Sorry forgot to post it
turn year
1 4000 Kyoto
2 3950 start learning Ceremonial Burial
4 3850 Osaka
8 3650 Ceremonial Burial->Alphabet
19 3100 Alphabet->Code of Laws
33 2400 first Contact with Mongols->get Map Making
36 2250 Code of Laws->Monarchy (thanks to Map Making)
Status at -2000
Population: 0.08M; Cities: 4; Government: Despotism
Gold: 8; Cost per turn: 0; Total advances: 7; Production: 2MT; 0 polluted tiles
Wonders:
Units: 3 Wariors, 2 Settler
Romans No contact
Viking: No contact
Spanish: No contact
Persians: No contact
Mongols: No contact
44 1850 >0,1M
48 1650 Monarchy->Currency / MONARCHY
54 1350 War with Mongols / destroyed Horsemen near Japanese city
56 1250 Currency->Trade
61 1000 >0,2M
Status at -1000
Population: 0.21M; Cities: 9; Government: Monarchy
Gold: 13; Cost per turn: 0; Total advances: 7; Production: 24MT; 0 polluted tiles
Wonders:
Units: 4 Wariors, 3 Settler, 1 phalanx
Romans No contact
Viking: No contact
Spanish: No contact
Persians: No contact
Mongols: Enraged, War, No Embassy
64 925 Trade->Mysticism
67 850 >0,3M
69 800 reached ocean #8. with warrior
78 575 Marco Polo build/ destroyed Nisnaspur (got Polytheism)
79 550 got Pottery from Roman
81 500 >0,4M
Status at -0500
Population: 0.42M; Cities: 13; Government: Monarchy
Gold: 225; Cost per turn: 0; Total advances: 10; Production: 36MT; 0 polluted tiles
Wonders: Marco Polo
Units: 3 Wariors, 5 Settler, 1 phalanx
Romans: Cordial, 248g, 7 cities
Viking: Cordial, Peace, 421g, 9 cities
Spanish: Enraged, War, 294g, 6 cities
Persians: cordial, peace, 371g, 8 cities
Mongols: Enraged, War, 167g, 2 cities
83 450 Iron Working and Writing via trade
87 350 Mysticism->Literacy / got Literacy via Trade
88 325 start learning Philosophy (lost city after Mongol attack) / Hanging Gardens build
89 300 >0,5M
96 125 Philosophy->Monotheism->Seafaring / >0,6M
98 75 >0,7M
Status at +0001
Population: 0.76M; Cities: 17; Government: Monarchy
Gold: 66 Cost per turn: 0; Total advances: 16; Production: 57MT; 0 polluted tiles
Wonders: Marco Polo, Hanging Gardens
Units: 1 Wariors, 3 Settler, 7 elephants, 4 crusaders, 1 caravan
Romans: Receptive, Peace, 231g, 7 cities
Viking: Receptive, Peace, 600g, 15 cities
Spanish: Icy, Cease Fire, 309g, 7 cities
Persians: Enthusiastic, peace, 441g, 10 cities
Mongols: Uncooperative, War, 213g, 4 cities
103 40 >0,8M
104 60 capture Kasghar (warrior code+4g)
107 120 got Bridge building, Masonry, Construction, Mathematics via trade
108 140 >0,9M/ capture Tabriz (Horseback Riding+
112 220 >1M
118 340 silk to Karakorum 42g
119 360 capture Karakorum (27g)
120 380 Bribed Bokhara (54g) / Mongols destroyed
126 500 Seafaring->Medicine
Status at +0500
Population: 1.47M; Cities: 21; Government: Monarchy
Gold: 102 Cost per turn: 2; Total advances: 23; Production: 61MT; 0 polluted tiles
Wonders: Marco Polo, Hanging Gardens
Units: 1 Wariors, 11 Settler, 2 phalanx, 4 elephants, 16 crusaders, 13 caravan
Romans: Neutral, Peace, 259g, 7 cities
Viking: Receptive, Peace, 898g, 19 cities
Spanish: Neutral, Peace, 446g, 10 cities
Persians: Neutral, peace, 793g, 15 cities
Mongols: destroyed
130 580 Michelangelo's build
131 600 build first coastal city / got Republic via Trade
135 680 reached next land mass
147 920 Medicine->The Wheel / got University via trade / silk to Madrid 132g+136 / captured Madrid (Great Library+57g)
148 940 >2M / captured Salamanca (36g)
150 980 capture Seville (28g)
151 1000 bribed Barcelona (25g)
Status at +1000
Population: 2.54M; Cities: 29; Government: Monarchy
Gold: 167 Cost per turn: 4; Total advances: 26; Production: 109MT; 0 polluted tiles
Wonders: Marco Polo, Hanging Gardens, Great Library, Michelangelo's
Units: 1 Wariors, 18 Settler, 2 phalanx, 4 elephants, 19 crusaders, 3 trireme, 2 diplomat, 25 caravan
Romans: Neutral, Peace, 123g, 8 cities
Viking: Receptive, Peace, 1343g, 22 cities
Spanish: Enraged, War, 213g, 6 cities
Persians: Neutral, peace, 1056g, 17 cities
Mongols: destroyed
152 1020 captured Bilbao (20g)
153 1040 silk (80g)
154 1060 captured Saragossa (41g)
155 1080 >3M / dye 280g / captured Valencia (lighthouse+41g)
156 1100 The Wheel->Engineering
157 1120 capture Cadiz (35g)
159 1160 silk 184g / capture Granada(32g)
160 1180 gold (160g)
161 1200 silk 84g
162 1220 Engineering->Invention / silk 104g + salt 112g
163 1240 silk 96g / destroyed Malaga / silk 112g + 64g+64g+72g
165 1280 Invention->Chemistry / gold 58g + silk 62g+40g
166 1300 Leonardo's build / silk 32g
167 1320 copper 72g
168 1340 >4M / hides 42g+32g
170 1380 salt 80g / bribed Jinjan (27g)
171 1400 Chemistry->Gunpowder
172 1420 capture Isthakr (54g) / silk 62g
173 1440 gold 64g+56g/ bribed Zohak (85g)
174 1460 gold 54g+36g
175 1480 capture Ergili (55g)
Status at +1500
Population: 4.56M; Cities: 39; Government: Monarchy
Gold: 1077 Cost per turn: 7; Total advances: 30; Production: 137MT; 0 polluted tiles
Wonders: Marco Polo, Hanging Gardens, Great Library, Michelangelo's, Lighthouse, Leonardo's
Units: 2 Wariors, 33 Settler, 4 phalanx, 28 crusaders, 1 legion, 3 trireme, 2 diplomat, 26 caravan
Romans: Receptive, Peace, 177g, 8 cities
Viking: Receptive, Peace, 1831g, 26 cities
Spanish: Uncooperative, Cease Fire, 215g, 1 city
Persians: Enraged, war, 1153g, 14 cities
Mongols: destroyed
177 1510 gems (52g)
178 1520 silk 76g
179 1530 Gunpowder->Explosives / captured Hamadan (55g) / bribed Gulhaman (106g) / silk 96g+88g
181 1550 gems 100g + silk 130g
182 1560 >5M / bribed Pasargadae (Colossus+79g) / hides (76g) + gems (32g)
183 1570 Explosives->Astronomy
184 1580 REPUBLIC (need faster science)
185 1590 bribed Bactra (106g) / silver 50g
186 1600 >6M / gems 60g + silver 52g
187 1610 silver (78g)
188 1620 King Richard build / capture Susa (53g) + bribed Antioch (74g)
189 1630 Astronomy->Navigation / silk 220g / capture Sidon (83g) / dye 120g + gold 90g / reached the seccond sea
190 1640 dye (68g)
191 1650 Navigation->Physics / >7M / captured Vallodalid (Spanish destroyed) got Feudalism and 246g / captured Gordium (46g) + Darius Kabir (42g)
192 1660 captured Tarsus / bribed Sardis + Samaria / hides 43g / reached small landmass between Persian and empty landmass
193 1670 >8M
197 1710 Physics->Steam Engine
198 1720 Cunaxa / beads 26g
200 1740 beads 88g + silver 18g
201 1750 Steam Engine->Railroad / Cannae / gold 82g / reached empty landmass (the Vikings have some cities on it now)
202 1752 >9M / silver 56g
203 1754 silver 105g
204 1756 dye 44g
205 1758 Banking via Great Library / Railroad->Democracy
206 1760 >10M
209 1766 Sun Tzu build
212 1772 bribed Tyre (89g)
214 1776 >11M
215 1778 beads 76g + gold 11g
216 1780 gold 46g
217 1782 gold 148g + 50g + silver 59g
218 1784 gold 48g + 18g
220 1788 Sanitation via GL
222 1792 >12M / gold 118g
223 1794 Democracy->Industrialization / hides (259g) + silver 187g
224 1796 Darwin build->Industrialization->Theology->Communism
226 1800 bribed first Viking city
Status at +1800
Population: 12.88M; Cities: 65; Government: Republic
Gold: 366 Cost per turn: 46; Total advances: 43; Production: 348MT; 0 polluted tiles
Wonders: Marco Polo, Hanging Gardens, Great Library, Michelangelo's, Lighthouse, Leonardo's, Colossus, Sun Tzu, King Richard, Darwin's Voyage
Units: 49 Settler, 17 musketeers, 45 crusaders, 10 caravel, 3 diplomats, 46 caravan
Romans: Receptive, Peace, 296g, 10 cities
Viking: Receptive, Peace, 1044g, 30 cities
Spanish: destroyed
Persians: Uncooperative, cease fire, 115g, 1 city
Mongols: destroyed
229 1806 >13M
231 1810 J.S. Bach build
232 1812 Communism->Magnetism
234 1816 Statue of liberty build
236 1820 changed to Communism
237 1822 bribed last Persian city->Persian civ destroyed
238 1824 Magnetism->Espionage
241 1830 >14M
243 1834 reached sea near Viking mainland
247 1842 Espionage->Corporation
248 1844 Womans Suffrage build
250 1848 >15M
251 1850 Corporation->Theory of Gravity / reached Viking landmass / captured Twaite
252 1851 Eiffeltower build
253 1852 copper 628g / capture Sigtuna
254 1853 Theory of Gravity->Chivalry / >16M / oil 408g + silver 422g + dye 422g + oil 308g + oil 174g + dye 314g / capture Holmgard (Oracle)
255 1854 Chivalry->Leadership / United Nations build
256 1855 capture Larne
257 1856 coal 845g + spice 1128g / captured Aldeigjuborg
258 1857 Leadership->Tactics / >17M / dye 884g + silk 1212g / capture Jarlshof+Skara
259 1858 Tactics->Genetic Engineering / >18M / copper 624g + silk 1014g + oil 424g / capture Kvivik
260 1859 Genetic Engineering->Atomic Theory / copper 904g + silk 1466g / captured Kaupang
261 1860 Atomic Theory->Electricity / Cure of Cancer build / silver 426g
262 1861 silver 654g+670g + gold 818g / capture Hladir + Birka
263 1862 Electricity->Electronics / Isaac Newton build / >19M / silver 432g + silk 368g / capture Viborg / silver 306g + gold 162g + 374g
264 1863 Electronics->Refrigeration / gold 634g + 662g / captured Roskilde
265 1864 Refrigeration->Steel / oil 526g + silver 1038g+714g+534g / captured Jarrow
266 1865 Steel->Machine Tools / Hoover Dam build / >20M / silk 1680g+829g / captured Lindholm + Westness
267 1866 Machine Tools->Miniaturization / silk 760g + gold 660g + silver 334g + silver 760g + oil 1128g / captured Lunde + Ravning Enge
268 1867 Miniaturization->Refining / >21M / captured Hedeby / captured Jelling
269 1868 Refining->Combustion / Vikings change government / >22M / captured Odense
270 1869 Combustion->Automobile / captured Asskrig (magelan's
271 1870 DEMOCRACY / >23M
272 1871 Automobile->Mobile Warfare
273 1872 >28M / bribed last Viking city-> Vikings destroyed
275 1874 Mobile Warfare->Mass Production / >33M
276 1875 Mass Production->Computers / >36M
277 1876 Computers->Robotics / >39M
278 1877 SETI Program build / >40M / bribed Syracuse
279 1878 Robotics->Flight / >43M
280 1879 >45M
281 1880 Flight->Radio / >48M
282 1881 Radio->Advanced Flight / >50M
283 1882 Advanced Flight->Rocketry / >53M / reached last sea near rome
284 1883 Rocketry->Space Flight / >57M
285 1884 Space Flight->Combined Arms / >62M
286 1885 Combined Arms->Nuclear Fission / Apollo Program build / >67M / captured Rome / Romans destroyed