Gelion
Retired Captain
1. INTRODUCTION
It is my first NES so go easy on me
. The story is based on Dune by X but does not follow it as I dont have enough knowledge of the subject and want to have some independence both for players and myself.
Id like to thank Strombringer, Xen, Insane_Panda, Amenhotep7 and others for helping me design this NES. If it works I will be happy if not I wont be too unhappy. I plan to update it 2-3 times a week i.e. as often as my time allows me. So here it goes
The NES Story:
This NES is about a planet domination. The game is set 1000's of years in the future on a desert planet Arrakis also known as Dune. Houses of the Empire compete on the planet to harvest a "type of sand/mineral" called spice. Spice gives power to those who harvest it. It is essential for space travel and can only be found on Dune. The planet is one of the thousands worlds inhabited by humans, but it is vital to human existance. The planet is too valuable to give it to one of the Houses, so the Emperor (Shaddam IV) made a contest: "those who mine the most spice shall have the planet". And so the game begun. Competition for Dune (at least in PC games) reminds me of a giant chess game where thousands are being sacrificed for minor victories of Houses. There are no rules for this game. As long as the spice keeps being sent the Emperor doesn't care what is happening on the planet. And so you and your House have established yourself on the planet: a House palace, some initial buildings together with some guards. There's talk of locals living in the desert nearby. Perhaps you should meet them. Here's where the story starts...
It is my first NES so go easy on me

Id like to thank Strombringer, Xen, Insane_Panda, Amenhotep7 and others for helping me design this NES. If it works I will be happy if not I wont be too unhappy. I plan to update it 2-3 times a week i.e. as often as my time allows me. So here it goes
The NES Story:
This NES is about a planet domination. The game is set 1000's of years in the future on a desert planet Arrakis also known as Dune. Houses of the Empire compete on the planet to harvest a "type of sand/mineral" called spice. Spice gives power to those who harvest it. It is essential for space travel and can only be found on Dune. The planet is one of the thousands worlds inhabited by humans, but it is vital to human existance. The planet is too valuable to give it to one of the Houses, so the Emperor (Shaddam IV) made a contest: "those who mine the most spice shall have the planet". And so the game begun. Competition for Dune (at least in PC games) reminds me of a giant chess game where thousands are being sacrificed for minor victories of Houses. There are no rules for this game. As long as the spice keeps being sent the Emperor doesn't care what is happening on the planet. And so you and your House have established yourself on the planet: a House palace, some initial buildings together with some guards. There's talk of locals living in the desert nearby. Perhaps you should meet them. Here's where the story starts...