- Joined
- Aug 12, 2010
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If "C" is average capacity to pursue a specific victory condition, then the Gauls are not getting C+ in Religious Victory, that's for sure. To found a Religion on higher difficulties, you need to rush Astronomy, which means giving up Archer death balls, giving up early Mining tech for Culture, giving up an Oppidum rush - giving up basically all of Gaul's early advantages. You might get Oppidums slightly faster than other Civs reach Industrial Zones still, but you've delayed going Oppidums to do so enough it's not really a massive dealbreaker any more and I don't think is helping you lock down Wonders, especially if you got bad terrain.
I'm also pretty skeptical the Gauls are C+ for Cultural Victories, because Cultural Victories need a good Faith economy and for the reasons set out above, the Gauls are quite heavily discouraged from that.
I don't think they're generalists. They can do Religion, in the same sense that any Civ except Kongo can do Religion, but doing so means up giving more advantages than most other Civs have to give up.
They can have a fine although not amazing Faith economy by quickly building Holy Sites once their oppidae are built. Yeah, there's a population restriction, but they overcome it in time, especially if you are clever enough with city placement not to go into solid Hills. And all those dicey RV wonders that take forever with RV civs are easy peasy with them. Notably Hagia and Meenakshi. So they have reduced opportunity cost there.
I'm not saying they are good at it, but better than a civ with no inherent bonus toward religion. C+ is above average, but not a good as Good.