That's not how statistics work.
Cheers, LT.
Methinks he ought to look up statistical sampling in wiki.
That's not how statistics work.
Cheers, LT.
I think so. People are looking at the unit cost and thinking it's huge, and in a way it is, but remember, units in general are more expensive. It's not that much more expensive then modern armor (IIRC that's 400)So Zhahz is wrong but you are right, right?
Because it's/I'm awesome!So they decided they needed a more powerful late game assault type unit? Ok i can understand that, but why in the hell does it have to be a Giant Death Robot? Why not something like "Future Armor"?
As you may know, one of the new units in Civ 5 will be a robot unit called "Giant Death Robot" (GDR).
My problem with this is that the game is becoming too SF. I did play Civ 2 where you had a lot of SF things and I enjoyed at that time but I also remember after a while I wanted to have the SF parts of game out of my Civ.
Robots can be really fun in Civ scenarios and mods... but why in the main game !?
I think the GDR will destroy future era combat experience, and that was the part I liked the most in CiV 3 and Civ 4. I like all types of victories and all stuff in Civ but in the end, my favorite part is Conquest and Wars, but not any wars... future era wars, when you have all techs and you can do wars like in real life.
So imagine I invade a country for oilD), I prepare my tactics very well, sending all types of modern units with different promotions for different situations, and when my Modern Armors are ready to step in what I find ? An enemy GDR ! lol. .. it's like I'm invading Aliens. GDR has 150 strenght... I mean come on !
So my idea about it is that, in Custom Game, you should have an option to take GDR out of game if you want to... it;s simple to add and I believe that will make everyone happy. And that way I'm sure I will add it sometimes for extra fun...
A small option that can change the game experience and make everyone happy.
What do you think ?
I disagree - his conclusion is essentially correct. He said that "x% of all civ-players are confirmed. . ." Which is essentially true - since he is only referring to the number of people who participated in the poll. This poll cannot be used to say anything about any group other than the people who chose to vote in the poll. It says nothing about CFC-ers as a whole, and nothing about all civ-players.Methinks he ought to look up statistical sampling in wiki.
So 121 out of 3 million is 0.004% of customers are confirmed to want the button in the game,
No. I didn't say anything about game balance. GDR provides:
- Nuke use limit.
- More strategic choices.
That's what I said.
I don't admit that. I suspect that they'll be fairly common.If the former, then they have no right to complain about the game being unbalanced with its exclusion since by everybody's admission, these will be very rare to see on the battlefield.
I don't really see your point.
Yes, but the point is if those things are "necessary for balance", then the game must be unbalanced without it (this is the essence of the "it's needed for balance!" argument). If true, then the game isn't balanced before GDR, and if false, then the game is balanced with the option to remove it just fine.
Did we?. . . and 100+ years ago we believed that cars would never replace the horse because the human body could not tolerate speeds in excess of 40 mph.
Is it?It is true.
Yeah, like I know that 100+ years ago, there were numerous trains that could go over 100mph.Knowledge is a funny thing. . .