[GS] Gathering Storm Unique Infrastructure Elimination Thread

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Krajzen

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So, we continue elimination games in which we try to rank the best unique features of civ6 civilizations.

Previous Gathering Storm Elimination Threads
https://forums.civfanatics.com/threads/civ-unique-ability-elimination-thread.648643/
https://forums.civfanatics.com/threads/gathering-storm-leader-ability-elimination-thread.649233/
https://forums.civfanatics.com/threads/unique-unit-elimination-thread.647892/

Before GS Elimination Threads
https://forums.civfanatics.com/threads/civilization-ability-elimination-thread.639612/
https://forums.civfanatics.com/threads/leader-ability-elimination-thread.637762/
https://forums.civfanatics.com/threads/unique-unit-elimination-thread.631713/
https://forums.civfanatics.com/threads/unique-infrastructure-elimination-thread.638688/

Rules:
- Roughly every 24 hours you may vote. You add one point to one feature and take away three points from another.
- Posts with missing upvote or downvote are skipped. Only voting posts are allowed in this thread.
- You must write a reason for each upvote and downvote. We are rating unique infrastructure (unique improvements, buildings or districts) mainly regarding power but flavour is also taken into account.
- Voting many times for the same thing is allowed, though it is really recommended to spread your votes among many civs if possible because at some point it starts being annoying and unfair.
- Delete the previous voters comments, and indicate your comments in some way (bold, italicize, color, something that will draw attention)
- We only vote basing on CURRENT power of unique features based on MOST RECENT PATCH for Gathering Storm.

FINAL RANKING:
Top 10
1. Greece - Acropolis :trophy:
2. Russia - Lavra :trophy2nd:
3. Korea - Seowon:trophy3rd:
4. Mali - Suguba
5. Germany - Hansa
6. Indonesia - Kampung
7. Persia - Paridaeza
8. Phoenicia - Cothon
9. Inca - Terrace Farm
10. Maori - Marae

Top 11-20
11. Cree - Mekewap
12. Sumeria - Ziggurat
13. Australia - Outback Station
14. England - Royal Navy Dockyard
15. Macedon - Basilikoi Paides
16. Arabia - Madrasa
17. Khmer - Prasat
18. Poland - Sukiennice
19. Rome - Bath
20. Spain - Mission

21. Egypt - Sphinx
22. Sweden - Open Air Museum
23. Mapuche - Chemamull
24. China - Great Wall
25. Zulu - Ikanda
26. Ottomans - Grand Bazaar
27. Kongo - Mbanza
28. Netherlands - Polder
29. Mongolia - Ordu
30. Canada - Ice Hockey Rink
31. Scotland - Golf Course
32. India - Stepwell
33. Sweden - Queen's Bibliotheque
34. Brazil - Street Carnival / Copacabana
35. Georgia - Tsikhe

Bottom 10
36. Inca - Qhapaq Ñan
37. Hungary - Thermal Bath
38. Japan - Electronics Factory
39. America - Film Studio
40. Norway - Stave Church
41. Nubia - Nubian Pyramid
42. Scythia - Kurgan
43. Maori - Pa
44. France - Chateau
45. Aztec - Tlachtli


Descriptions of Unique Infrastructure effects
Buildings
Spoiler :

America - Film Studio, replaces Broadcast Center. +100% Tourism pressure from this city starting from the Modern Era.

Arabia - Madrasa, replaces University. Provides bonus Faith equal to the adjacency Science bonus of its district. +5 base Science yield instead of +4.

Aztec - Tlachtli, replaces Arena. +2 faith, +1 Great General point per turn.
DOWNSIDE - loses bonus of normal Arena: +1 Tourism after researching Conservation civic.

Georgia - Tsikhe, replaces Renaissance Walls, +4 faith. +200 Defense instead of +100. When in a Golden Age, +100% Tourism and Faith from this city. Also keep in mind Georgian civ gets +50% production towards Walls.

Hungary - Thermal Bath, replaces Zoo. +2 Amenities instead of +1. +2 Production. +3 Tourism and +2 additional Amenities to this city if there is at least one Geothermal Fissure within its borders. DOWNSIDE - loses "+1 Science for every Rainforest and Marsh tile in this city" bonus of normal Zoo.

Japan - Electronics Factory, replaces Factory. +4 culture after researching Electricity. +5 bonus Production when Powered instead of +3. +4 Production to all City Centers within 6 tiles from district (instead of +3).

Khmer - Prasat, replaces Temple. Units trained get Martyr promotion and spawn Relic after death in theological combat. +1 Relic slot.

Macedon - Basilikoi Paides - replaces Barracks. Gain Science equal to 25% of the unit's cost when combat unit is created in this city.

Maori - Marae - replaces Amphitheater. Loses base culture, citizen slot, writer point and slot.
+1 Culture and Fait to all of this city's tiles with a passable feature.
+1 Tourism to all of this city's tiles with a feature (with Flight).

Mongolia - Ordu - replaces Stable.
+1 Movement for all light and heavy cavalry units trained in this city.

Norway - Stave Church - replaces Temple. Holy Site gets Adjacency bonus +1 from Woods. +1 production from sea resources.

Ottomans - Grand Bazaar - replaces Bank. Accumulate one extra Strategic resource for every different type of Strategic resources this city has improved. Receive 1 Amenity for every Luxury resource this city has improved.

Poland - Sukiennice - replaces Market. International Trade Routes from this city gain +2 Production. Domestic Trade Routes from this city gain +4 Gold.

Sweden - Queen's Bibliotheque - replaces nothing, tier 2 alternate building in the Government Plaza district. +1 Governor Title, +2 Great Writer, Artist and Musician points per turn, +2 Great Work of Art and Music slots.


Districts - keep in mind all of them in addition have halved costs when compared with normal districts which is already an advantage.
Spoiler :

Brazil - Street Carnival/Copacabana - Replaces Entertainment Complex/Water Park. Gives +2 Amenities instead of +1. Allows the city to start the Carnival city project, which turns Production into extra Amenities. Completing the project provides additional Great Person points.

England - Royal Navy Dockyard - Replaces Harbor. +1 Movement for all units built in Dockyard. +2 Gold when built on a foreign continent. +2 Great Admiral points per turn instead of +1.

Germany - Hansa - Replaces Industrial District. +2 Production if adjacent to a Commercial Hub. +1 Production from all adjacent Resources (instead of just Quarry and strategic).
DOWNSIDE - loses adjacency bonus for Mines and Lumber Camps.

Greek - Acropolis - Replaces Theatre Square. +1 Culture from each adjacent District
+2 Culture from being adjacent to the City Center. DOWNSIDE - must be on Hill.

Kongo - Mbanza - Replaces Neighborhood. Unlocked in Medieval Era instead of Industrial. Always gives +5 Housing (not 2-6 depending on appeal like normal). Also gives +2 food, +4 gold. DOWNSIDE - must be in jungle or forest.

Korea - Seowon - Replaces Campus. Always gives +4 science (normal gives no base science, just adjacency bonuses). Korean UA uses it to boost mines and farms.
DOWNSIDE : must be built on hill, has no adjacency bonuses and -1 penalty for each neighboring district.

Mali - Suguba - Replaces Commercial. 20% discount on all Gold and Faith purchases in this city. Instead of usual Harbor adjacency bonus has adj bonus for Holy Site.

Phoenicia - Cothon - Replaces Harbor. +50% Production towards naval units and Settlers in this city. All wounded naval units in the city's borders heal +100 HP each turn.

Rome - Bath - Replaces Aqueduct. Additional +2 Housing and +1 Amenity.

Russia - Lavra - Replaces Holy Site. +2 Prophet points instead of +1. Expands the city's borders whenever a Great Person is used in the city. +1 Great Writer, Artist, Musician points.

Zulu - Ikanda - Replaces the Encampment. +1 Housing. 25% faster training of Corps and Armies. Allows Corps and Armies to be built without the Military Academy building.


Tile Improvements
Spoiler :

Australia - The Outback Station - Unlocked by Guilds civic of the Medieval era. Must be built on Grassland, Plains, Desert, or Desert Hills tiles.
+1 Food
+1 Production
+0.5 Housing
+1 Food from every adjacent Pasture
+1 Production to every adjacent Pasture (with Steam Power, Industrial era)
+1 Production from every 2 adjacent Outback Stations (with Steam Power, Industrial era)
+1 Food from every 2 adjacent Outback Stations (with Rapid Deployment, Information era)

China - Great Wall - Unlocked by Masonry civic of the Ancient era. It can only be built in a line on the current border of your territory and cannot be built on top of resources.
Occupying unit receives +4 Defense Strength and automatically gains 2 turns of fortification (+6 Defense Strength).
+2 Gold
+2 Gold from each adjacent Great Wall
+2 Culture from each adjacent Great Wall (requires Castles, Medieval era tech)


India - Stepwell - Unlocked by Irrigation, Ancient era tech. Can't be adjacent to another Stepwell or on hills.
+1 Food
+1 Food if adjacent to a Farm
+1 Faith if adjacent to a Holy Site
+1 Housing
+1 Faith (with Feudalism, Medieval era civic)
+1 Housing (with Sanitation, Industrial era civic)
+1 Food (with Professional Sports, Atomic era civic)

Canada - Ice Hockey Rink - Unlocked by Colonialism, Industrial era civic. Must be built on Tundra or Snow flat/hill tiles. Limit of one per city.
+1 Amenity
+2 Appeal to surrounding tiles
+1 Culture for each adjacent Tundra and Snow tile
+2 Food and +2 Production (with Professional Sports, Atomic era civic)
+4 Culture if adjacent to a Stadium

Cree - The Mekewap - Unlocked by Pottery tech of the Ancient era. Must be built adjacent to a Bonus or Luxury Resource, not adjacent to another Mekewap, not on Floodplains.
+1 Production
+1 Housing
+1 Production and Housing (with Civil Service, Medieval era)
+1 Gold if adjacent to a Luxury Resource
+2 Gold for each adjacent Luxury Resources (with Cartography, Renaissance era)
+1 Food for every two adjacent Bonus Resources (obsolete with Conservation)
+1 Food for each adjacent Bonus Resource (with Conservation, Modern era civic)

Dutch - The Polder - Unlocked by Guilds civic of the Medieval era. Must be built on Coast or Lake tiles with at least three adjacent land tiles.
+1 Food
+1 Food for every adjacent Polder (+3 with Replaceable Parts, Atomic era tech)
+1 Production
+0.5 Housing
+4 Gold (with Civil Engineering, Industrial era civic)
+1 Production for every adjacent Polder (with Replaceable Parts, Atomic era tech)

Egypt - The Sphinx - Unlocked by Craftmanship civic of the Ancient Era. Cannot be built on Snow or Snow Hills. Can be built adjacent to another Sphinx.
+1 Culture
+1 additional Culture if built on Floodplains
+2 Appeal
+1 Faith
+2 additional Faith if placed next to a Wonder

France - The Chateau - Unlocked by Humanism civic of the Renaissance era.
Must be built adjacent to a River.
+2 Culture
+1 Appeal
+1 Culture for each adjacent Wonder, doubling to +2 with Flight tech.
+1 Gold for each adjacent luxury resource

Inca - Qhapaq Ñan - Requires Foreign Trade tech of the Ancient era. Must be built on Mountail tile. Acts as a movement portal on a mountain range, allowing units to move into it and exit from another portal at the cost of 2 Movement.

Inca - The Terrace Farm - Available without any technological research and must be built on Grassland Hills, Plains Hills, or Desert Hills tiles. It can also be built on Volcanic Soil.
+0.5 Housing
+1 Food
+1 Food for each adjacent Mountain
+1 Production if adjacent to fresh water and not an Aqueduct
+2 Production for each adjacent Aqueduct

Indonesia - The Kampung - Unlocked by Shipbuilding technology of the Ancient era.
Must be built on Coast or Lake tiles adjacent to sea resources but cannot be built on Reefs.
+1 Production
+1 Housing
+1 Food from every adjacent Fishing Boats
+1 Housing (with Mass Production, Renaissance era)
+1 Production (with Civil Engineering, Industrial era)
+1 Tourism from every bonus Food (with Flight, Modern era)

Maori - Pā - No tech requirement, may only be built by Toa unique unit. Occupying unit receives +4 Defense Strength and automatically gains 2 turns of fortification.
A Māori unit occupying a Pā heals even if they just moved or attacked (10HP in neutral or enemy territory, 15HP in friendly territory - doesn't stack with fortify healing).

Mapuche - The Chemamull - Unlocked by Craftmanship civic of the Ancient era. Must be built on a tile with an Appeal of Breathtaking (4 or more). Provides Culture equal to 75% of its tile's Appeal.

Nubia - The Nubian Pyramid - Unlocked by Masonry technology of the Ancient Era.
Must be built on Desert, Desert Hills or Desert Floodplains
+1 Faith
+1 Food if adjacent to a City Center
+1 Science if adjacent to a Campus
+1 Gold if adjacent to a Commercial Hub or Harbor
+1 Faith if adjacent to a Holy Site
+1 Production if adjacent to an Industrial Zone
+1 Culture if adjacent to a Theater Square

Persia - The Pairidaeza - Unlocked by Early Empire civic of the Ancient Era. Cannot be built on Tundra or Snow tiles, or adjacent to another Pairidaeza.
+1 Culture
+2 Gold
+2 Appeal
+1 Culture for every adjacent Holy Site and Theater Square
+1 Gold for every adjacent Commercial Hub and City Center
+1 Culture (with Diplomatic Service)

Scotland - The Golf Course - Unlocked by Reformed Church civic of Renaissance era.
One per city, cannot be placed on Desert or Desert Hills tiles.
+1 Amenity
+2 Gold
+1 Appeal
+1 Culture if adjacent to a City Center
+1 Culture if adjacent to an Entertainment Complex
+1 Housing (with Globalization)

Scythia - The Kurgan - Unlocked by Animal Husbandry tech. Cannot be built on Hills.
+1 Gold
+1 Gold (requires Guilds civic of Medieval Era)
+1 Gold (requires Capitalism civic of Modern Era)
+1 Faith
+1 Faith for each adjacent Pasture

Spain - The Mission - Unlocked by Exploration civic of Renaissance era.
+2 Faith
+2 Faith additionally, +1 Food, +1 Production if on a different continent than your Capital.
+1 Science for every adjacent Campus and Holy Site.

+2 Science (with Cultural Heritage civic of the Atomic era)

Sweden - The Open-Air Museum - Unlocked by Nationalism civic of the Industrial era. Limit of one per city. May be built on any passable land tile.
+2 Loyalty per turn in this city.
+2 Culture and +2 Tourism for each type of terrain (Snow, Tundra, Desert, Plains, or Grassland) in which at least one Swedish city is founded.

Sumer - The Ziggurat - Available without any technological research and cannot be built on Hills.
+2 Science
+1 Culture if placed adjacent to a River
+1 Culture (with Natural History civic of Industrial era)
 
Last edited:
Initial score:

1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20]
4. Aztec - Tlatchtli [20]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [20]
12. France - Chateau [20]
13. Georgia - Tsikhe [20]
14. Germany - Hansa [20]
15. Greece - Acropolis [20]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [20]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [20]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [20]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
Last edited:
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20]
4. Aztec - Tlatchtli [20]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [20]
12. France - Chateau [20]
13. Georgia - Tsikhe [27] - 30-3 - You don't generally need Renaissance Walls. Should be bottom of the pile.
14. Germany - Hansa [20]
15. Greece - Acropolis [20]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [20]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [20]
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21] 20+1 - A strong improvement as it is fairly easy on larger maps to have a city on each terrain type.
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
Post above gave Georgia an extra 10 points to start. Corrected.

1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20]
4. Aztec - Tlatchtli [20]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [20]
12. France - Chateau [20]
13. Georgia - Tsikhe [14] [17-3] I'll kick things off with a downvote for Renaissance Walls. +50% production was a step in the right direction, but it's still wasted production for a Civ that desperately needs more than a little faith boost.
14. Germany - Hansa [20]
15. Greece - Acropolis [21] [20+1] The hill bias negates the positional requirement. The incredible culture yields combined with the half cost jump starts your way to quick and easy science and culture games. The extra envoy further enhances Greece's incredible power.
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [20]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [20]
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21]
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20]
4. Aztec - Tlatchtli [17] (20-3) This is bad and it should feel bad.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [20]
12. France - Chateau [20]
13. Georgia - Tsikhe [14]
14. Germany - Hansa [20]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [21] (20+1) *sighs in easy science lead*
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [20]
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21]
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20]
4. Aztec - Tlatchtli [17]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [20]
12. France - Chateau [20]
13. Georgia - Tsikhe [11] (14-3) I hate to be so common in voting, but the bonuses you get from this after all the investment you have to put in make this almost worse then useless to me.
14. Germany - Hansa [21] (20+1) makes the industrial zone adjacencies amazing and overall just boosts production in your empire to be way better.

15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [20]
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21]
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
Shouldn't the Pa be added to the Maori as well?

1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [20+1]=21 You don't need Petra if you can make deserts useful to begin with.
4. Aztec - Tlatchtli [17]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [20]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockyard [20-3]=17 I don't find it particular any more interesting than a regular Harbor. Its unique bonuses aren't even great on your own continent. Plus the Cothon looks cooler.
12. France - Chateau [20]
13. Georgia - Tsikhe [11]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [20]
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21]
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [17]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21] 20+1 One of 3 reasons Cree is my fav civ. Extremely insanely strng tile improvement, gives all you need: food, gold, production, housing. Getting better with era progress. Spammable. powerful. Synergises great with other Cree abilities. If there were a competition only among unique tile improvements, this is the clear winner. And Love love love it
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [17]
12. France - Chateau [20]
13. Georgia - Tsikhe [11]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Mapuche - Chemamull [20]
29. Mongolia - Ordu [20]
30. Norway - Stave Church [20]
31. Nubia - Nubian Pyramid [20]
32. Ottomans - Grand Bazaar [20]
33. Persia - Pairidaeza [20]
34. Phoenicia - Cothon [20]
35. Poland - Sukiennice [20]
36. Rome - Bath [20]
37. Russia - Lavra [20]
38. Scotland - Golf Course [20]
39. Scythia - Kurgan [17] 20-3 I tried to put some and never worked it. Give little faith and only one gold and early pantheons will go to others anyway. In theory it does not sound that bad, but theory and practice are the same only in theory, in practice it just does not work. Basically totally useless waste of builder charge. This time Georgia is not my first pick, from renessaince walls I can get some tourism at least.
40. Spain - Mission [20]
41. Sumeria - Ziggurat [20]
42. Sweden - Open-Air Museum [21]
43. Sweden - Queen's Bibliotheque [20]
44. Zulu - Ikanda [20]
 
Last edited:
Shouldn't the Pa be added to the Maori as well?

Damn... I knew I forgot about something. Okay, so here we go:


1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [17]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [17]
12. France - Chateau [20]
13. Georgia - Tsikhe [11+1=12] Hey, at least during Golden Age doubles your culture and tourism from that city...
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [20]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [20]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [17-3=14] It just always feels meh, and while all other Scythian bonuses are pure warmongering - this one gives faith lol.
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [17]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [17]
12. France - Chateau [20]
13. Georgia - Tsikhe [12]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [21] - (20 + 1) Great early game improvement. Worst part of these is figuring out which ones to replaces as you run out of room in mountainous areas quickly.
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [17] (20 - 3) With all the buffs to lumbermills and the downsides to neighborhoods this is just not that great.
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [17-3=14] This sucks. It's probably directly worse than the bad building it replaces. Thank you to the person above because I forgot it even existed.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [17]
12. France - Chateau [20]
13. Georgia - Tsikhe [12]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [21+1=22] !!!!!
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [20]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [17]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [14]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18] 17+1 alone half cost makes it better than many of the buildings left. Districts should already be some of the last to go. That the great admirals all just recived a buff and that the bonus gold is added to the adjacency makes it on par with the cothon. It allows england some absurd adjacenc + golden age research combination. The plus one movement is really important for naval warfare. It dictates if you can disengage from an unfavourable encounter or are just doomed to lose all the ships. Its just a free wonder as an added bonus. Defintly way too soon to downvote something like half discount district besides all the other boni.
12. France - Chateau [20]
13. Georgia - Tsikhe [12]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [17] 20-3 the worst aspect of japan getting 4 culture after reasearching electronics... I would prefer wilheminas trade route bonus over this. Way too late way too little. Get this out of here fast.
22. Khmer - Prasat [20]
23. Kongo - Mbanza [17]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [10] (13-3) This just sucks.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13] (12+1) It actually helps in a tourism game.
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [20]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [17]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [20]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [11] Weraptor had the wrong value, but I corrected.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [20]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21] (20+1) These are awesome. Makes Indonesia a tall monster on the coast and doesn't take up space you'd rather use for other stuff.
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [17]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17] (20-3) I have been singing Norway's praises in all of these elimination threads, but not here. This doesn't do much of value for a civ that's probably not playing a religious game anyways.
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
@bengalryan9 I just finished my Norway game, and although the Stave Church still not great, I am liking it a bit more than I used to. For one thing, the Holy Site district is a pretty good district these days, even if you are not going for a religious victory. Faith is a very useful currency. Another thing is that Fishing Boats and water tiles are also good now, so the extra production there is nice (although, yes, I don't really love it being attached to a tier 2 Holy Site building). Basically, I don't mind the Stave Church, as it boosts the things I want to be doing anyway, albeit not in a very significant way.

1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [11]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [17] (20 - 3) I consider this a waste of space and builder charges. The defensive function is not really needed, and the placement rules are awkward. The gold is okay, I suppose, if you actually bother to place a few in a line, but the culture comes too late. I miss the Great Wall wonder from previous games.
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18] (17 + 1) I just love this. For one thing, it allows me to grow huge populations by providing both food and housing, in addition to a good amount of gold. It really adds up, as this is a very spammable district, which costs very little to build. Also, remember that these are passive yields, which means you will get them without having to work the tile. This frees up your numerous workers to do other things.
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [20]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [8] (11-3) Utter trash. This is the worst infrastructure building in the game, bar none. "but the Tsikhe!!", look, the Tsikhe comes very late and requires two sets of Walls, but Georgia have quasi-permanent golden ages and the Tsikhe DOUBLES TOURISM DURING THESE GOLDEN AGES. Like, this can win the game for Georgia and it comes much sooner than the more reliable Film Studio. Meanwhile, if look at the Tlachtli's utility, well... the Aztecs have little use for entertainment districts, +2 faith and +1 great general point as a yield is pathetic and it doesn't even get the tourism bonus of generic arena's. The Aztecs are lucky their three other bonuses are amazing.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [17]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [21]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [21] (20+1) Most of Poland's bonuses are Just Okay, but Sukiennice is really nice. I often spam Comm Hubs and I find that the Sukienniece allows Poland to make both money AND production; usually it's a choice between either. Poland get both, which synergizes well with triangular trade and their focuses on aggressive conversion therapy.
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [21]
4. Aztec - Tlatchtli [5] (8-3) This is really bad, but only because the Aztecs are fantastic at everything else. Their Civ Ability, Leader Ability, and Unique Unit are some of the best, so they get a really awful building to balance them out. Weak bonuses and no synergy with the rest of the civ.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [17]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [22] (21+1) With the recent updates to IZs and production, this monster has just gotten even better. You can get some insane yields out of this.
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [21]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [22] (21 + 1) Sort of like a Farm/Mine in one improvement. Very good yields in the late game, + the cool fence effect
4. Aztec - Tlatchtli [2] (5 - 3) It annoys me that this civ is one of the best, ranking 4th twice and 3rd once in these elim threads, but this is pretty much garbage. (Seriously, what am I meant to do with 2 Faith and 1 Great General Point?)
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [17]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [22]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [21]
37. Rome - Bath [20]
38. Russia - Lavra [20]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [22]
4. Aztec - Tlatchtli [2-3=ELIMINATED] Now that Tsikhe is actually decent, this is the worst one by far. All in all to balance out each civ's power I guess.
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [17]
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [18]
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [22]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [21]
37. Rome - Bath [20]
38. Russia - Lavra [21]=20+1 Cheap HS to guarantee religion + endless stream of GWAM
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
1. America - Film Studio [20]
2. Arabia - Madrasa [20]
3. Australia - Outback Station [22]
5. Brazil - Street Carnival / Copacabana [20]
6. Canada - Ice Hockey Rink [20]
7. China - Great Wall [14] = 17 - 3 I really want to place these in my games, but I'd rather have normal tile improvements to grow or be productive.
8. Cree - Mekewap [21]
9. Dutch - Polder [20]
10. Egypt - Sphinx [20]
11. England - Royal Navy Dockard [19] = 18 + 1 with recent changes to great admirals this is even better. I often get most of them as England. Who complains about a half price district that gives a trade route (with lighthouse)?
12. France - Chateau [20]
13. Georgia - Tsikhe [13]
14. Germany - Hansa [22]
15. Greece - Acropolis [21]
16. Hungary - Thermal Bath [20]
17. Inca - Qhapaq Ñan [20]
18. Inca - Terrace Farm [22]
19. India - Stepwell [20]
20. Indonesia - Kampung [21]
21. Japan - Electronics Factory [17]
22. Khmer - Prasat [20]
23. Kongo - Mbanza [18]
24. Korea - Seowon [21]
25. Macedon - Basilikoi Paides [20]
26. Mali - Suguba [20]
27. Maori - Marae [20]
28. Maori - Pā [20]
29. Mapuche - Chemamull [20]
30. Mongolia - Ordu [20]
31. Norway - Stave Church [17]
32. Nubia - Nubian Pyramid [20]
33. Ottomans - Grand Bazaar [20]
34. Persia - Pairidaeza [20]
35. Phoenicia - Cothon [20]
36. Poland - Sukiennice [21]
37. Rome - Bath [20]
38. Russia - Lavra [21]
39. Scotland - Golf Course [20]
40. Scythia - Kurgan [14]
41. Spain - Mission [20]
42. Sumeria - Ziggurat [20]
43. Sweden - Open-Air Museum [21]
44. Sweden - Queen's Bibliotheque [20]
45. Zulu - Ikanda [20]
 
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