Micky Onimusha
Prince
- Joined
- Apr 26, 2004
- Messages
- 344
Righto, I've gotten back into FFH2 after a long hiatus and I'm remembering why I was so hooked
Anyway, the tl;dr version of this thread is: I am looking to strategy advice on how to execute an early rush successfully.
The longer version helps flesh out what I have gathered so far/what mistakes I've been making/how wrong my entire concept of what I'm doing is:
I played through my first successful game over the past couple of days as Alexis (only on Monarch, but we all gotta start somewhere). I'd decided I wanted to go for an early military rush, hence Alexis over Flauros, and it all went pretty smoothly. In my head, I thought I'd be going for Education as soon as possible and abusing Shock I Blood Pets. That ended up half true. I'd actually started near a set of Goblin Forts that kept pumping out little Gobbos for me to pick off, which meant I had already started to build up a nice li'l collection of Shock I Blood Pets long before Education, making the ones I built after education icing on the cake. Anyway, early rush on the neighbouring Sheaim went smoothly - I timed my attack just as they set up their second city, nicely splitting their forces in two managable stacks, and wiped them out and got two cities for my trouble. Just after Bronze Working, I took out the Malakim - my veteran Blood Pets upgraded to Moroi with fresh Moroi built on the side (and the suicide wallbreakers using Burning Blood) and wiped out their Swordsmen guards with ease. Everything all nicely set up for a good game. A nice core batch of cities in nice areas set me up economy wise and 3 of my little army of veterans from the very start managed to last long enough to become Paladins in my final conquest. A happy ending for all involved... except the many people who got eaten
.... Now though, I'm trying to create that magic on Emperor. And I'm failing. In my head I rushed in trying to get Education (grabbing either Agri/Calender or Craft/Mining depending on what was around) but it comes too late and by the time it does it takes too long to pump out a sizable army of Shock I Blood Pets that's capable of flooding a nearby enemy. And then I realised the reason it went so well in the first game was because the Barbs had kindly sent me some training Goblins that helped me have a good 6-8 Shock I Blood Pets good to go killing before I'd even gotten to Education.
Obviously, realising this has helped solve one problem. Now the problem I'm having is figuring out how to farm Barbs in this way proactively, since it's rare the computer will kindly stack 2 Goblin forts by my capital and feed me a steady steam of Goblins to feed on.
So, yeah, as the tl;dr short version above says: I am looking to strategy advice on how to execute an early rush.
Anyway, the tl;dr version of this thread is: I am looking to strategy advice on how to execute an early rush successfully.
The longer version helps flesh out what I have gathered so far/what mistakes I've been making/how wrong my entire concept of what I'm doing is:
I played through my first successful game over the past couple of days as Alexis (only on Monarch, but we all gotta start somewhere). I'd decided I wanted to go for an early military rush, hence Alexis over Flauros, and it all went pretty smoothly. In my head, I thought I'd be going for Education as soon as possible and abusing Shock I Blood Pets. That ended up half true. I'd actually started near a set of Goblin Forts that kept pumping out little Gobbos for me to pick off, which meant I had already started to build up a nice li'l collection of Shock I Blood Pets long before Education, making the ones I built after education icing on the cake. Anyway, early rush on the neighbouring Sheaim went smoothly - I timed my attack just as they set up their second city, nicely splitting their forces in two managable stacks, and wiped them out and got two cities for my trouble. Just after Bronze Working, I took out the Malakim - my veteran Blood Pets upgraded to Moroi with fresh Moroi built on the side (and the suicide wallbreakers using Burning Blood) and wiped out their Swordsmen guards with ease. Everything all nicely set up for a good game. A nice core batch of cities in nice areas set me up economy wise and 3 of my little army of veterans from the very start managed to last long enough to become Paladins in my final conquest. A happy ending for all involved... except the many people who got eaten
.... Now though, I'm trying to create that magic on Emperor. And I'm failing. In my head I rushed in trying to get Education (grabbing either Agri/Calender or Craft/Mining depending on what was around) but it comes too late and by the time it does it takes too long to pump out a sizable army of Shock I Blood Pets that's capable of flooding a nearby enemy. And then I realised the reason it went so well in the first game was because the Barbs had kindly sent me some training Goblins that helped me have a good 6-8 Shock I Blood Pets good to go killing before I'd even gotten to Education.
Obviously, realising this has helped solve one problem. Now the problem I'm having is figuring out how to farm Barbs in this way proactively, since it's rare the computer will kindly stack 2 Goblin forts by my capital and feed me a steady steam of Goblins to feed on.
So, yeah, as the tl;dr short version above says: I am looking to strategy advice on how to execute an early rush.