Jaythekiller
Warlord
I may have poorly explained my case so i go for a second try 
The name of the skeleton IS scene root and a apply the modifier ,then my unit take the good shape,but it'is not in good position (the mesh is on the ground while the skeleton is standing up)
Then if i try to put the mesh in the good position and run an animation,the skeleton moves but not the mesh!

The name of the skeleton IS scene root and a apply the modifier ,then my unit take the good shape,but it'is not in good position (the mesh is on the ground while the skeleton is standing up)
Then if i try to put the mesh in the good position and run an animation,the skeleton moves but not the mesh!