Conquistador 63 said:In fact there are 5 if you count the tile the settler is on now. But due to unhealthiness penalties (-1 from each 4 fp, right?) I guess a clever move would be to settle 1N so you keep 4 fp and all the 3 special resources, while escaping from additional unhealthiness from those (likely) southern fp´s and getting those foggy northeastern forests in our capital´s fat cross.

http://forums.civfanatics.com/showpost.php?p=4324484&postcount=157Civgeek said:No sign of the HOF-GOTM then ...![]()
Markus5 said:Bronze working doesn't obsolete the quecha, does it? I'm pretty sure that last night I could build quecha, sword or axe.
I'm hoping that the second city will be in the forest and I'll be able to chop the oracle.

Post the quechas on hills and let the barb archers attack. There will be promotions. Upgrade the top ones to macemen. Attack!DaveMcW said:Quechas are not obsolete until Macemen.![]()
BLubmuz said:Well i made some mistake, if someone is interested the following is perfectly similar to the official start (for what we can see)
Thanks! Sounds like a great solution.ainwood said:
cas said:starting screenshot shows the gold hill with 2P+1C. does your file have 1F+1P+1C (plains hill versus grassland?)
cas
thank you, i'll fix it.volfan37132 said:I played blubmuz's sample file and he's not kidding about the barbarians.
It is a very good starting position, but I only found 2 cities before the
barbs started attacking in force and had to focus exclusively on militaty.
I killed like two dozen with a mix of quechuas, archers and chariots - no copper.
They came from every direction and there was always 6 or so on the screen at a time. They overwhelmed me in about 1500 BC.
5 pop worth.Palpster said:July's game being my first ever Monarch game, I feel a bit afraid to take this on (even though I did finish the Monarch game succesfully). Oh well, if I can find the time I guess I'll give it a try.
I haven't heard anyone about the Epic speed this is set on....what does that for strategies/starts? (hardly ever played epic and never emperor, so curious to hear from more experienced members)
One more thing, I expect Warlords in a couple of days. Once I install it, can I still boot the game as just normal Civ and play this? (In other words, does Warlords have it's own .exe file? I guess it must have, but still would like to be sure)
PeteJ said:I know that sometimes gold shows up in pairs, and gold likes showing up on desert hills, so it might be worth sending my Quecha NW to check it out along with the tiles to the West.
Thrallia said:Epic speed is funner, to me at least. It makes the game longer, makes it a little more forgiving for mistakes, and also gives builders a chance to compete with warmongers militarily.
PeteJ said:I know that sometimes gold shows up in pairs, and gold likes showing up on desert hills, so it might be worth sending my Quecha NW to check it out along with the tiles to the West. I am hoping for a food resource somewhere to the west and if that is the case, I will settle either NW or 2W on the grassland/hill/river tile. Otherwise I will probably settle in place and hope for the best, making the sheep a high priority for health reasons.
, but you might consider the possibility that that Gold isn't a natural occurance. If not then it's less likely there's more of it around.PeteJ said:Is Buddhism worth going for on emperor or should I go Polytheism?
volfan37132 said:I played blubmuz's sample file and he's not kidding about the barbarians.
It is a very good starting position, but I only found 2 cities before the
barbs started attacking in force and had to focus exclusively on militaty.
I killed like two dozen with a mix of quechuas, archers and chariots - no copper.
They came from every direction and there was always 6 or so on the screen at a time. They overwhelmed me in about 1500 BC.
You seriously have to have units out fogbusting to avoid swarms of barb invasions. Also, after about 2000BC you're taking a big risk if you don't have two units accompanying (or at least guarding the way) for each settler. That's also one reason why I plan to chop settlers as fast as I can - to get a core of cities founded before the barb onslaught starts, and why I'm keen on getting the COL slingshot - the high culture will help a lot there. The good side is quechas will be able to hold off archers fairly easily, though you will need something more before the barb axemen start appearing (about 1000BCish I think).DaviddesJ said:Surely this is backwards. Epic speed heavily favors warmongers. Builders are more competitive at normal speed.