Thunderbrd
C2C War Dog
I'm starting this thread for LS612 and I, and even for you more advanced guys so we can transmit our questions to each other regarding basic dll programming issues. I figured we were getting a bit spread out and one generic place for us to discuss these matters could be helpful.
Now then, to start, I have a question regarding Building AI tags. On Promotion values and Unit tag values it seems pretty straight forward how to let the ai know how good or bad a tag's values are. But I'm looking through the CityAI here and I'm a bit lost as to how to include consideration for some new building tags.
So, I'm kindly requesting a short generic overview of the method and some instruction on where to include this information for the AI's consideration on what to build or avoid building based on the values in new tags?
Now then, to start, I have a question regarding Building AI tags. On Promotion values and Unit tag values it seems pretty straight forward how to let the ai know how good or bad a tag's values are. But I'm looking through the CityAI here and I'm a bit lost as to how to include consideration for some new building tags.
So, I'm kindly requesting a short generic overview of the method and some instruction on where to include this information for the AI's consideration on what to build or avoid building based on the values in new tags?