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Warlord
Tempted back to Civ4 GOTM by the big Christmas game (I've been playing Warlords for a while now.) - And I end up with a spaceship loss to Peter in the year 2025. - There aren't enough "A"'s in my PC to describe the Aaaaaaaghhh. - I let out when lossing this game so I'll settle with the 7 above.
It was a loss so I'll keep it brief.
My plan...Use the spiritual nature of Isabella to gain cultural win. - Started well. - Founded Hinduism in Madrid and Jewdaism in Barcelona. - Settled Seville in the south near the marble, and used the Oracle to grab Theocracy.
a) to get Christianity (my third religion - for cathedrals later)
b) to get a useful trading tech as the AI's were nowhere near at that point
c) to have the potential of theocracy civic to give me a bonus incase aggressive AI's started a war with me.
So it was going well. 3 cities 3 religions. - My original plan had been to take out Peter to remove the threat, but when I didn't have horses I decided to pacify Peter by spreading the word to his people. - Peter became friendly towards me for most of the game. (Handy to have a friendly AI as I found When Monte attacked. - Peter joined in on my side and Monte's forces were quickly dispatched.)
Built my temples and cathedrals and turned up the culture slider after Nationalism (I think).
Unfortunately. - My cities weren't particularly balanced Culture wise. - Madrid and Barca raced ahead in culture. Madrid legendary in 1957, Barca 1987 (?), but poor Seville - my weakest city was way behind. - I had planned to supplement Seville with Great Artists, but they were few and far between. I think I got 2 or 3 in the whole game. - This was in fact very surprising for me as all my cities were loaded with Artist specialists and had about 50% chance of generating.
My last 5 great people were Engineer, Prophet (Saint useless), Prophet (Saint useless II), Merchant and Merchant. - The Merchants were great as they allowed me to pay my way out of a war with Gengis (as by this time I was behind in tech), and also fund my culture at 100%. - If any one of these 5 great people had been an artist I would have achieved my cultural win as my final culture rating in Seville was 70496 when Peter got the spaceship win. - Being this close is why I let out my elongated "Aaaaaaaghhh".
Anyway. - Good fun. - I'll try to find the time to play more of the Civ 4 GOTM's now.
By the way - Ainwood - I had a powercut in the year 1843 so had to use the autosave. - Luckilly it brought me back to the start of the turn I had just played so I just did the same thing again (sunk an Aztec Galleon off the coast of Barca.) - Hope the use of the autosave doesn't disqualify me from the game.
It was a loss so I'll keep it brief.
My plan...Use the spiritual nature of Isabella to gain cultural win. - Started well. - Founded Hinduism in Madrid and Jewdaism in Barcelona. - Settled Seville in the south near the marble, and used the Oracle to grab Theocracy.
a) to get Christianity (my third religion - for cathedrals later)
b) to get a useful trading tech as the AI's were nowhere near at that point
c) to have the potential of theocracy civic to give me a bonus incase aggressive AI's started a war with me.
So it was going well. 3 cities 3 religions. - My original plan had been to take out Peter to remove the threat, but when I didn't have horses I decided to pacify Peter by spreading the word to his people. - Peter became friendly towards me for most of the game. (Handy to have a friendly AI as I found When Monte attacked. - Peter joined in on my side and Monte's forces were quickly dispatched.)
Built my temples and cathedrals and turned up the culture slider after Nationalism (I think).
Unfortunately. - My cities weren't particularly balanced Culture wise. - Madrid and Barca raced ahead in culture. Madrid legendary in 1957, Barca 1987 (?), but poor Seville - my weakest city was way behind. - I had planned to supplement Seville with Great Artists, but they were few and far between. I think I got 2 or 3 in the whole game. - This was in fact very surprising for me as all my cities were loaded with Artist specialists and had about 50% chance of generating.
My last 5 great people were Engineer, Prophet (Saint useless), Prophet (Saint useless II), Merchant and Merchant. - The Merchants were great as they allowed me to pay my way out of a war with Gengis (as by this time I was behind in tech), and also fund my culture at 100%. - If any one of these 5 great people had been an artist I would have achieved my cultural win as my final culture rating in Seville was 70496 when Peter got the spaceship win. - Being this close is why I let out my elongated "Aaaaaaaghhh".
Anyway. - Good fun. - I'll try to find the time to play more of the Civ 4 GOTM's now.
By the way - Ainwood - I had a powercut in the year 1843 so had to use the autosave. - Luckilly it brought me back to the start of the turn I had just played so I just did the same thing again (sunk an Aztec Galleon off the coast of Barca.) - Hope the use of the autosave doesn't disqualify me from the game.