Goldflash's Altered tech Tree Mod

See, Goldflash Knows how to fix all the problems he caused :D
 
Goldflash said:
I'd have to cost more than that since thats whats the Congress does, and that costs 320 sheilds and has 4 per turn maint.

Isn't the senate part of Congress :confused:?

I didn't know we already had a Congress.
 
This is the Parliment, Speical Building for new Constitutional Monarchy Govt that will come out with 1.2. Congress came with 1.0
 
No, Congress is for Democracy :D
 
But Congress is filled with representitives, which make the United States Governement a Democractic Republic anyway :p! It should go with Republic :p! Well, anyway, just make the Parliament go with Const. Mon.
 
:rotfl: That was the original plan! And besides, Congress is on the Democracy Tech Icon, and there for is associated with Democracy!
 
Well, how about give it to republic, and have like "Voting Booth," and possibly aslo "Debate Center" lower corruption in democracy? Therefore all of the governements have viable options? What other government secific wonders do we have? I'll try and think of some more...
 
So far, only the four late game governemnts- Democracy, Fasicsm, Communism, and Consitiutional Monarchy have Gov Specific Small Wonders- The Congress, Secret Police HQ, Five Year Plan, and Parliment Respectively. And I think It is going to stay that way.
 
In my next mod it will be something like that
 
really great mod
i found what i searched, so ur mod is the first civ mod i installed
civ was my first pc, iam really excited to play ur mod in the modern age, cause iam used to build up nation peaefully until i start campaign in modern age

it was a little tricky to get it run, i never did this before and u have forgotten to write it in the README
i am also familar to debug mode now, would be usefull in readme too.

i only tested it in ancient age but it seemd that theres a bug about the strategic resources, as portuguesse i couldnt found silver gold, mamon etc. just timber
as netherland i just found silver (alot but nonelse minerals, no iron (non of my opponents had iron), i have the idea that its only working if u have mining as starttech.


thanks goldflash for this mod
 
About the resouce thing... I think that was just luck. There is no bug. And my Read me sucks :DI might amke it better in some future version. .but. .I might not :lol:
 
Version 1.2 is done and wiill be released soon
 
Version 1.2 has been posted! Go Download.. NOW!
 
Hello! just downloaded V 1.2, not sure where some of the files go. e.g " Interface", "buildings large and small.pcx", 'Westsm.pcx" . As you can probablly guess i know next to nothing about installing mods in this way and i am finding installing your mod quite a challenge still its a good learning experience. Thankyou for any help.

Made some guesses on the above, can't tell if their the right ones yet as when i try to play i get a missing file " Const monarchy small.pcx " the computer can't find it and neither can i. :(
 
It should put them where they go, OTROS. Extraxt it into the Civilization3/CONQUESTS folder.

Gogf... It says on the first page,

Speaking of First Page. .everyone go to the Files post and download the more better Biq. More.. more.. better...
 
Thanks,GF, but i still get a missing file, " Art/tech chooser/ icons/ Const Monarchy small.pcx.
 
Hiz

I just downloaded your great mod and all is fine before I try to produce the grenadier

FILE NOT FOUND

art/units/grenadier/../../../../../conquest/napoleonic europe/art units/guard-infantry guard-infantry-attack.flc

and needless to say it crashed and I didnt save OMG~~~~~~~~ :mad:
 
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