Mike Lemmer said:
A glorious, wonderful way to make 20 hours disappear. The number of obscene scores in these GotMs is intimidating, though. At least I can console myself by saying it's the "barely won" games that make the most interesting reports.
Well, in case this is true and people are interested in the "barely won" games I'll put my story in (at least the short/brief/no picture version). This was my first game of Civ4 after playing the demo a few times. I had no idea that the GOTM was/is a scorefest and never had a plan for the game other than my normal culture build up, develop all cities, & decide what to do in the latter 1/3 of the game.
Summary: Never left my island, never built a cottage myself (I did turn on AI workers and let them destroy improvements ~1900AD because I was bored of dealing with them), had the score lead for pretty much the entire game & won a Diplomatic Victory
on the last possible turn of the game! one turn before I would have finished the spaceship.
Early game: Founded Rome 1S (I think, don't have photos here to check). After scouting around and finding the stone on the West coast of the island I decided to make my second city there and try to build all of the early Stone wonders. This worked out fine and I had Stonehenge & Pyramids in Rome. Also picked up Judaism and Confucianism along the way. The only down side to the wonder building was that not expanding faster allowed Greece to make 2 cities in the middle of my empire.
First war: Greece had no religion so I converted them to mine. Did some trading and had him at happy, but 'our close borders caused tension' and he declared war on me. At the time he declared war I had exactly 1 archer in every city and my initial 2 warriors. If he would have put any effort into the battle I would have lost multiple cities but I ended up not losing any. I was pretty disappointed to see the AI perform so badly. I whipped out a few Prats and took the 2 cities in my land and killed most of his invading army before declaring peace.
No more Greece: I filled in a few city spots and rebuilt my economy up before switching to vasslage/other +experience civics (I don't even know their names yet!) to finish Greece off with catapults and Prats.
Midgame: I didn't trade many techs (maybe not even any) with the computer. China landed & attacked once with grenadiers but was repelled. Isabella came in with helicopters & better troops but was also repelled. I counter-attacked Isabella with 3-5 transports of tanks & artillery but I need A LOT more experience in managing these troop types. I burned one city but my entire force was destroyed at the next city. She had the same techs and helicopters were a pain.
Endgame: I got very concerned about losing when Isabella made the UN and was elected SG. I expected her to win Diplomatically but I'm not sure if the AI does that or not. Mao also had China ahead in the space race (I was woefully behind) and I thought I was going to lose. My only chance came when I convinced Germany to war with Isabella and I joined in one turn later. I only burned one more city with a small 12 unit force but this lead to Germany pounding on Isabella and she finished 4th in score after being second the entire game.
In the end I realized too late that I wasn't going to have enough production to finish the space ship. I quickly built ~30 workers to make all workshops around Rome but I ended up 1 turn short of being able to build the spaceship. I'll find the screenshot but it was something like I needed 166hpt for the last 2 turns and I could only get 160hpt.
1st win: To my great surprise I was elected the UN SG and with 2 turns left to play a Diplomatic victory came up for vote and I was elected on the last turn of the game.
This was a lot of fun. I know that I wasted a ton of time & production on useless buildings in all of my cities and have a long way to go toward specializing cities and maximizing scores but I enjoyed the game and it's interesting to see how others did, especially the people who didn't have to deal with Isabella at all!