Global Politics Tab Misleading

Discussion in 'Civ5 - General Discussions' started by Boogidyboo, Apr 7, 2011.

  1. Boogidyboo

    Boogidyboo Chieftain

    Joined:
    Nov 15, 2010
    Messages:
    6
    Location:
    Ontario, Canada
    Simply put, the Global Politics tab does not seem to be informing the player about all of the social policies an AI chooses. For example:

    Nebuchadnezzar - Great General.jpg

    Nebuchadnezzar has a Great General while having engaged in no combat whatsoever. We can only assume that he's chosen the first and second Honor social policies ("Honor" and "Warrior Code", respectively). However,

    Nebuchadnezzar - 1 Honor Policy.jpg

    As the global politics tab indicates, he only has 1 Social Policy while 2 are necessary for Warrior Code and the free Great General. You can see how this might be misleading to gullible players such as myself!: crazyeye:


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    About 150 turns later, the same thing happened with Catherine:

    Catherine - Great General.jpg , however, Catherine - 1 Honor Policy.jpg .


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    Only a minor bug, and now that I know what's going on with the Global Politics tab, I won't be fooled again. Other people might, however, which is why I brought this issue here.
     
  2. MouseyPounds

    MouseyPounds Prince

    Joined:
    Nov 8, 2010
    Messages:
    417
    Location:
    Maryland, USA
    I believe you are misinterpreting the Diplomacy Overview. When that screen says "Honor: 1" it means that they have adopted the Honor tree and also taken 1 other policy in it; if they had just adopted the base Honor policy but nothing else, it will not show on the Diplomacy Overview.

    It could be argued that this is a UI bug since the information is somewhat misleading, but I don't believe there is a problem with the Great General spawning. If you provide a save file this could be verified as the list of policies adopted by the AIs could be checked.
     
  3. Boogidyboo

    Boogidyboo Chieftain

    Joined:
    Nov 15, 2010
    Messages:
    6
    Location:
    Ontario, Canada
    After playing the game again and paying close attention to their building order, I can confirm that what you've described is indeed the case. I'll have to edit this thread a bit, methinks. Thanks for the enlightenment. ;)
     

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