mike p
King
- Joined
- Mar 2, 2005
- Messages
- 705
I was a day late and a dollar short pretty much all game.
I settled west to get the fish and gold, and opened with mysticism and polytheism, founding Hinduism in Berlin.
That's about all of the good news.
I missed CoL and founding Confucianism in my second city by 1 turn, when someone built the Oracle, which I had delayed for an archer and settler, meaning that I also lost the Oracle by 2 turns in Berlin. The next turn, while I was a turn away from Stonehenge in my second city, some beat me to that too. So my visions of a wonder powered cultural victory were somewhat crippled early. What a difference three turns makes.
I did manage to build the cultural powerhouses of Chichen Itza and the Colossus, but overall the opening was a miserable failure for my basic strategy. Which is funny because in my practice game I was really rolling along.
Also it seemed like there were Great People popping everywhere for the AI, though that might just be the normal rate and I'm too used to Epic speeds.
Anyway, diplomatically, I made friends with America, converted all of his cities to Hinduism and built the shrine in Berlin. So I shared my island with a loyal friend. If it was someone like Alex or Monty instead of GW, I'd have to rethink my strategy and build military, but I decided that GW is a decent neighbor, so I kept him happy.
I ended up declaring on a different civ who had a crappy city on an island to the NW just because I could reach it and I really needed to get to 6 cities. As it turns out, it was a crap site with no bonus resources, but at least it was mine.
I settled west to get the fish and gold, and opened with mysticism and polytheism, founding Hinduism in Berlin.
That's about all of the good news.
I missed CoL and founding Confucianism in my second city by 1 turn, when someone built the Oracle, which I had delayed for an archer and settler, meaning that I also lost the Oracle by 2 turns in Berlin. The next turn, while I was a turn away from Stonehenge in my second city, some beat me to that too. So my visions of a wonder powered cultural victory were somewhat crippled early. What a difference three turns makes.
I did manage to build the cultural powerhouses of Chichen Itza and the Colossus, but overall the opening was a miserable failure for my basic strategy. Which is funny because in my practice game I was really rolling along.
Also it seemed like there were Great People popping everywhere for the AI, though that might just be the normal rate and I'm too used to Epic speeds.
Anyway, diplomatically, I made friends with America, converted all of his cities to Hinduism and built the shrine in Berlin. So I shared my island with a loyal friend. If it was someone like Alex or Monty instead of GW, I'd have to rethink my strategy and build military, but I decided that GW is a decent neighbor, so I kept him happy.
I ended up declaring on a different civ who had a crappy city on an island to the NW just because I could reach it and I really needed to get to 6 cities. As it turns out, it was a crap site with no bonus resources, but at least it was mine.