<Nexus>
Traveler of the Multiverse
Mine turned off and stayed off, so I don't know why yours would come back. That's the real question. It's supposed to turn off easily if you uncheck it in BUG. (One of the first threads I ever bookmarked here was the instructions for turning that off, since I despise it too.)
Couldn't we "officially eliminate" that message? Who needs that reminder when there is a button?
Here is another offbeat question. I was reminded of this by the Pillaging thread.
In BTS, developed Cottages pillage downward one level at a time rather than be flat-out destroyed. This is to balance that Hamlets and up cannot be direct-built. We've lifted that restriction. Any improvement can be built directly, but it takes more worker time, sometimes has a higher tech requirement, and requires money that you may not have. So do we still need downward-pillaging at all? It makes some sense with Towns, but doesn't for anything else. Shaft Mine/Modern Mine, Windfarm/Windtrap, and Industry/Industrial Complex all have downward-pillaging.
I agree, it makes sense to me.
? But some cases its logical to pillage roads in own territory so I agree with Aggri1. And we have option for friendly pillaging so why leave routus out?
Theres still balancing to do and theres so much new revisons with changed things that probably many things are little of-scale..