My game crashes at year 1070 AD. I am playing with patch 1.17f. I am not using the later patches because I want to edit the BIC file every now and then to prevent the AI from putting cities in stupid places (1 tile Cities!!!). The only thing I have added is Socialism under governments, but I've edited units and terrain, and goverments. No, I did not rename any units.
Do I have too many units under my command? Current count is 2,645.
Do I have too many cities in my nation? Best guess 130+
I am playing on a huge world, 256x256. It is a custom world I've created to test the limits of the game. This is only the second I have played. The 1st game I played was last year, and I was pissed that the game crashed then as well (before patch 1.17f).
There are 8 other nations. The stats are as follows:
Total "enemy" units: 1,100+
Total "enemy" cities: 150+
My Rig is as follows:
AMD 1800+
512 DDR RAM
GeForce 2 (Latest Drivers)
SoundBlaster Live (Latest drivers)
Windows XP Pro (Patched with SP1)
Please respond.
P.S. The saved games are 7.5Meg large. It doesn't take too long for the AI to make all it's move at the end of the turn.
Thanx,
Jag
Do I have too many units under my command? Current count is 2,645.
Do I have too many cities in my nation? Best guess 130+
I am playing on a huge world, 256x256. It is a custom world I've created to test the limits of the game. This is only the second I have played. The 1st game I played was last year, and I was pissed that the game crashed then as well (before patch 1.17f).
There are 8 other nations. The stats are as follows:
Total "enemy" units: 1,100+
Total "enemy" cities: 150+
My Rig is as follows:
AMD 1800+
512 DDR RAM
GeForce 2 (Latest Drivers)
SoundBlaster Live (Latest drivers)
Windows XP Pro (Patched with SP1)
Please respond.
P.S. The saved games are 7.5Meg large. It doesn't take too long for the AI to make all it's move at the end of the turn.
Thanx,
Jag