Magil
Monarch
- Joined
- Sep 26, 2010
- Messages
- 1,618
Unless it's functionally not usable at all due to how long it takes cities to do everything in civ. The same way that V Rome's production bonus had no meaningful impact on infrastructure when the norm was always cities not finishing markets until you had almost teched to industrial.
On the other hand if VI has a huge imbalanced production and food source like BE's trade routes, the extra district could be usable, but irrelevant compared to the imbalanced element.
While we can't know for certain, it didn't seem like build times were several eras long (effectively, they would sometimes be listed as such but could be completed in shorter time due to growth/other factors) in the gameplay videos we've seen so far.