Has anyone figured out the tech trading game?
Here's my recent scenario. Monarch, continents, normal/standard everything. I start on my own island and build it up nicely. Am first or one of the first (discovered Napoleon's caravel on my way to circumnavigation which I did achieve) to Optics. I am 2nd of 7 in GNP, but 6th of 7 in score. (Only Roosevelt who is getting ganged up on, is lower.)
With three caravels, I quickly meet the rest of the world and make the following trades. Before the colon is the tech I had, after is what I got for it:
1000AD w/Napoleon........Code of Laws : Mathematics
1010AD w/Napoleon........Civil Service : Currency, Construction
1010AD w/Saladin...........Code of Laws : Monarchy
1010AD w/Montezuma.....Civil Service : Construction, Monotheism, Horseback Riding
1020AD w/Saladin...........Civil Service : Feudalism
I researched Astronomy (which I didn't want to trade away) and Paper.
1240 AD Napoleon feels I am "becoming too advanced" (Pleased with me!)
1280AD w/ Mao...............Paper : Music
1280AD w/ Montezuma......Paper : War with Huayna
1280AD Saladin feels I am "becoming too advanced" ("Cautious" with me!)
What?!
In reviewing the forums here and at apolyton, I've come to understand that a few things apply to tech trading:
1) you only get a certain number of trades with the AIs, and all of them count together as a single group
2) once you start getting "too advanced", you might get another trade or two with them if you improve your relations
3) some leaders are more willing to trade than others, but soon you'll be getting the "too advanced" excuse from all of them
Are these correct? I got 9 techs and a war for my tech trading before I started to get cut off.
Did I trade too quickly?
Did I get too many 2-for-1 and 3-for-1 deals by being so far ahead?
Is the AI limited in number of trades or number of trades per era too?
I've also read that tech trading is the key to deity play. If so, I'd really like to understand it. Any insights or findings would be greatly appreciated!
Here's my recent scenario. Monarch, continents, normal/standard everything. I start on my own island and build it up nicely. Am first or one of the first (discovered Napoleon's caravel on my way to circumnavigation which I did achieve) to Optics. I am 2nd of 7 in GNP, but 6th of 7 in score. (Only Roosevelt who is getting ganged up on, is lower.)
With three caravels, I quickly meet the rest of the world and make the following trades. Before the colon is the tech I had, after is what I got for it:
1000AD w/Napoleon........Code of Laws : Mathematics
1010AD w/Napoleon........Civil Service : Currency, Construction
1010AD w/Saladin...........Code of Laws : Monarchy
1010AD w/Montezuma.....Civil Service : Construction, Monotheism, Horseback Riding
1020AD w/Saladin...........Civil Service : Feudalism
I researched Astronomy (which I didn't want to trade away) and Paper.
1240 AD Napoleon feels I am "becoming too advanced" (Pleased with me!)
1280AD w/ Mao...............Paper : Music
1280AD w/ Montezuma......Paper : War with Huayna
1280AD Saladin feels I am "becoming too advanced" ("Cautious" with me!)
What?!
In reviewing the forums here and at apolyton, I've come to understand that a few things apply to tech trading:
1) you only get a certain number of trades with the AIs, and all of them count together as a single group
2) once you start getting "too advanced", you might get another trade or two with them if you improve your relations
3) some leaders are more willing to trade than others, but soon you'll be getting the "too advanced" excuse from all of them
Are these correct? I got 9 techs and a war for my tech trading before I started to get cut off.
Did I trade too quickly?
Did I get too many 2-for-1 and 3-for-1 deals by being so far ahead?
Is the AI limited in number of trades or number of trades per era too?
I've also read that tech trading is the key to deity play. If so, I'd really like to understand it. Any insights or findings would be greatly appreciated!