I did try to get diplomatic, but Hatty build UN befor I even researched Radio.
I had no way come out of research. I spend 1 GS on Philosofy and only Peter did not had it. Spend 2 well timed GS on Education, but when I did ALL AI (Exept Toky) had education. Peter wa sdead by Gandy. The only chance to win was to achieve Diplomatic, but I had>-5 emansipation unhappiness, forcing me to research democracy first.
I did a few small unprecisions, but I do not think I ever had chance to recover after early set back in form of Very late discovery of Hatty, Loss religion to Hatty and barbarian pillagin Gem mine and sprang cities in short absence of my fogbuster.
I think Gotm Map creator have a special preduce agains posibility of human player to get early religion. They seems to specially design maps to human player to allwasy loose race for early religion if they attempt one. In all Gotms I played I lost early religion. You may say I allways played challenger, true, but that is not an excuse.
For test I generated 10 stats on Custom continents and no where second civ was this far away, in more then 60% cases I got hinduism and only one's I lost it to civ with out Mysticism as starting tech. Statistically unrealible, but seems there we cutch 10% chance. In all games i got 2 tech in 10 games form hats around, but allways got some gold to cussion second city founding.
Removing hats from human starting position and leaving them for AI increase dificulty level well abow any rational. If some one manage to get lucky is not a good evidence of good quality of the map. As I see it, map was designed in such way to make relieble wictory by human inposible, but to let human to survive untill the end.
I had no way come out of research. I spend 1 GS on Philosofy and only Peter did not had it. Spend 2 well timed GS on Education, but when I did ALL AI (Exept Toky) had education. Peter wa sdead by Gandy. The only chance to win was to achieve Diplomatic, but I had>-5 emansipation unhappiness, forcing me to research democracy first.
I did a few small unprecisions, but I do not think I ever had chance to recover after early set back in form of Very late discovery of Hatty, Loss religion to Hatty and barbarian pillagin Gem mine and sprang cities in short absence of my fogbuster.
I think Gotm Map creator have a special preduce agains posibility of human player to get early religion. They seems to specially design maps to human player to allwasy loose race for early religion if they attempt one. In all Gotms I played I lost early religion. You may say I allways played challenger, true, but that is not an excuse.
For test I generated 10 stats on Custom continents and no where second civ was this far away, in more then 60% cases I got hinduism and only one's I lost it to civ with out Mysticism as starting tech. Statistically unrealible, but seems there we cutch 10% chance. In all games i got 2 tech in 10 games form hats around, but allways got some gold to cussion second city founding.
Removing hats from human starting position and leaving them for AI increase dificulty level well abow any rational. If some one manage to get lucky is not a good evidence of good quality of the map. As I see it, map was designed in such way to make relieble wictory by human inposible, but to let human to survive untill the end.