Germany UHV

Germany's very easy in my eyes too. Your biggest advantage is that you have MUCH more space than every other European civ. Move your settlers to Danzig (to get both coast and river, much better than Berlin), Reval (awesome cottage city) and Kiev/Faustindorff (great production city).
Wait after Frankfurt flips to you, then found Danzig (you'll really need Frankfurt's palace culture to deny the iron to France). Wait another turn, since Kiev and Reval would flip to spawning Russia otherwise, then found both. Build barracks and some catapults and crossbows in Frankfurt via chopping. Another city should build a settler at size 3 to settle Budapest (another awesome production site). If your troops are strong enough, capture Venice and start bombarding Rome to eventually conquer it too.

The key to German success is to tech for Optics and then win the librace in the meantime. With your lots of grassland around Danzig and Reval and building research in Kiev and Budapest, this should be easily doable. Start researching Meditation and then go for guilds, to trade it for Sailing or Civil Service. When you have researched Liberalism, you obviously choose Astronomy. No you have the techs for universities and observatories while no one else has, which should suffice to secure your tech lead through all of the game.

France can be attacked soon after you got Rome, they have no iron and your knights are strong enough to conquer their cities even without trebuchets. The rest of the game then is really easy. Conquer Athens and Istanbul after you've got Gunpowder, then research everything to support your stability. You'll need at least the occupation civic before you attack Russia. If you're lucky, Vikings collapse, so that your condition becomes easier. Attack England only when you are close to 1940, your stability really can't handle another core area for long. If you've kept enough GPs to launch two GAs (never use one earlier), they and an Olympic Park should suffice to keep you intact until you've completed the tech tree.
 
So have people seen the German UHV as easy? It seems to me one of the most irritating because of how late in the game you finish, whereas with Britain you can finish by 1730, Germany and Russia don't finish until around 1950. I was also wondering because I wanted to know what would be a good civ for my jump to monarch.

Easy, yes Germany is relatively easy. There are certainly easier civs though: Japan, Spain and England for instance. Germany can finish well before 1950, check the fastest UHV thread for some tips if you are interested.
 
Man Germany's unique power seems over powered. It is easily the best

Nah. Greece has the most crazy-insane UP. Well, maybe the Maya do, but they suck so much that it doesn't matter. China's UP is also incredibly powerful but mostly useless except for the third UHV since China shouldn't be doing much conquering anyway (and can't, really, if it wants to hold its stability together).
 
I don't know about "best" but Arabia and Turkey also have some pretty convenient powers. State religion and culture are things I want immediately in my cities, and those UPs deliver on 1 or both of those.
 
Well the problem is that it's only for ships and most of the naval combat you're gonna have is with Privateers anyway.
 
I don't think Germany is great for a move to monarch. It requires some more nuanced management skills compared to other UHVs. However, if you are good at stability it shouldn't be too difficult.

IMO though one ought to take Greece and Rome relatively quickly and bust France up. I took over France and Netherlands in my game but it was largely unnecessary as I only did it for lack of an understanding of what "control" meant. To do it again I would have ditched Paris to Netherlands rather than conquer them and probibly gave Bordeaux to the Spanish. leaving the one city in the south east corner of France who's name escapes me at the moment.
I think it's important to take a gap between this conquest and later conquest. During this break it can be a good time to move toward Free Religion or pacifism. Depending on if you want golden ages or the 10% science boost. Not sure which would be better.
If possible one should work towards getting panzers and nukes. I've found panzers and nukes to be the easiest way to achieve the later invasions. However you do want to have police state/nationalism/occupation during the later invasions.
I used slavery until nationalism for plague control and after Russia (with a limited Scandinavia (2 cities) and a flipped Stockholm) when I had biology I flipped to cs because I wanted the scientists. Also I did use state property there for stability and :commerce:. However I am yet unsure if it would have been better to wait for ecology for the health bonus to make more scientists.
When taking Russia it is wise to keep to Moskava and give the rest away, but not to turkey or the vikings if you can help it.
After taking Russia when the time comes just have a couple tanks and a couple nukes and it's simple. Panzer can attack off of transports so one can basically nuke the UK and whatever is left of the vikings and roll the tanks in in one turn. It actually doesn't take many units if you use nukes so one can focus on science substantially rather than over preparing for this.
When I played this UHV I think I mistakenly decided to try to use bombers and this was clearly a radically misguided idea. They were pretty useless in comparison and took too much extra scientific research. I wish I had instead done the biology/medicine route to grow my cities and not have to fear plague.
Since I didn't keep the UK cities it isn't required to have occupation during the viking/UK part of it you could change that to commonwealth. Not an essential change though if you have a booming economy (which you will) and are trading lots of resources (which you should also). So only make this change if it won't add to your turns of anarchy. Keeping the UK and Scandinavia will hinder you since the cities will be undeveloped and reduce your economy/science.

Where you found your cities/capital and what cities Rome founds in your area are huge issues for Germany in any case. I think I founded my capital on the north east by the river and this caused the Stockholm flip as well as kept the Russians from building up culture on my borders.

Watch where the christian holy city is as well. It was in Greece in my game so I grabbed it ASAP for an awesome :commerce: bonus. It often spawns in Rome or France as well though (usually a flip from Rome). Keep this in mind and consider conquering this area first.

I always play 3000bc games only. If someone were to do a historically accurate balanced pre-placed 600ad spawn. I'd consider that as well, but I've not taken a liking to the 600ad games I have played.

also sorry for the bad info on the synergy I must have got it confused with free speech. My bad.

edit: actually I think nukes are one of the best units for the Germans to work towards. Part of that UHV can put you at odds with some civilizations. Having an insane amount of ICBMs was a method I found of quickly and effectively ending inconvenient conflicts with foreign powers. It's a strategy I would not even remotely endorse in real life, but worked in the game.
 
Personaly I had a fun run at the UHV.
I captured all the required lands by 1940, than lasted about 30 years with my stability gradualy falling and finaly colapsed.
Than I proceded to tech my way down to the UHV.

The shocking thing is that if you colapse with the first 2 UHVs and you have a good tech lead (witch you will if you play the game right with all those cities producing tech), there is realy nothing to stop you from wining short of a world war.
 
Remember the history, people, the history!

Germans was a peaceful people during the middle ages. Hence you should not go to war early. Instead concentrate on trade and research like the city-states of Luback and Bremen did.
A 4-6 cities is sufficient.

Head straight for industrialism to get tons of infantry from upgrades and start to build alot of tanks. After you have reached industrialism the overpopulated german people feels they need more space to live on and you can start to conquer.

I think German is about middledifficulty. The stability always gets bad by the time my army reach Stalingrad.
 
So peaceful that the 30 years war which involved the various states of the HRE and other countries killed about 30% of the population of Germany? :D
 
Technically, the 30 years war wasn't in the middle ages, but warfare was still common as dirt in the region that today is called Germany. Also, free cities were the exception to the rule in the HRE. Manorial economies conducted very little trade beyond the manor, opting for low yield serf-fueled labor in lieu of significant specialization of labor.
 
Danm historical accuracy. I say get the bomb and nuke everyone who looks at you funny.
 
what do you think the practical effect of razing most of Russia would be on stability? I think it's a net gain for stability right?

Remember that as long as you eliminate the vikings you only need to control one city in the area.
 
*cough* no, not a net stability gain. Razing cities gives you a permanent stability penalty. Razing all those crappy Russian cities in the Arctic comes as a big stability hit.

Better to collapse Russia to Independents and then just control one or maybe two key cities (Kiev/Moscow). Then the trick is to prevent Spain/Netherlands/Portugal/whoever from capturing random ex-Russian cities, then going Unstable, and then causing a Russian respawn to occur. All part of the fun of playing Germany to a UHV...
 
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