Craig_Sutter
Deity
Is there any mod that does this...
I know "into the Renaissance" has civilizations that start the game with designated religions. I've looked at the file and I'm finding myself overwhelmed.
I can't tell if the "ReligionOverview.lau" has extraneous code that is specific to that scenario only or if it is all relevant to the type of mod I wish to create. i.e. can I simply alter the civs listed in the file to suit my purposes or do I need to delete/add code?
I'm looking for more examples of similar code so that I can determine, by comparison, which parts I might find of use for such a mod, and which parts will be of no use since they are too specific for their intended scenarios.
Basically, my mod will have 4 religions, all founded at game start, by four predesignated civilizations. The other civilizations will not have a religion preselected at game start although I may have missionaries placed near some of their capitals (via worldbuilder) at game start.
Has anyone worked on a mod doing this sort of thing?
I'm a lau neophyte so I'm hoping to find very simple examples that I can tailor to my purposes... I'm not certain that "into the Renaissance" is an example of such a simple mod, though.
Thank-you
I know "into the Renaissance" has civilizations that start the game with designated religions. I've looked at the file and I'm finding myself overwhelmed.
I can't tell if the "ReligionOverview.lau" has extraneous code that is specific to that scenario only or if it is all relevant to the type of mod I wish to create. i.e. can I simply alter the civs listed in the file to suit my purposes or do I need to delete/add code?
I'm looking for more examples of similar code so that I can determine, by comparison, which parts I might find of use for such a mod, and which parts will be of no use since they are too specific for their intended scenarios.
Basically, my mod will have 4 religions, all founded at game start, by four predesignated civilizations. The other civilizations will not have a religion preselected at game start although I may have missionaries placed near some of their capitals (via worldbuilder) at game start.
Has anyone worked on a mod doing this sort of thing?
I'm a lau neophyte so I'm hoping to find very simple examples that I can tailor to my purposes... I'm not certain that "into the Renaissance" is an example of such a simple mod, though.
Thank-you