[GS] Giant Earth map load error

raunokiss

Chieftain
Joined
Mar 1, 2004
Messages
16
Location
ESTONIA
Giant Earth map crashes with an error:
Code:
Map Script: Intermediate timer before balancing TSL = 80 seconds
Map Script: Intermediate timer = 80 seconds
Map Script: -------------------------------
Map Script: Map Generation - Adding Goodies
Map Script: -------------------------------
Map Script: Total time for Map creation = 81 seconds
Map Script: Handle Nile delta flow direction...
Map Script: Handle source of the Nile flow direction...
Map Script: Error: River Map entry is nil for node#5612,1 in direction EAST for plot(32, 31)
Runtime Error: bad argument #4 to 'func' (integer expected, got nil)
stack traceback:
    [C]: in function 'func'
    C:\Steam\steamapps\workshop\content\289070\871861883\Override\AssignStartingPlots.lua:3083: in function 'MakeRiverFlowToNorth'
    C:\Steam\steamapps\workshop\content\289070\871861883\Maps\GiantEarth\GiantEarth.lua:77: in function 'GenerateMap'
    [C]: in function '(anonymous)'
Lua callstack:
Runtime Error: Call to GenerateMap() had errors
stack traceback:
    [C]: in function '(anonymous)'
LoadScreen: OnLoadGameViewStateDone
Mods: Failed to create mods browser search context!
Test: Test.LUA loaded!

While Greatest Earth map loads without problems.
Log files attached.
 

Attachments

  • Logs.zip
    52 KB · Views: 188
thanks for the logs, and strange, people usually report the opposite (load fine on giant, fail on greatest earth with similar log)

next update will handle rivers differently, may fix both occurrence, we'll see
 
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