One last thought, and then I'll shut up. A bit of reconnaissence around the north side of Paris might be a good idea before starting our short war against Joan.
Sir Bugsy, I now see why they call you guys "errant". You sure do think outside the box.
gormdragon, we're going to need all the mojo firebreathing you can muster. You sure inherited a bunch of bad choices.
I'll push one more time for the West Riding city placement as the first next best move. Pushing east towards Joanie and the iron and vino looks to be the best of the rest.
Joanie's got TW and IW no? We need to locate her horses, if she has any, we know where at least one iron is. That can be done while the Army of the East is a-buiilding. We've 12-16 turns for recon.
I'd stay out of the jungle meself. Too dark, too wet, too much like the monastery.
Bede, sometimes we are some far away from the cardboard, we need to use binoculars to see where we used to be.
Have the time we discuss all sorts of crazy ideas and never get close to doing any of them. I find the strategy discussions to be very instructive in learning both positive and negative aspects of the game.
Onward, knights errant! I like that title, we can be
I think cyan should be our first city built. That will be a nice bonus to our production base & is on a river.
Beyond that we really need to find the nearest horse source before we build any more cities. Who knows we could get lucky & find a horse 6 tiles away from Berlin in the NW.
Bede's going to love this one. So far outside the box, the cardboard is only availble with a telescope.
How about if we built our cites quite a distanc e away from each other. Like one by the ivory, one by the dyes, one by the incense, and Paris.
Advantages - If the spacing is right, corruption shouldn't be an issue. We have a much greater coverage of land. Other civs won't be able to settle next to our resources and ruin our colonies.
Disadvantages - can't give mutual support until roads are developed. A lot of worker turns to connect each city.
What do you think?
*Bugsy grabs the empty pizza box and places it on his head expecting incoming empty beer cans to be thrown at him*
Bugsy,
Having our cities so far apart scares this old monk!! But that's why I'm in the monastery and you're on a quest I guess.
gorm,
Keep pushing that warrior west. We need to find the wicked witch of the west and position ourselves to get advance warning of any of her flying monkeys heading our way.
The SE city spot looks good if you still intend to shortstop Joanie with a "little war". Then I should think up the coast to just above the cattle, that way we will funnel the witch of the east into the plains surrounded by mountains directly east of Berlin. Need to keep a gimlet eye on that iron mountain NW of Paris. If Joanie hooks it up we got a BIIIG problem as the military we can build will just get chewed up by her swords.
Advantages:
If we could work it out with regards to RCP, corruption wouldn't be that bad at all(maybe 1 to 2 shields lost to each city).
Happiness wouldn't be a problem for..........ever.
No colonies to worry about protecting.
Mass amounts of cultural building in each town would ensure we control the whole area & don't have to worry about the AI settling in between our cities. Plus a better chance of new resources popping up in our territory.
Disadvantages: We'd have to pump out a bunch of workers. At least 1 to go along with each settler/spear pair initially.
Very difficult to reinforce threatened cities.
Slow initial growth.
I think it would defiantly help us out if we could survive long term, but setting it up & lasting that long with the inevitable SoD the English will be sending our way would be difficult to say the least. Although if we could pull it off & win a 5CC with our cities set up like that from the jump it would defiantly be one for the record books.
Never tried b4, I think it is doable and I think it is advantageous. I think we need the extra ivories and dyes for trading and since we are only at war with 1 AI at a time in Monarch, defence shouldn't be a concern.
One thing to consider.........
You will never get your borders expanded fast enough to prevent the AI from dropping 1 or even 2 cities between your cities.
That in itself brings a lot of implications to bear. For instance, will you need an ROP just to move units from city to city?
Just some food for thought.
I know we wouldn't, but that indirectly would help us out even more.
Say they do drop a city in between our core, nothing like razing it(netting some slaves in the process) to make them cough up some techs, & with us surrounding them we could raze it & then sue for peace long(hopefully) before they could get troops to our cities........ as long as horses are as scarce for us as they are for them.
The Curia is, as always, slightly obtuse, but the consensus seems to be the cyan spot, the ivory, then the dyes, at the same time trying to wrest Paris from Joan and fend off the flying monkeys from the west.
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