This thread shows some of the data easily available on Civ 6:
I'm trying to see the same with 5. Things like the relationship penalty from denouncing, the bonus from shared religions, etc. I've looked through the files to find their intended behavior, but I would like to verify that behavior by checking the values in an actual game.
I decided to try the new Civ VI firetuner today as its free and thought it would help with diplomacy
I love this tool already, I can give myself anything in game, gold, promotions, modern armour, all techs
If anyone is interested and cannot work it out let me know
Anyway, I always suspected what you see on the diplomacy tips is the current modifiers rather than their current mood so I loaded up an old game and looked at a civ
Here I am at war with Peter and the current modifiers ar -15 ... but the 'mood slide' shows really low and I guess it just means he is at war as its always here...
I love this tool already, I can give myself anything in game, gold, promotions, modern armour, all techs
If anyone is interested and cannot work it out let me know
Anyway, I always suspected what you see on the diplomacy tips is the current modifiers rather than their current mood so I loaded up an old game and looked at a civ
Here I am at war with Peter and the current modifiers ar -15 ... but the 'mood slide' shows really low and I guess it just means he is at war as its always here...
- Victoria
- diplomacy
- Replies: 50
- Forum: Civ6 - Strategy & Tips
I'm trying to see the same with 5. Things like the relationship penalty from denouncing, the bonus from shared religions, etc. I've looked through the files to find their intended behavior, but I would like to verify that behavior by checking the values in an actual game.