GOTM #12 *Spoilers* Thread

I had not tried for a Diplomatic victory before. It seemed very easy.


That's pretty much what I meant. Diplomatic Victory always seems to be hollow and not very fullfilling. I guess I probably wouldn't feel that way if i played on Deity though.

Anyway, sorry if my word choice was offensive. I didn't mean anything by it.
 
I was going for the highest score defeat this game. Spent ages milking the game. I was hoping for a UN election in the last year or two so I could vote for my puppet and lose. Naturally since this was my plan I didnt get the chance ! :(

Had no choice but to win - had all four wins available on last turn which was fun to set up. Careful culture manipulation needed.

Cant even lose when I want to......
 
Finally finished this GOTM. Won by Domination in 1590 with 3808pts. I won't be submitting this game, however, as I restarted, as mentioned earlier, after being beaten to the Great Library by a couple turns.

Oddible, I'm sorry your having trouble with Leaders. I ended up getting 11 Great Leaders. Do you know that great leaders only come from Elite Units? I keep my elites in 100% health, and only use them for attack when the odds favour their survival. I often soften up a target with veteran troops first, and then finish them off with the elites. Else, I don't know how to advise you.

Matrix, thanks for the game. Now on to the tournament where I sure as h*** won't be restarting, as I am anxious to move up to the next catagory.

Greg
 
Originally posted by col

Cant even lose when I want to......

LOL, you can't imagine how hilarious that sounds... Ah well, at least you won the game. I'm having enough trouble winning, let alone manipulating my game to win in a special way.

And Greg, you can get GLs off veteran units, but I don't know if the probability is higher on elite units...
 
As I'm known only elite units can produce the GL.
11 GL!!! I have only 3 in 130AD though I killed China, India, Babilon and Persia. And 2 of 3 GL I got in defence!?:confused:
 
I get lots of GL when I dont need them and none when I do.

Late in the game when I get my steamroller moving I have had so many I couldnt build any more armies without building more cities (I think you need 4 cities for each army).

Early in the game I cant get a GL for my FP when I need one.



I've tried pretending I dont really really want one - but it doesnt work. It knows! ;)
 
Originally posted by col
I get lots of GL when I dont need them and none when I do.

Late in the game when I get my steamroller moving I have had so many I couldnt build any more armies without building more cities (I think you need 4 cities for each army).

Early in the game I cant get a GL for my FP when I need one.


I've tried pretending I dont really really want one - but it doesnt work. It knows! ;)

Absolutely agree!!!
 
Space Race victory. 'applause'

Only just though. 2046 was calling it a bit fine I thought and I wasn't sure I would make it but a couple of tech trades near the end got me the bit of kit I needed.

Went agressivly for the Chinese early on. Wiped them out BC.

Skirmish war with indians got me a few more cities.

Then the Babylonians attacked but I allied with the Japanese and chased them off the mainland.

This gets me a long thin nation with Japs above and Indians below but now the Persians and French attack. Since I had reached the isthmus where the continents joined I was able to hold them off on a narrow front.

Made a reasonable peace when they got tired of losing big stacks to my fortified defenders and the Indians stabbed me in the back. Fortunately for me they carried out this backstab with a total of about 3 cavalry units so I just picked up everything that had been facing the Persians and wiped them out.

Babalonians down to a couple of cilties on the wee island suddenly build the UN (how? - I get to build b***** all wonders with a big civ - they get to build wonders with 1 city!) so (I hate losing to Diplo - big time) straight on for invasion and the evil Babylonians are no more. UN in my hands. However every time I have tried to win with vote - I lose so I just say no.

Sit back and ponder tech trading, how am I going to win? Persians, French and Jap are all big and scary Not enough time to conquer them all one at a time and I might lose if I take on all.

Check space race! Genius. Bit of a scramble to get techs for last components so win with crappy score. Still a win's a win. Two in a row - I'll be scooting up the rankings!
 
Originally posted by Serg
As I'm known only elite units can produce the GL.

hmm ok, I guess my vet ones are actually elite (they get promoted first and then produce GL)...
 
I am on my way to victory - highest score and ahead in tech and weapons on the remaining Japanese, Persians, and French (the last two of whom had built almost all the wonders, except for my Great Library, and now ToE and Hoover dam). I am excited to be getting my first victory on Monarch level and first time with the Zulu.

I wont be posting my game as I had two major restarts. Early on I was in one of those "non-war-wars" with Persia and he suddenly bought everyone to be his allies and I was toast... so I loaded up my tachyon time machine and went back in time and bought everyone against him, which did good for my development.

Later I had to reload after the WORST CULTURE FLIP EVER (I will probably have to post it as such seperately). I had vanquished the Indians to that small island where they only had two small cities. Centuries past and I put the Forbidden Palace in Delhi. When I moved out my defenders for one turn to upgrade them nearby, the city, now in the heart of my empire which had grown to envelope Babylon as well, Flipped! I flipped too, and again the tachyon time machine was employed to keep a defender back in the city so as not to lose my forbidden palace...
 
First GOTM and first game played above Regent level. I general am in solid control on Regent, but enjoy a building game so I wasn't interested in playing more tooth & nail game.

I developed scouts but had poor luck; I had a few killed early on and didn't explore much past Babylon. In retrospect I should have built some more scouts (since no other expansionist civs) but I didn't think it worthwhile.

China was crowding me, but fenced off so I let them sit while I prepared (I'm into infrastructure and don't like early wars). India nabbed the furs which annoyed me, but not enough for war yet.

I got the GL, and set tech to 0% and went along for the ride (at this point I knew everyone).

Japan: They declared war on me, I bought Babylon in and sat back (distant war). Later I saw that Babylon was getting reamed, so I took a stack of swordsmen north and razed two big Japanese settlements.

Persia was easily the powerhouse, but I was able to get India and France to hound them off and on. They are still easily the strongest, but that's kept them honest. France has been mostly useless, except a counter to Persia ambition.

Way behind in tech for the middle ages and China is still sitting on my flank. I get to chivalry ASAP (via the GL) and build knights. I wipe China out (getting the Pyramids as part of the bargain). China has built a lot of little cities up the coast to Japan, and they come over to look at the northmost city, which is precarious. I trade it to Babylon (they are down to 2 cities at that point and can use the help).

Japan comes down with an army of samurai and longswords (one samurai army, and a bunch of extras). I am able to get most of them out in the open, although I lost some units. It took some effort to kill the samurai army but got it before it could take my city (it took one weak city that I didn't want/need).

I don't have saltpeter (India has several sources) so I start looking that direction. Can't get anything better then knights so it's touch and go. Then Persia attacks me with Calvary, ouch! I saw their units but didn't do anything about it. India sneak attacks Persia that turn and the heat is off me (lost the one city -- no chance to defend regardless).

At this point everyone is at war with everyone, except me and India. I get nationalism and go to mobilization, and crank out riflemen/cats (still don't have mil trad :-) ready to upgrade and take India. Get ToE and use it for Repl Parts and Electricity (on my way to Hoovers). I had a city building Suffrage but just missed it, so I didn't need to use my leader for ToE. Saved it and built Hoover's in a turn :-)

Rubber is in India's territory as well, no question about the attack. Set my science to 0% for a few turns to upgrade my cats. India was trading me for coal, but I didn't renew the agreement. They attacked me a few turns later. I used the arty and moved my stack of rifles into Delhi and took it easily. Moved a fair amount south to take Bombay, and Delhi (with Shakespeare) switched back! I lose several riflemen (vet/elite) against Bombay's 1HP rifle, figure it must be city size. Bomb it to rubble (size 1) still lose. Argh I don't have the units to handle this. Paris culture flips back on me and I know that I need to take Bombay, Delhi, and one other so the capitol will move far. India is on its heels at this time also at war against Persia. I move 12 artillery and 10 rifle onto a mountain next to Delhi, and 12 artillery and 10 rifle next to the other city (with the furs!!). A turn later and both cities are mine. Well placed railroads let me move most of the force and take Delhi quickly. Rushed temple and I am or should be in the clear.

It's ~1600AD and I am barely in the lead or just behind, but have a tech lead and am ready for the home stretch. I haven't decided whether to use infantry to take India or wait for tanks, but I think I'll wait and give my citizens some peace. Thank god that riflemen don't need saltpeter, or I'd have been screwed. I got spices, fur, rubber, and saltpeter from the indian cities that I took!

I built my second city down next to the three furs, and it has been the production powerhouse that I expected. I have done very well with wonders, although I lost copernicus with 3 turns left :-( :-( :-(

I got Pyramids from China and Shakespeare from India. I built the GL, Sistine, JS Bach, Newtons, and Hoovers myself. Only two GL even after the epic, but I've done ok anyway.

I actually thought about quitting the game at 0AD or so, because "I could win it, but don't know if it's worth the effort". I'm glad that I stayed in, though, because it made things interesting. I was never in big trouble, but there were a few forays into my territory where I needed to scramble. Oh and the time that India snuck back and took Peking (I had left it undefended, and forgot to move units into it after the landing :-( ).
 
My game strategy: contain them early and milk the game
Second objective: don't wipe anybody, contain them all.

History:
Locked China on the Western tip of the world were so isolated that only very late they got the contact with the rest of the world. The strategy unfortunately cost me both iron resources, one to china, one to india.

Knocked china with horsemen, they escaped my blockade in the end and set two cities between india and babylon.

Knocked india with horsemen ( it must have been a surprise attack for them, they never got to build more than 2 defenders per city). Left them with two (later one) cities in the southern tundras.

Knocked babylon with knights. I had to gather some armies to get babylon but afterwards they crashed (my japanese allies got about a quarter of the babylonian lands). Bablyon left with a city on the southern island.

Attacked Persia with knights and got about one quarter of their lands (including the precious gem) but had to stop as they had musketmen. It took 10 turns to get cavalry in position and knocked the persians shortly after. They kept a city in the northern plains/tundra surrounded by the japanese.

Positioned my forces to attack the japanese and started the attack and got their iron and some lux they had in one turn. Later the got one of my cities from flip and one by conquest. I drove north and took the western part of their empire but then had to stop in front of kyoto as I lost 6 cavs in the initial attack and only destroyed one defender. During the 5 turns that followed the japanese attacked me in the west while the french (my allies) took the former babylonian lands and some cities on the eastern tip. Also two important persian towns flipped to them. I got kyoto and their last major city (tokyo ?) but kyoto flipped and I lost some units. I got mad and razed the japanese from the face of the earth (so much for my second objective). I had to raze cities as I was getting close to domination.

Used cavs to raze persia in one turn and i had to make a break in the war effort as steam power and industrialisation gave other priorities for my cities.

Attacked france furiously with cavalry and razed them in the early 12th century.

Only babylonians live now (as the chinese and the indians were destroyed by the japanese while I was battling persia) and they built a fishing village in the south tundras.

It's my first milking attempt and have to admit it is VERY TEDIOUS. I have 100+ workers on manual and only railroaded one third of my empire in two and a half centuries. Lots of jungle still has to be cleared, lots of critical improvements to be built.

I strongly believe this is my only milking attempt ever but will struggle to end it and get a top 10 (OK, top 20) ( well top 50 for sure) score.

the only thing funny is playing with the domination limit. I'm 75 tiles away and I'm currently buying workers from 5 towns which will be abandoned due to poor locations.

I think one should start a thread on milking as I have several questions but as I am strongly decided not to attempt milking in the future I won't bother you with tmy questions.
 
I'm in 1425AD and I destroyed The Chinises, The Indians, The Babylionians and the Persians.
Only, French remains and they have around 15 cities.

What is best now ?

Destroying the French completely
or Destroy the French a little and them milk the game by building all the right improvement in each cities will everybody happy and so on !


Thanks for your advices !
LeSPhinx
 
As a standard map with a lot of grassland you could milk the game but it all depends on how much do you want to milk.

I'd normally finish it but this time only I'll try my best at milking.
 
Hi LeSphinx!
In 1425AD and later you don't get enough points from the conquest or domination victory. But milking is too boring and spent much time. If you want get more fun - destroy the French end win, If you want get more points - destroy the French but before capturing the last city present them your worst city in the tundra. Further you can milk your game with control the domination and culture limit.;)
 
Have completed game with domination in 960AD in the era of gunpowder. Settle down at 1st turn and begin searching out for goody huts. Only got 2 advances and many warriors (bah!!!) from my effort, not even a settler! Based a few cities 3-4 squares around my capital to reduce corruption and some on luxury items further away to reduce unhappiness problem. Later realise that this may not be necessary as this is Monarch level, my first time!! Has always been playing Emperor and Deity level where unhappy face is a main problem!
Anyway I have the Chinese hemming me in irritatingly from north and Indians from east. Since Chinese is intruding my teritory more blatantly, I attacked 'em first with swordmen when their cities >1 to prevent autorazing. Beijing fell by 270BC. Then turn to Indians, got a city from cultural flip and begin commencing advance. Delhi fell by 90AD with Great Library. :) Superb, now I can set science to 10% while piling up my treasury for later upgrade cost. When Indians are pretty much mopped up, turn to Babylonians. Crippled them with the fall of Babylon in 520AD with assistance of knights from Chilvary that I hard-researched.

Now then, I have to face mighty Japan who has extort gold out of me in the past. Their culture is high with cities of size 12, I wouldn't have a chance holding what I captured. Crossing the mountain range bordering their cities, I unleash my knights and swordmen. Kyoto fell in 610 AD with Pyramids captured. Other cities are razed if there are no wonders in it. Got Lighthouse wonder from Satsuma and also finally a leader! Their Samurai did made some counterattack but not for long as I have cut off their source of iron. Build my forbidden palace in Delhi and begin terrain improvement on that region to have a secondary production base as my capital is getting too far off my frontlines.

As Japan is falling I begin marshalling troops for final attack on Persia. Got two more leaders from Persian front which I used to rush-build JS Bach and Sun Tze. Persepolis fell in 900AD with Sistine Chapel captured. Hit Domination limit soon after that at 960AD. I would like to hear from others who got there faster. I begun attacking after the continent are already filled with AI cities so I was really bogged down.

Cheers!
General Maximus
 
Lost to Space Race! Sucks!

Started off by doing the Chinese and Indians. In hind-sight I would of forgotten the Impi and the early GA they caused. Impi's are worthless. I used this game to play with Cannon/Artillery, which I had not done much of before. Mistakes were made on that learning curve. I plowed through Babylon first using way too little cannon and ended up at the end with too much Artillery. I knew I was behind in tech. Japan, France and Persia were all small but powerful civilizations. It looked like they all had the same tech. Just as I was going to launch an assault on Japan I lost. Space race and I don't know whom. I should have a better spy game I guess. I remember that you could play an entire Spy centered game in Civ2 and it was amusing. Is anyone spying successfully? It seems to me that the costs are too great both in money and reputation. I'll have to be content with competing for the highest scoring loss. On to the Aztecs.

Phaedrus
 
I won't be able to post my game officially, as I have said above, I restarted twice (early when they all ganged up on me when I didn't realize all I had to do was pay them to fight each other, that would probably have been a loss, then later when Delhi culture flipped centuries after I had isolated India to that small southern isle and I had already built the forbidden palace there!).

This was my first monarch game played thru to anything other than defeat, it is also my first full game with the Zulu or any militaristic civ. I found out the big differences in the Monarch game - you can't mess around building wonders or even most improvements till you are BIG. I never built cathedrals (did do unis and markets), I concentrated on first a massive knight rush which took out China then a massive cavalry rush that took out India and Babylon and finally tanks took Japan and French Persia and I shot settlers into the gaps to claim a domination win. I did get ahead in tech by shooting for the TOE and hoover dam. I did finally get a few great leaders at the tail end of the game, used one to build an elite tank army (more fun than I remember from the early days of the game) and the other to pop a palace out in new babyljapan.

Thanks for the fun set up. Give me a regent game and I promise not to reload!!!
 
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