Memory Allocation Crashes

Cruor

Chieftain
Joined
Oct 25, 2005
Messages
79
Ok, so first of all, yes I read the manual: "Warning: due to the immense size of this map, it is not recommended that you try to run it on anything but modern powerful PCs and only on a 64-bit OS. In the late game, it will run very slowly even on those and can start crashing due to memory allocation problems. If you are not prepared for long waits between turns (several minutes in the late game!), you should probably select a smaller map instead. If you have a 32-bit OS, you may not even be able to start this map." That is for the hugest Earth map. So I am playing the Europe map, which is compared to the second biggest earth map. Turns even in like 1600AD are very quick, my PC has not trouble. The issue is now I get memory allocation crashes. It happens every 10-20 turns now. I have never seen it "just happen" it usually happens when opening up a window like diplomacy etc. I am just in the habit of saving often now, it's manageable because my PC loads the game quickly. My stats are: CPU: 10700k overclocked (well cooled) 4090 GPU, 32 GB of ram 2TB SSD. Windows 10 64bit most up to date version. I wanted to build a new PC last year, but I didn't because it handles anything, Cyberpunk etc included without issue. I have the 4090 because I couldn't get a 3080 when I built the PC in 2020 and 4090 was my pain and suffering pay back. Anyway, can anything be done? For another game I might edit the map myself, maybe make more wasteland in the East and get rid of some barb cities and block more of the map off with the mountain roadblocks. That's my only real idea. Again, the turns go very quickly, and the game is "snappy" it's just the crashing is getting worse as time moves on. I am assuming IF I had 64 GB of ram that wouldn't help? I assume its like Fallout New Vegas and can only use 4 GB of ram, and player made patches to make it use more "sort of" help.
 
Yes, at this point, it is NOT a hardware thing, as any hardware from the last decade will max out everything from a Civ 4 standpoint. It is the executable file itself. There are indeed some player-reported tricks to give it a bit more tenacity (see here on Process Lasso), but all in all, it will likely be a band-aid solution that will just prolong the inevitable.
 
MadMax: That quote is from the manual with the game to describe the included Earth map. I simple included it to show that I had read the manual. I am playing on the Included Europe map.

Walter: Is there a guide on how to setup Lasso? I don't really get what to do. I have enabled "SmartTrim" Under Options, Memory but I don't know what else I can do and I don't know what this Watchdog thing is.
 
I have played the Europe scenario to the end of the timeline and started experiencing MAF errors around 1700AD or so. What almost entirely eliminated them (though I think I still may have gotten one or two more in spite of this) was reducing the graphics to low in the late game. As the size of the actual save file seems to be what's relevant and not the graphics themselves, I'm honestly not sure how this actually worked, but it did seem to cause a drastic improvement for one reason or another.
 
Back
Top Bottom