Hurricane
Sleeping Dragon
- Joined
- Dec 6, 2001
- Messages
- 1,197
My GOTM 21 game froze during the early AD's, with the end result of me being unable to complete or submit my game. The whole issue was heavily moderated during July, but now, well into August, I think I am allowed to ask if the problem ever was located. I was a bit surprised (well, more than a bit
) that cracker in one thread said the issue only concerned "poor" players:
I thought I was doing pretty well, had quite a few cities, was well ahead in tech, and had never broken any deals.
I sent 2 PM's to cracker, but never got any other replies than a confirmation that he had received them. So maybe the GOTM community could come up with fresh ideas about what is wrong. My game can be found here:
http://www.civfanatics.net/uploads4/Hurricane_civ3v1_29,_350_AD.zip
I am hesitating to continue the GOTM as long as this issue is completely unresolved.

Originally posted by cracker
We are tracking some sort of game freeze problem that I have identified as real but cannot yet replicate it in normal play. So far the freeze only effects games in Civ3v1.29 that are played down at a very low success level that may be causing the AI hatred and attitude registers to go into overload. In several cases these games that are freezing up are played with perhaps 3 or 4 towns and may be 8 to 10 techs behind the AI civs when typical players in the GOTM games are no where near this status in the games.
I thought I was doing pretty well, had quite a few cities, was well ahead in tech, and had never broken any deals.
I sent 2 PM's to cracker, but never got any other replies than a confirmation that he had received them. So maybe the GOTM community could come up with fresh ideas about what is wrong. My game can be found here:
http://www.civfanatics.net/uploads4/Hurricane_civ3v1_29,_350_AD.zip
I am hesitating to continue the GOTM as long as this issue is completely unresolved.