Loppan Torkel
Deity
- Joined
- Feb 21, 2004
- Messages
- 4,756
I'm all for reducing the information.What Aussie suggests seems like a very nice idea, with the advisors having some inside info on why Napoleon is so happy or that Catherine just is in that time of the month.
Can there be anything more gamey than describing relationships in pluses and minuses? It does not add to the immersion. I'd rather play on a reduced difficulty level and be kept somewhat in the dark.
Expanding this into the espionage sector could also be an interesting idea.
Although, some people have trouble reading bodylanguages, so perhaps it shouldn't be drawn too far either.
Of course, if the AI seeks you out and is furious about you invading his country, he'll explain why he's angry...
Can there be anything more gamey than describing relationships in pluses and minuses? It does not add to the immersion. I'd rather play on a reduced difficulty level and be kept somewhat in the dark.
Expanding this into the espionage sector could also be an interesting idea.
Although, some people have trouble reading bodylanguages, so perhaps it shouldn't be drawn too far either.
Of course, if the AI seeks you out and is furious about you invading his country, he'll explain why he's angry...