This seems to be a very good start for a first CivIV GOTM. My previous experience with the Mali Civ on Rhye's World Map with all those unhealthy floodplains arround has shown to me, that a strategy of maximizing food at all costs is not always the right strategy. This setting seems to be different, though.
If the first move of the warrior does not reveal anything spectacular, I will probably settle just on the hill with its defense bonus. My first build will be some units for exploration. This will also ensure that Rome will have some turns of undisturbed growth. With city size of three or four, I will build a settler. Probably followed up by another one or a worker.
The worker is not my first priority, though. There are enough good tiles for the first turns and no need for an early activation of the gem luxuries.
In the long run, I would like to leave five forest in the city radius for a good health bonus. The rest will be choped. Of cause the ones next to the river. The silk tiles by the riverside are probably the best choice.
If the first move of the warrior does not reveal anything spectacular, I will probably settle just on the hill with its defense bonus. My first build will be some units for exploration. This will also ensure that Rome will have some turns of undisturbed growth. With city size of three or four, I will build a settler. Probably followed up by another one or a worker.
The worker is not my first priority, though. There are enough good tiles for the first turns and no need for an early activation of the gem luxuries.
In the long run, I would like to leave five forest in the city radius for a good health bonus. The rest will be choped. Of cause the ones next to the river. The silk tiles by the riverside are probably the best choice.