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Gotm 146

Discussion in 'Civ2 - Game of the Month' started by Ali Ardavan, Aug 4, 2013.

  1. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

    Joined:
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    Game of the Month 146: August 2013

    Civilization: 2 Blue settlers
    Starting techs: Alphabet, Burial, and Bronze.
    Difficulty: Deity
    Total players: 7; rivals are Russian, Zulu, Aztec, American, English, and Mongol.
    Restarts: off
    Barbarians: Raging hordes (+25)
    Map: Medium (50x80) world map. Map is known which means that you can open the starting save in map editor at any time.
    Starting location: Southern tip of New Zealand

    Deadline: Sep 30th

    Special rule: You may not at any point in the game own a city on the following land masses: 1 (Americas), 6 (Africa, Europe, Asia including Japan), 10 (Britain).
    If you choose to pop huts on those land masses, you should save before popping each hut. If the outcome is an advanced tribe, you should keep reloading till you get a different outcome.

    Please be sure to follow the submission guidelines when submitting your game (please do not send your files in a .zip file. Attach them directly to your e-mail with your name in the save file). No extra save is needed.

    Please send the savegames only to civ2gotm@gmail.com.

    Have fun.

    The download page can be found here.
     
    Last edited by a moderator: Sep 16, 2018
  2. Major Advantage

    Major Advantage Chieftain

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    Germany
    That was a really nice challenge you have put up there (I guess there could have been a better resource seed though ;))! I'm already far into the game since not settling on the main continents seriously speeds up the game.

    It doesn't affect my game, but to clarify: We are allowed to step on the forbidden continents, so popping huts should be allowed as well?! In that case, save before and reload in case of advanced tribes, just as in OCC?
     
  3. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    Thanks for the compliment.
    That is intentional. We need a couple of quick games around here since recently most games get started about a month after they are posted.
    Good catch. Thank you. I should have thought about clarifying that. Yes indeed you are allowed to pop huts on the continents and thus have to reload in case of advanced tribes. I will edit the main entry above right now.
     
  4. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    There are plenty of one tile islands in this map and given the special rule I doubt there would be anyone NOT building a city on a one-tile island. Thus this is a good time to remind everyone of the following general rule that applies to all GOTMs:

    One of the known bugs of the game is that it fails to check for the tile a trireme is on before deciding to sink it. Thus ending your turn in a one-tile island could cause the loss of your trireme. In such situations go back to your most recent save and reload as many times as necessary to keep your boat. It is best to save right before a trireme ends its turn in a one-tile island.
     
  5. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    A few of us are still playing and trying to wrap up. Deadline is extended to October 15th.
     
  6. Magic_gorter

    Magic_gorter Moderator Moderator Civ2 GOTM Staff

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  7. Magic_gorter

    Magic_gorter Moderator Moderator Civ2 GOTM Staff

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  8. Lilyblack

    Lilyblack Chieftain

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    Where is the latest one? Put me in, coach! :D
     
  9. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    The latest one will be posted in a few minutes. It will be GOTM 180.
     
  10. Lilyblack

    Lilyblack Chieftain

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    Whoo! Linky, linky?
     
  11. Ali Ardavan

    Ali Ardavan Mathematician Moderator Civ2 GOTM Staff

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    Michigan, USA

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