lost_civantares
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- Joined
- Aug 30, 2005
- Messages
- 1,803
Building seemed fine to me. Do you still want the save from a now obsolete build and bug that's fixed? (version 2.2)
No... but all the AI algorithms are going to run slower because at every decision point each AI is having to look up a different value from a master array for that AI. Nothing much I can do about that as far as I know. This is why I disabled most of the python events & callbacks. Need all the speed I can pull out of this thing.suspendinlight said:TGA, are you performing some calculations between turns? They seem to be autoplaying rather slow and I've used the AI autoplay function before. Maybe the Warlords version is just faster.
Good qustion.lost_civantares said:Building seemed fine to me. Do you still want the save from a now obsolete build and bug that's fixed? (version 2.2)
For ever. It'll give you a popup reminding you to upload the data, but it'll continue to run.Teg_Navanis said:One more question: Will the AI-mode automatically stop when every AI has played its 8 (or 10) games or will it continue forever?