ionimplant
Prince
this gotm is the first civ4 game i finished. achieving a domination civtory around 1930 and getting a mere 5520 score. in retrospect, i have been way too careful in minimizing my casualties. so at the end, i always had about 20 cavalies seiging a single city with 3-4 riflemen. and i always need to wait for two artilleries before actually launching an attack. and those artilleries are so slow..
i do have a few questions from this game.
i got almost no techs (maybe 2-3 techs that i could research in 1-2 turns) from AIs. this's so different from civ3. is this normal? does this mean i should be prepared to research everything by myself? even after i conquered all but the last city of china, Mao still refused to give me a single tech (which i could get from trading from Germany). it really puzzled me. i know the tech trading is modified so that AI won't give you an easy time in advancing. but should they know better to give me a single tech when their capitol is going to fall the next turn?
and can we determine what tech a great people can discover? i was thinking it's like the Scientific method in CivIII. on the turn before its completion, start the research towords a new expensive tech and set research to 0. then next turn you get two expensive techs. this time i did it, it gave me a tech that i skipped before, which could have been researched in one turn... oh, well... there're too many things to learn.. i don't know when i can learn all of them just by playing gotm.
i do have a few questions from this game.
i got almost no techs (maybe 2-3 techs that i could research in 1-2 turns) from AIs. this's so different from civ3. is this normal? does this mean i should be prepared to research everything by myself? even after i conquered all but the last city of china, Mao still refused to give me a single tech (which i could get from trading from Germany). it really puzzled me. i know the tech trading is modified so that AI won't give you an easy time in advancing. but should they know better to give me a single tech when their capitol is going to fall the next turn?
and can we determine what tech a great people can discover? i was thinking it's like the Scientific method in CivIII. on the turn before its completion, start the research towords a new expensive tech and set research to 0. then next turn you get two expensive techs. this time i did it, it gave me a tech that i skipped before, which could have been researched in one turn... oh, well... there're too many things to learn.. i don't know when i can learn all of them just by playing gotm.