Nope I hadn't done that - no DoW.
Hostile? They have reduced base.
Nope I hadn't done that - no DoW.
Hostile? They have reduced base.
The CS was my friend already before I got the Belief. And the influence just kept decreasing...
Weird. There's nothing in the code that would cause that.
I started another game just to make sure and tested again. Same thing - the set level is definitely 20 and not 35.
Sacred Calender vs Symbolism
Right now I've been having trouble justifying sacred calendar. While it technically has better scaling benefits, a few gold and GAP aren't going to sway me.
The +2 GPP to all is still a very strong benefit. Much stronger than 15% GP during GA. Now later game the scaling from Sacred Calendar should overtake it, but yields early generally trump yields late.
Lastly, religion erosion is better than stronger missionaries.
I don't think Symbolism is radically better, but still demonstrably better. I would recommend we swap the erosion and stronger missionary benefits, that may help balance the books.
It’s proselytism in English. “Proselytismus” is German. I don’t have any problems with this idea - I tried to incorporate this belief into my proposals under the name “Emirates”. If a belief is going to invoke proselytism then it should be one that augments missionaries.Proselytismus:
Cities which are target of a trade route receive +40 religious pressure
Gain +1trade route
+10![]()
from the East India Company
In lieu of the discussion of changing the God of Commerce Pantheon, you could change this proposal to:(Enhancer) - Emirates (replaces Mendicancy)
Religion spreads to friendly City-States at double rate
Religious pressure via Trade Routes doubled
2for Trade Routes to Cities following your religion and 2
for Trade Routes to Cities not following your religion, scaling with Era
It’s proselytism in English. “Proselytismus” is German. I don’t have any problems with this idea - I tried to incorporate this belief into my proposals under the name “Emirates”. If a belief is going to invoke proselytism then it should be one that augments missionaries.
In lieu of the discussion of changing the God of Commerce Pantheon, you could change this proposal to:
(Enhancer) - Emirates (replaces Mendicancy)
Religion spreads to friendly City-States at double rate
Religious pressure via Trade Routes doubled
1and 1
for each Trade Route to/from cities following this religion
it would use the same code as my God of Commerce change proposal, so Emirates wouldn't use any new code.
Stronger isn't the aim, just more in line with other enhancer beliefs...
Mendicancy feels more like a follower belief, or even a UA
I agree that Inquisition should change, but I actually posted recently about the situation where it's amazing: early conquest. Getting 1000s of gold in Medieval by converting cities that you've conquered helps you snowball farther.The only Enhancer that is an F for me is Inquisition. Its a grab bag of bonuses, and the spy bonus isn't good enough to make use my spies in an alternate way from what I will use them for. Also inquisitors are too reactive a unit to be used in this way imo.
Religion erosion isn't just better - it's the only realistic way other than mass prophets to convert anything after Renaissance. I'd like to see an erosion mechanic that's more standardized and an Inquisitor mechanic that's much weaker than it is now.
Even with 50% corrosion before it took 5-6 hits to convert a non-founder city on another continent in industrial. With the current 25% you should just forget it.