mackerel
Warlord
Thanks for the help, guys. It was the alliance throwing me off; it's rare that I make alliances in normal games and even more unlikely that I care about a few city squares.
Very interesting. I settled at the original location and did not even think about doing what you did.initial thoughts:
-could use a little less competition on our small island, so clear northern rivals and found on 4-special-location 99,45
Why did you care so much about Leo. It is hardly ever worthwhile in OCC.I played for quite a long time but at around 900AD, I made a decision that prevented me from completing Leo's before the Mongols built it at around 1000AD.
It actually costs 125 since the first row is double priced due to starting from nothing. If you can afford the cash this is a very effective technique. Producing a caravan per turn can really speed things up.When I reloaded, I used the 1200 gold to rush build caravans every turn. I still had the warrior slot and was producing 10 shields, so I could buy the 40 shields for 100g.
Inkerman already pointed out how to do this with a non-ally. Unfortunately there is not much you can do when an ally takes a square. As pointed out already you can create tiles with more food for them and hope they switch away but this is not always a viable option and it is costly (in terms of settler turns) when it is.I'm nearly to the point where I need the Americans to stop working tiles in my city radius, and I can't remember how to reclaim those white squares. Any ideas? If there is a reliable method, it should probably be added to Ali's OCC guide.
Bad news indeed. Copernicus is arguably the most important OCC wonder.(Zulu start Copernicus, bad news)
120 Marco Polo completed, hail Zulu, they demand gold. Get republic from America, mapmaking from Mongols, alliance with Mongols
Plan: Lower treasury, get Astro from Zulu
...
200 Ulundi builds Copernicus! This will be a tough one...
28 cities already? That is a bad omen.Stats at 500 AD
Zulu: Enth, allied, 28 cities, 22 techs; Pyr, HG, Michelangelo, Copernicus
Very interesting data. We knew the AI has an official advantage. (If you look at their cities with a spy you see that their shield box is narrower than yours.) But this goes way beyond that.So in 3 turns, they 'started' and nearly completed a 600 shield wonder (although I guess they only really needed 480 shields due to their difficulty discount).
...
During year-end processing, I got 9 "almost complete" warnings from the Mongols before Samarkand finally build the Hoover Dam. So in a total of 4 turns, 9 other cities also nearly completed a 480 shield wonder.
Err, no. I counted again and there are only 27.28 cities already? That is a bad omen.
That seems a little late to me. I always considered trade routes to be more important and thought they ought to be established asap. Or maybe, that's what I read in the Paulicy and never thought about it.+1160 Metallurgy Coal to Mongol Aleppo for 693 and 3rd route
Wow, that is impressive! (both size and date)+1670 Laser London is size 32 and maxed out.
Indeed they are. I was stuck in a situation with only one commodity caravan that only Mongols demanded. Given our state of war I would not risk leaving the pentagon before building a Frigate. That is why it took so long.That seems a little late to me. I always considered trade routes to be more important and thought they ought to be established asap.
The date was made possible by an additional engineer I produced and a None engineer I bribed for over a 1000g. With those two plus a settler, I was making one farmland per turn which allowed me to celebrate all the way up without interruption.Wow, that is impressive! (both size and date)
Indeed they are. I was stuck in a situation with only one commodity caravan that only Mongols demanded. Given our state of war I would not risk leaving the pentagon before building a Frigate. That is why it took so long.
Good points. I would have probably been better off doing the same. I expected the offshore route to be worth quite a bit more than the local ones, but in fact the opposite was true.Ok. I decided not to care about demands too much and set up trade routes early on. Furthermore, the vicinity of cities made it easy to boost those routes with (rail)roads. And I assumed that by the time offshore would be an option, commodities would