Sabre
Cheftain
ptw 1.27 open
Opening Moves
I begin by moving the worker to the cattle and the scout west then south. Everything looks great so I just settle on the spot. With an east coast in view (yeah I missed that bridge too!) I figured 2 scouts would be enough and decided on an initial build order of scout, worker, granary, settler, barracks and then a 4-turn warrior/settler setup. The first scout made his winding way along the south of the continent while the second followed the north. For my first tech I chose the Wheel at minimum research. I strongly considered Mysticism but I've been burned by Ainwood's sometimes tricksy placement of resources and I was really wanting to play with the Mounted Warriors and I knew none of the civs started with the Wheel. Turns out I was beaten to the Wheel by about 10 turns and then I discover there were horses aplenty. My first gamble is a big old bust. I suppose I should have trusted Ainwood's generosity in a Diety game.
Expansion
I knew I had one great settler factory in Salamanca but I was not satisfied so my early settler founded Niagara Falls on the tile south of the cattle. This started a ring at 4 tiles and established territory closest to my nearest opponent, Carthage. Other than the early encroachment by Leptis Magna near the wheat that others have seen my expansion went as I planned and by 1000bc I had 13 cities and 3 settlers. At this time I also had 5 barracks and the beginnings of my Mounted Warrior horde.
Foreign Relations
3750bc - France (scout1)
3350bc - India (scout1)
3300bc - Carthage (scout2)
2950bc - Arabia (scout1)
It wasn't till 2350bc that I become convinced I've missed something and send a warrior to the east and discover the land bridge. Doh - well that's two early mistakes on Diety.
2190bc - Rome, Germany, Persia (AI contact trading)
The AI was very aggressive with the demands for gold. My combination of heavy gold buildup and weak early military was probably a factor in this. I gritted my teeth and paid up each time with the knowledge that the world would pay for their oppressive ways. I managed to keep up in the 1st tier techs through trading but because of my Wheel blunder I fell badly behind. I made one last gasp at catching up peacefully by researching Polytheism at maximum speed and in 1325bc I hit the jackpot with a monopoly. Total take was 8 techs, 360g, world map and 1 worker! I'm back in business and I'm just short Construction and Currency. In 410bc I research the Republic but I didn't bother checking for any possible trades. I'm only a few turns from completing my Mounted Warrior stack of doom and it's research by pointy stick from here on!
War!
My initial plans were to begin with France as I had no desire to face the Carthage Mercenaries but France put a kink in that plan by building the Great Library in Paris. No sense in taking that now when I'm nearly at tech parity so I build up a few more turns and bite the bullet by declaring on Carthage. My stack had about 30 Mounted Warriors and it took nearly all of them to take my first two targets on the first turn - Hippo and Utica. I could have taken an easier path by hitting Leptis Magna and Theveste to the south and sweeping west but I knew Carthage would be getting their Golden Age and I wanted to rip out their heart by taking two big core cities. It took 3-4 turns to fend off the counter attack and regroup my forces but Carthage was crippled and my own Golden Age enhanced cities were popping out MWs at about 1-4/turn including Salamanca's 1/turn pace. With only 1 temple and a Forbidden Palace in Niagara Falls to my name wartime flips were a problem but I just left a MW outside each ungarrisoned captured city and took them back without loss each time. In 30bc Carthage was reduced to 1 city on the west coast so I traded peace for Currency, Monarchy and Construction and made a late entry into the Middle Ages. On an amusing final note two turns later Carthage's one city allied with Germany against India. I think my attack must have rattled Hannibal's brains. Carthage was gone shortly thereafter.
Technology
4000bc - Ceremonial Burial (start)
4000bc - Pottery (start)
3300bc - Masonry (France for Pottery)
3300bc - Alphabet (India for Pottery, Masonry, 34g, 1gpt)
3300bc - Bronze Working (India for Pottery, Masonry, 34g, 1gpt)
2950bc - Warrior Code (Arabia for Alphabet)
2310bc - Mysticism (My only goody hut)
2150bc - The Wheel
1325bc - Polytheism
1325bc - Mathematics (Germany for Polytheism)
1325bc - Iron Working (Germany for Polytheism)
1325bc - Writing (Germany for Polytheism)
1325bc - Code of Laws (Rome for Polytheism)
1325bc - Philosophy (Arabia for Code of Laws)
1325bc - Map Making (India for Polytheism)
1325bc - Literature (France for Polytheism)
1325bc - Horseback Riding (Persia for Polytheism)
410bc - The Republic
30bc - Currency (Carthage for peace)
30bc - Construction (Carthage for peace)
30bc - Monarchy (Carthage for peace)
On to the Middle Ages
Well, I didn't start off very well but a lucky break and a successful war have put me back on track. My next target is going to be Arabia. Their UU is fairly unimpressive, my losses against the Carthaginians were small so I had 48 MWs, my cities were still in Golden Age production and I had 2000g in the bank. After that it's hard to say whether I'll be up to facing India's Elephants or whether I make my move on the Great Library. I'm thinking I may be able to flood India with MWs (or Knights if I can get Chivalry out of Arabia - that would require trading for Feudalism and Monotheism however.)
The Iroquois at 30bc:
Opening Moves
I begin by moving the worker to the cattle and the scout west then south. Everything looks great so I just settle on the spot. With an east coast in view (yeah I missed that bridge too!) I figured 2 scouts would be enough and decided on an initial build order of scout, worker, granary, settler, barracks and then a 4-turn warrior/settler setup. The first scout made his winding way along the south of the continent while the second followed the north. For my first tech I chose the Wheel at minimum research. I strongly considered Mysticism but I've been burned by Ainwood's sometimes tricksy placement of resources and I was really wanting to play with the Mounted Warriors and I knew none of the civs started with the Wheel. Turns out I was beaten to the Wheel by about 10 turns and then I discover there were horses aplenty. My first gamble is a big old bust. I suppose I should have trusted Ainwood's generosity in a Diety game.
Expansion
I knew I had one great settler factory in Salamanca but I was not satisfied so my early settler founded Niagara Falls on the tile south of the cattle. This started a ring at 4 tiles and established territory closest to my nearest opponent, Carthage. Other than the early encroachment by Leptis Magna near the wheat that others have seen my expansion went as I planned and by 1000bc I had 13 cities and 3 settlers. At this time I also had 5 barracks and the beginnings of my Mounted Warrior horde.
Foreign Relations
3750bc - France (scout1)
3350bc - India (scout1)
3300bc - Carthage (scout2)
2950bc - Arabia (scout1)
It wasn't till 2350bc that I become convinced I've missed something and send a warrior to the east and discover the land bridge. Doh - well that's two early mistakes on Diety.
2190bc - Rome, Germany, Persia (AI contact trading)
The AI was very aggressive with the demands for gold. My combination of heavy gold buildup and weak early military was probably a factor in this. I gritted my teeth and paid up each time with the knowledge that the world would pay for their oppressive ways. I managed to keep up in the 1st tier techs through trading but because of my Wheel blunder I fell badly behind. I made one last gasp at catching up peacefully by researching Polytheism at maximum speed and in 1325bc I hit the jackpot with a monopoly. Total take was 8 techs, 360g, world map and 1 worker! I'm back in business and I'm just short Construction and Currency. In 410bc I research the Republic but I didn't bother checking for any possible trades. I'm only a few turns from completing my Mounted Warrior stack of doom and it's research by pointy stick from here on!
War!
My initial plans were to begin with France as I had no desire to face the Carthage Mercenaries but France put a kink in that plan by building the Great Library in Paris. No sense in taking that now when I'm nearly at tech parity so I build up a few more turns and bite the bullet by declaring on Carthage. My stack had about 30 Mounted Warriors and it took nearly all of them to take my first two targets on the first turn - Hippo and Utica. I could have taken an easier path by hitting Leptis Magna and Theveste to the south and sweeping west but I knew Carthage would be getting their Golden Age and I wanted to rip out their heart by taking two big core cities. It took 3-4 turns to fend off the counter attack and regroup my forces but Carthage was crippled and my own Golden Age enhanced cities were popping out MWs at about 1-4/turn including Salamanca's 1/turn pace. With only 1 temple and a Forbidden Palace in Niagara Falls to my name wartime flips were a problem but I just left a MW outside each ungarrisoned captured city and took them back without loss each time. In 30bc Carthage was reduced to 1 city on the west coast so I traded peace for Currency, Monarchy and Construction and made a late entry into the Middle Ages. On an amusing final note two turns later Carthage's one city allied with Germany against India. I think my attack must have rattled Hannibal's brains. Carthage was gone shortly thereafter.
Technology
4000bc - Ceremonial Burial (start)
4000bc - Pottery (start)
3300bc - Masonry (France for Pottery)
3300bc - Alphabet (India for Pottery, Masonry, 34g, 1gpt)
3300bc - Bronze Working (India for Pottery, Masonry, 34g, 1gpt)
2950bc - Warrior Code (Arabia for Alphabet)
2310bc - Mysticism (My only goody hut)
2150bc - The Wheel
1325bc - Polytheism
1325bc - Mathematics (Germany for Polytheism)
1325bc - Iron Working (Germany for Polytheism)
1325bc - Writing (Germany for Polytheism)
1325bc - Code of Laws (Rome for Polytheism)
1325bc - Philosophy (Arabia for Code of Laws)
1325bc - Map Making (India for Polytheism)
1325bc - Literature (France for Polytheism)
1325bc - Horseback Riding (Persia for Polytheism)
410bc - The Republic
30bc - Currency (Carthage for peace)
30bc - Construction (Carthage for peace)
30bc - Monarchy (Carthage for peace)
On to the Middle Ages
Well, I didn't start off very well but a lucky break and a successful war have put me back on track. My next target is going to be Arabia. Their UU is fairly unimpressive, my losses against the Carthaginians were small so I had 48 MWs, my cities were still in Golden Age production and I had 2000g in the bank. After that it's hard to say whether I'll be up to facing India's Elephants or whether I make my move on the Great Library. I'm thinking I may be able to flood India with MWs (or Knights if I can get Chivalry out of Arabia - that would require trading for Feudalism and Monotheism however.)
The Iroquois at 30bc: