Go Team Harriet ... 450 BC - 350 BC
Year 450 BC ... Turn 5
Happenings
>
Knocking, Knocking, Continuous Nervous Knocking ...
"Can I get no peace from you Worm !! ... Enter if you must !!!"
"Sire sorry to interrupt your ummm ... gymnastics ... but I have the Mayan ambassador to see you"
What again ?!! ... what does the goat want now ?!!!"
Sire, He insists that we move our troops ... apparently an over zealous warrior has entered the blue of Maya ... and he insists that they be moved at once !!
"He Insists !!! He insists !!! ... Tell the goatman to be off !! ... more like it that the Mayan blue has swamped over our men ... do you know whom is the cause for this international tension Worm ??!"
Apparently one of our floaty things got blown into Mayan blue"
"Damn and Blast Tell the lover of beasts that they will move with the tide ... and that he can kiss my ...
As you will Sire ... I shall inform the Mayan ambassador that our floaty thing shall move"

>
Kushan Barb attacked but killed by
Pretty Boy
>
Rumble Teddy hires Worker
>
Actions
1.
Civic Duty
Penny Nunn shall commence building a road.
Wern Dog,
Lulu,
Nardo,
Joel and
Hermi don the lumberjack costume and move for a chop.
New Worker,
Biscuit Barrel will chop around
Idiot Acedemy soon.
Tatu joins the jungle slash with
MaiTie,
Love Bug and
Alice.
2.
Nautical Adventures
Admiral's Cask will be moving through the Mayan blue ... causing International Incidents, while
3.
Matters of a Military Nature
Thumpah (4/4) nursing wounds in Kazan where Hsung-Nu horse have been sighted.
Tazzie Devil (4/4) moving to reinforce Kazan.
Phar Lap (4/4) attacks Hsung-Nu nest, redlined and
Equus (3/4) kills the horse and finds 25gp ...
Phar Lap (1/4) joins him.
Stimpy moving north.
5.
Domestic Matters
Coffer 238gp +29
Slider to 20% Entertainment
Capital Crone (4)+1 +9gp Settler in 1 ... tweeked for more gold
Kazan (3)+1 +1gp Curragh in 1
Fumbahlieyah (4)+2 +6gp Spear in 2
Academy Idiotechnica (4)+2 +2gp Temple in 13
Animal Farm (5)+5 +4gp Temple in 3 ... tweeked to hurry Temple
Lurkerborough (3)+20 +2gp Temple in 27 ... joined to lux
Year 430 BC ... Turn 6
Happenings
>
Capital Crone commisions a settler
Kazan launches another floaty thing
Actions
1.
Military Manuevourings
Tazzie Devil (4/4) nearing
Kazan
Anon-a-Mouse (4/4) and
Whomplai Kahn (5/5) move out of the Mayan blue zone.
Madviki Khan II (4/4) and
Jerome (4/4) stay in position.
Brave
Brutus Maximus (5/5) weighed down with scalps, moves back to Mongol lands.

Freshly blooded
Pretty Boy (4/4) wading the swamps looking for Mayan signs of passage.
Phar Lap (1/4) and
Equus (3/4) tactfully withdraw
2.
Naval matters
The newest of our floating things launched named
Bondi Cigar.
Admiral's Cask sailing the Mayan blue.
Floatie Thing in deep trouble as a Hsung-Nu Floater sighted.
3.
Civil Servicings
Sammie and
Butterball start to mine.
Settler moving up to the northern badlands.
Bengie and
Peppy mining.
4.
Domestic Matters
Coffer 299gp +32
Slider to 20% Entertainment
IronGold (4)+9 +2gp Settler in 6 ... tweek
Kazan (4)+20 (1xJester) +1gp Worker in 10 ... nobody on MP duty
Fumbahlieyah (4)+0 +7gp (1xTaxer) Spear in 1 ... tweeked
Academy Idiotechnica (4)+0 +2gp Temple in 9 ... tweeked
Animal Farm (5)+9 +4gp Temple in 2
Year 410 BC ... Turn 7
Happenings
>
Floatie Thing survived only just it is leaking bad.
>
Fumbahlieyah trains Spear
Actions
1.
Military Stuff
Noodle (4/4) to travel to the
Academy of Idiots
Brutus Maximus (5/5) stumbles onto Ghuzz camp
Kraig (4/4) and
van Diemen (4/4) report Mayans moving east.
Tazzie Devil (4/4) reaches
Kazan,
Thumpah moves back to MP duty.
Eagle Eye Igor (4/4) climbs the mountain and it joined bt
Equus (3/4) and wounded
Phar Lap (1/4).
New Spear
Aluvial Jones (4/4) to MP at
Fumbahlieyah
2.
Naval Contemplation
Floatie Thing is a leaky boat, spies another Hsung-Nu floater and retreats.
Admiral's Cask and
Bondi Cigar exploring coastlines
3.
Thar She Blows founded, whales sighted breaching.
4.
Civil Duty ... Chopping
Wern Dog and crew begin to chop
Biscuit Barrel starts to chop
New Worker
Chicken Dancer begins to chop
5.
Domestic Matters
Coffer 331gp +34
Slider to 20% Entertainment
Capital Crone (P,B,G,) (3)+2 +7gp Spear in 1
Rumble Teddy (B,G,T,) (4)+3 +7gp Spear in 2
Banana Rama (,) (1)+2 +2gp Worker in 2
Fumbahlieyah (B,G,T,) (4)+1 +6gp Sword in 5
Animal Farm (B,G,) (5)+4 +5gp Temple in 1 ... tweeked for cash
MadVikingsHome (,) (1)+2 +1gp Temple in 41 ... tweeked for population
Year 390 BC ... Turn 8
Happenings
>
Barbs attack ... Hsung-Nu floater sinks our boat, Ghuzz attack Mayans ... Avar attack mountain.
>
Capital Crone trains Spears
Animal Farm builds Temple
>
Mayans building Great Lighthouse
>
Many Wonders
Actions
1.
Matters Military
Jerome (4/4) stays put but now surrounded by the cultural blue.
Brutus Maximus (5/5) gathers a Ghuzz scalp and 25gp by destroying the camp, beating the Mayans.
Tazzie Devil (4/4) moving out on savage dispersal duty.
Eagle Eye Igor (2/4) and the mounted
Equus (3/4) and
Phar Lap (1/4) moving to
Kazan for some serious bragging and drinking.
New Spear
Renn (4/4) to MP
Capital Crone.
2.
Domestic Matters
Coffer 390gp +34
Slider to 20% Entertainment
Capital Crone (P,B,G,) (3)+1 +7gp Spear in 4
Rumble Teddy (B,G,T,) (4)+2 +7gp Spear in 1
Banana Rama (,) (1)+1 +2gp Worker in 1
Academy Idiotechnica (G,) (4)+1 +3gp Temple in 9
Animal Farm (B,G,T,) (5)+3 +5gp Sword in 5
Thar She Blows (,) (1)+9 +1gp Worker in 9
Year 370 BC ... Turn 9
Happenings
>
Rumble Teddy trains a Spear
Banana Rama hires a Worker
>
Many Wonders
Actions
1.
Military Stuff
Proctar (4/4) to MP at
Thar She Blows
Phar Lap and
Equus racing ahead of
Eagle Eye Igor to get to the
Kazan pubs first.
New Spear
Tweezer (4/4) to MP at
Rumble Teddy
2.
Civil Antics
Lazy Suzan and
Dot roading to coastal
Thar She Blows.
New Worker
Fuzzy Zella to hack at the jungle.
8.
Domestic Matters
Coffer 424gp +34
Slider to 20% Entertainment
Capital Crone (P,B,G,) (4)+4 +7gp Settler in 3
IronGold (B,T,) (4)+6 +2gp Settler in 3
WhomperRoom (,) (3)+18 +2gp Temple in 18
Kazan (T,) (4)+8 +1gp Worker in 7
Rumble Teddy (B,G,T,) (4)+1 +7gp Spear in 4
Banana Rama (,) (1)+10 +2gp Temple in 30
Fumbahlieyah (B,G,T,) (5)+4 +6gp Spear in 1
Academy Idiotechnica (G,) (5)+0 (1xJester) +3gp Temple in 8
Animal Farm (B,G,T,) (5)+2 +5gp Sword on 4
Ironic Marsh (,) (2)+6 +2gp Temple in 16
Lurkerborough (,) (3)+16 +2gp Temple in 18
HeadedThatWay (,) (2)+6 +3gp Temple in 9
MadVikingsHome (,) (2)+10 +1gp Temple in 39
Scout's Iron Bluff (,) (1)+2 +2gp Worker in 2
Bedetucket (,) (2)+8 +2gp Forbidden Palace in 188
Fish Mongerville (,) (1)+4 +1gp Worker in 4
Thar She Blows (,) (1)+8 +1gp Worker in 8
Year 350 BC ... Turn 10
Happenings
>
Fumbahlieyah trains Spears
Actions
1.
Military Shuffles
Whomplai Kahn (5/5),
Madviki Khan (4/4) and
Anon-a-Mouse (4/4) huddle together on the mountain top looking at the expanding Mayan blue.
Jerome (4/4) keeps an eye on the
Yaxchilan road works department.
Stimpy (2/4) fought back surpise barbarian horse attack.
Grasshoppah (4/4) keeps watch on mountain high.
Noodle (4/4) moving back to MP
Idiot Academy.
New Spear
Little Pinkus moving to MP
Bedetucket.
Harpo stays at
Rumble Teddy to MP.
Pretty Boy (4/4) is to stay fortified on hill and watches Mayan movement.
2.
Civil Works
Gil and
Glenda roading 'round
WhomperRoom.
Bengie and
Poppy roading 'round the
MadVikingsHome
Daisy le More completes mine and moves on.
Vital Statistic completes mine on cows.
Butter Ball and
Sammie on the chop.
3.
Nautical Reports
Admiral's Cask and
Bondi Cigar both searching the coastal brine.
4.
Domestic Matters
Coffer 458gp +38
Slider to 20% Entertainment
Capital Crone (P,B,G,) (4)+2 +9gp Settler in 3
IronGold (B,T,) (4)+5 +2gp Settler in 2
WhomperRoom (,) (3)+17 +2gp Temple in 17
Kazan (T,) (4)+5 +1gp Worker in 6
Rumble Teddy (B,G,T,) (5)+5 +9gp Spear in 3
Banana Rama (,) (1)+9 +2gp Temple in 29
Fumbahlieyah (B,G,T,) (5)+3 +6gp Worker in 2
Academy Idiotechnica (G,) (5)+0 (1xJester) +3gp Temple in 7
Animal Farm (B,G,T,) (5)+1 +5gp Sword in 3
Ironic Marsh (,) (2)+5 +2gp Temple in 15
Lurkerborough (,) (3)+15 +2gp Temple in 17
HeadedThatWay (,) (2)+5 +3gp Temple in 8
MadVikingsHome (,) (2)+9 +1gp Temple in 38
Scout's Iron Bluff (,) (1)+1 +2gp Worker in 1
Bedetucket (,) (2)+7 +2gp Forbidden Palace in 187
Fish Mongerville (,) (1)+3 +1gp Worker in 3
Thar She Blows (,) (1)+7 +1gp Worker in 7
and with that the great Khan Fe the fashionable finally succumbs to a heart attack ... the staff of leadership is passed on 