I survived this GOTM, avoiding being wiped from the face of the map, but lost at the end to a Persian spaceship launch.
Walls and luxuries are all that saved me from an early death. I'm stunned that I managed to survive until the AI spaceship victory (Persia), as the only other Deity game I've ever played, even on an earlier patch, resulted in death before 1000 BC. As it is, I survived until the late 1700s AD, with Xerxes only fighting me twice, and only one war taking significant losses. My early game timeline has already been submitted to the QSC, but most of the 'interesting' events of the game happened at 1000 BC or afterwards. Shaka's galley appeared offshore of my southernmost city near the end, and I managed to avoid complete early elimination based on tech by trading him everything for some gold and contact with Xerxes, since he'd probably find him in a few turns anyway.
After that, Xerxes decided to take exception to a city of mine that overlapped slightly with one of his, and invaded. Fortunately, I'd spent time building veteran spears to defend my frontier with, so I only lost the city he attacked first. I lost the only luxury of one kind that I had there,

but elsewhere, the RNG was kind, and elite spears within pop-rushed city walls saved me from annihilation.
However, survival was about all that I achieved- India found Xerxes and Shaka first, and after the First Persian War, I never had an opportunity to build up enough quality military to attack Persia. The AI tech pace ended up leaving me a full age behind at the end of the game, and I had no Iron.
Without the military option, I played through trade and diplomacy, and if I'd been anywhere near the tech level to get the UN, I would have won an election easily. Except for trade deals broken by MPPs invoked, forcing me to go to 'war', I kept my word to the AI. Barring the initial Persian invasion, and a later attack on one other city that failed fairly soon, the AI was content to occasionally demand pittance from me rather than attack my cities. Honorable conduct allowed me to make deals with the other civs for reasonable prices, and avoided Xerxes from running over me with tanks, even when I had a ridiculously small military.
This is the first game of Civ where I've found MPPs to be useful, in this case, enlisting Shaka to discourage a visit by the 20+ Immortals/Infantry/Tanks on the other side of the border, or Xerxes to dissuade an irrationally angry Shaka.
This is my first GOTM. If I've posted spoiler-type information, let me know and I'll edit this to delete it. My QSC timeline probably won't be as interesting as most others, as I didn't win, but if you want to see conditions where the AI will attack you in a few turns, download it when the results are announced.
I've learned a lot from the other participants and the mentors in the Succession Games forum, either by participating in or reading the threads, and I wouldn't have survived this Deity game without that.
