Implementation details:
There's no need for a cap on number of religions.
You can set number of religions in the Worlds table again.
If unset (= NULL), number of religions = number of players / 2 + 1
If number of religions > 11, allow picking duplicate beliefs. Each belief can be picked X times where X = (number of civs / number of belief choices of that type) rounded up.
There's no need for a cap on number of religions.
You can set number of religions in the Worlds table again.
If unset (= NULL), number of religions = number of players / 2 + 1
If number of religions > 11, allow picking duplicate beliefs. Each belief can be picked X times where X = (number of civs / number of belief choices of that type) rounded up.