build The Hanging Gardens, for the Engineer GPP, +1 Health/+1 Population or both? I do have better things to build like The Parthenon, Monument (Obelisk), Monasteries, and Temples. I did interrupt The Pyramids to build a Library.
Yes, I agree. Actually, you will still want to build as many Artist and Engineer GPP Wonders as you can for the extra GPPs. It is better that you get those GPPs than your future PA Partner. He will waste Great Artists he generates, but may use Great Engineers properly. So I guess we should build World Wonders with Artist GPPs first and Engineer GPPs second.
I am interested in what the "ideal" beginning tech sequence is. In my game I went Wheel, Pottery, Writing, Alpha then the techs required for CS. Jesusin, what was your opening tech path? I am not sure whether it is better to research Alpha right away to trade for worker techs and myst and poly/Buddhism (what is the name of that tech?) or whether it is better to research agri, myst, and poly yourself after writing and then only after CS go back and research alpha.
I don't think the Pyramids is worth it in a CE/SE game. The investment at that point in the game is too large if your not even going to run a SE. Especially if you don't have stone. In terms of Hanging Gardens, mostly the health, but really both.
I would rather my partner get 8-10 cpt (that doubles in 1000 years) in hopefully one of the 2 cities than that I get 2 more GPP.
The details of the Technology path can depend on your Opponents. In my current game I'm playing Elizabeth with Opponents (future PA Partner) Ramesses II (Industrious, Spiritual), Hannibal (Financial, Charismatic), and Montezuma (Aggressive, Spiritual). Hannibal and Ragnar were chosen because of their Financial trait, but by turn 117 (BC 50), they are providing very few Technologies, even though I fed them all the early Technologies (before Alphabet and Code of Laws) that I researched.
[snip]
Paths A, B and C different only in when (optional) Alphabet is researched, after the three key research rate increasing Technologies of Writing (Library and Academy), Civil Service (Bureaucracy) and Education (University and Oxford University). The cost of doing Alphabet in path A can be very expensive and not worthwhile to trade for only Mysticism, Polytheism and even Priesthood since Mysticism + Polytheism is only about 50% of Alphabet and Mysticism + Polytheism + Priesthood is still only about 80% of Alphabet. Doing Alphabet in paths B and C is even harder to justify, since it is very unlikely that any AI would research any later Technology in the path before the player does, much less offer it in trade.
Still no Mansa?
Your not factoring in researching agriculture or even bronze working (for chops), both of which I use Alpha to trade for. So if Alpha is truly optional, you would need to self research those probably.
Right. Press F8 once you have the UN and you'll see every resolution and its required percentage.
Any suggestions for increasing the Diplomacy score 1-2 points really fast?
1) Your post refers to "his religion" and "my religion" indicating you are suffering the heathen religion penalty. Convert to NSR and that will go away, increasing your net relations. (Don't convert to FR or I think you will lose the civics bonus)
2) Bribe him to DOW on somebody and then DOW also. You will get instant +3 for mutual military struggle. Just make sure your target doesn't have any units nearby that can wreak havoc before you can make peace.
And there is no single answer to your initial question - different leaders have different minimums for a DP. Cyrus and Roos are among the lowest. Mansa's not too bad either. No idea about Ramsees since I don't have Warlords.
Anyone interested in the exact Diplo working of a leader should check out the BtS reference guide.
Sun Tzu Wu, if you only need +1, the civics bonus should come in very soon (it may just be the next turn to update it). Be wary of annoying him while in the DP (don't adopt your own religion) as I have found Ramsesses will cancel at pleased.
Jesusin, the two things in your tech path I would take issue with is biology (duh) and researching agriculture yourself. In my game, cottaged floodplains provided enough food that I was growing faster than my worker could finish improvements even without the corn.
That's what did. It took 10 turns to go from +1 to +2 Wisely Chosen Civics and I made sure by matching Ramesses II's Civics exactly. He was also using OR, his favourite Civic.
When signing the PA, I moved 3 GAs to where I thought was a Neutral tile, but it wasn't and when I signed the PA, the GAs where sent across the Ocean and ended up on the wrong on of the very wide Continent in Montezuma's land. Next turn, Montezuma cancels Open Borders and my 3 GAs get stuck in a neutral area inside Montezuma's land. After about 10+ turns, Montezuma's Culture (he actually builds a few World Wonders) covers the neutral tiles and my GAs are sent home.
It was surprisingly nerve wracking at the end, watching Louis make adjustments to his culture output in Tours, increasing the number of turns to legendary.
In regards to the stupidity of the AI, I would love to see this attempted in BtS to judge just how "improved" the AI is. I think it would be an interesting comparison.