gmaharriet01

How are we doing with our floatie thingies? With at least a couple of AI in the Middle Ages... we need some suicide floatin' thing runs...
 
I now have it for real. ;) and BTW:

:salute: :band: :beer: [party] Happy Birthday Harriet. (Happy B-day sounds like a european plumbing fixture and we certainly wouldn't want to celebrate that) :crazyeye:
 
Own said:
lurker's comment: I'd be surprised if Bede didn't have something to say about this:



:p

:devil:

lurker's comment: It's not the temples (though I would be building granaries), it is the town producing "WEALTH". At this stage of the game that is literally throwing one hammer down the toilet. If nothing else the town can be building a boat for rushing later.

The only times and places you want to produce wealth are late in the game in high shield towns with at least a bank for the multiplier.
 
Smart said:
:bday:, Gma! The whole forum is celebrating this holyday :band:

A holy day indeed. Best wishes from TGOM. Prayers at midnight.
 
Bede said:
The only times and places you want to produce wealth are late in the game in high shield towns with at least a bank for the multiplier.
...and an industrial base that can produce units so fast it would outstrip your economy's ability to support your military.
 
Thanks for the good wishes guys! I celebrated by playing Civ until 6am and sleeping the day away. Now I can Civ all night again. :p
 
AK I was able to open the save. BTW a quick look showed walls being built in Headthisway and should be changed.
 
I was able to open it as well. Spotted all those barb horses and shut it back down ASAP. :lol:
 
It was a dark and stormy night, Igor was having issues with his crayons (they just didn't have that fresh, out of the box taste, anymore), so he turned to his magic picture box.

Too many barbs running around. They're not the Boris babes in bikinis either. Oh well, Harriet should be happy. Everyone knows, Igor is really fourteen, right?

Anyway, Igor didn't like the builds and made changes; the big one being the wastage (is that a word; if it ain't it is now) of 35 shields at Animal Farm to build the Admiral's Pleasure.

Fired a clown at Bedetucket.

New location for FP is Chichen Itza.

Turn One, the Cask starts a suicide run. Move units in random pattern to simulate reason.

Well, the Cask sunk flawlessly.

Turn Two, the barbs move on Kazan. Equus takes one down. Build Sheepy Hollow. Admiral's Pleasure and Galley start suicide runs. Rush a rax in Ironic Marsh.

Both boats go to the bottom flawlessly.

Turn Three, rush a rax at Kazan cause I kan and cause it be about to riot. Stimpy kills a barb horse. Smoke is trying to send settler pairs thru our lands. Moving horses to frustrate him. Expecting an end run by a boat soon. Rush a galley at the Farm.

Stimpy takes out three barb horses on defense. He da man.

Turn Four is more random movement to block Smoke.

Various borders expand.

Turn Five, Kraig kills a warrior. Academy is about to riot so pop rush a horse. Stimpy kills a barb warrior. Galley starts a suicide run.

Deva vu all over again, the galley sinks flawlessly. Lose a worker cause I can't count to two (the movement of a barb horse).

Turn six, Stimpy whacks the bad barb. Rush another Galley at the Farm.

Turn Seven, Smoke has been busy. Time to go to war and pointy stick some knowledge when the deals run.

Turn Eight, nuttin honey cept for another suicide turn.

Order the execution of the boat makers as another galley sinks flawlessly.

Turn Nine, manage to complete a turn without losing a boat. The line in the sand is almost done. Smoke can send his settler pairs by boat from now on.

Turn Ten, found Sarcastic Marsh. Tired of worker stuff, so I'll stop.

There's a settler wandering around, more horse on the way. Need to open can of whomp axe on smoke soon.

I will be in front of the other magic box for the remainder of today, watching the steelers score a plethora of points.

Pix to follow
 
the beginning
igor15zh.jpg

smoke goes for a boat ride
igor22cx.jpg

the line in the sand
igor34vf.jpg


Note: Sheepy Hollow was intentional. Hi FE
 
Great narrative, AK, but I think you and Igor need more practice on non-leaking floaty devices. Maybe we should go back to your floating wine casks. :p

Regular roster update:

Scout - up
Gram H. - on deck
Whomp - got floaties, iron and horses while dancing with JT's
Fe (The Fashionable) - with rustling and giggling behind a curtain
Classical Hero (lurker) - gots us some techs and a galley
AK - drew a line in the sand and built leaky boats


Lurkers:
zerksees
Own
madviking (played)
Ansar the King
IroquoisPlisken
Mistfit
Smart
Tim Bentley
Bede
classical_hero (played)
Rik Meleet
 
Admiral Kutzov said:
New location for FP is Chichen Itza.
Sounds like a plan. I'll try to get this played tomorrow night.
 
50 AD - Pre-flight check: load up the previous players' logs so I can see what was whipped where. Classical Hero pop rushed at least one boat, but I don't know where. The Admiral rushed a rax in Ironic Marsh, Kazan, a horse at Academy, a Galley at The Farm... that looks like it.

Diplo check shows We're paying 29gpt for 5 more turns... and we're running +3gpt. Let's see...shall I MM for gold, or unit production...gold... for now. Time to check builds.

GMA1_whip1.jpg


Whip the Temple to Completion at Bedetucket. (1 citizen for 9 shields). Same-same at Scout's Iron Bluff. MadVikingsHome gets 1 citizen whipped for 18 turns off the Temple Build. Whip something in Fish Mongerville for 13 shields, and swap the build back to a Temple, due in 30 (can be whipped again in 10). Swap Capital Crone to Spear.

F3 check shows Sakae tribes near Idiot Central....and we're average compared to the Maya.

Move some stuff around... this 2gpt is going away when these Temples are completed.

IBT - Mayan settler pairs back off the Line in the Sand.

BananaRama Temple>Floatie Thingy.
Ironic Marsh Spear>Sword
MadVikingsHome Temple>Rax (Place to heal near the front).
Scout's Iron Bluff Temple>Rax
Bedetucket Temple>Rax

Turn 1/70 AD - sure enough, we're at -2gpt. Move some stuff around...

IBT - CC Spear>Settler
Animal Farm Galley>Redux

Turn 2/90AD - move some stuff around... take lux down a notch, hire a tax collector in Animal Farm, and queue up a worker. Now at +10gpt.

IBT - Rumble Teddy trains a Sword, starts a horse.

Turn 3/110 AD move stuff... :whipped: the Temple Build at Fish Mongerville (after a forest chop)...more worker stuff...

IBT - Fumbahlieyah Horse: Settler
Animal Farm Worker>Galley
Fish Mongerville Temple>Galley (Forest chops in progress)
Idiot Central Worker>Temple
Let's make like a split Worker>Temple

Turn 4/130AD - not much to report.

IBT - Whomper Room riots, as I missed it that it would grow this turn.

Turn 5/150 AD Getting ready...I'm opening up a gap in our lines to let settler pairs in.... lux tax up since the gpt deal expired...

Turn 6/170 JungleHill founded.

Turn 7/190 Lose Equus to a Barb horse.

Turn 8/210 - Tell Smoke Jag to remove his trespassing forces. Move some stuff around...

Turn 9/230 - stack a couple of Galleys in a sea tile off the coast of Banana Rama. Whip 18 turns off the Temple build in Thar She Blows.

IBT - a forest chop comes in... Mayan troops continue to trespass... and I get this one:

GMA1_maya_start_GL.jpg


Turn 10/250

Here's the initial offer for Literature:

GMA1_offer_for_Lit.jpg


:banana: Both of our Galleys survived IBT - and the first one spots a purple border! (Most likely Portugal)

GMA1_Boat_spot_border.jpg
 
More dotmapping fun:

GMA1_near_Jungle_Hill.jpg


GMA1_moving_north2.jpg
 
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