PTW - Open, Planned victory.....at 4000BC unknown.
This is my first post in the GOTM forums. I played GOTM 49 and completed a domination win in 1610ad. I was very pleased as Emperor level is usually above my abilities until I saw saw some of dates victories were achieved! Hats off, there are some good players here! I also didn't keep a game log

so I could not really contribute to the threads but this time I made a better effort.
So, decisions, decisions, How to begin with this start?
I took the easier decision first. I checked the rival civs via the space race screen and no one had The Wheel as a starting tech. Arabia also has a mounted UU and it wouldnt hurt to know where the horses are as soon as possible. So The wheel will be the first research.
Now what to do with that settler? After a bit of arithmetic, that bonus grassland cattle would reap better rewards if it could be used as early as possible. So the settler was instructed to move NW,W, the worker was moved NW and the scout SE,SE.
This was the 4000BC opening move.
3900BC, Mecca settled, research at minimum, and my first build was scout, scout, scout and settler. A scout was sent in each direction to find goody huts and contacts.
3450BC the scout sent to the west meets the Iroquois. No tech trade possible. The scout to the east pops warrior code.
3250BC Contact made with the Persians. Persia up Bronze Working and Masonry, but we are up Pottery, Warrior code and Ceremonial Burial. Pottery and CB traded for BW +10g. This was the best deal available.
3100BC 2nd city Medina founded.
2950BC warrior popped.
2710BC Contact with Aztecs, nothing to trade.
2590BC Contact with Ottomans, gave CB + Pottery for Masonry +10g.
2510BC Contact with English, gave Masonry for Alphabet +10g. All first tier techs are now known except The wheel which will be complete in 11 turns.
2390BC Somewhere in the distant NW a goody hut provides a small city, a scout is lost to barbs and Persia has completed The wheel. 3rd city Damascus founded.
2230BC Trade with the Aztecs, they give The Wheel +35g for Masonry.
Research set at minimum to HB riding. No horses to be seen in the immediate surroundings. One seen towards the Iroquois'.
2190BC 4th city Baghdad founded.
2150BC Trade with the Aztecs, they give IW for the Wheel +98g, no iron to be seen in the surrounding area. One seen to the SW, near to the Aztecs. No iron or horses near. What now, an Archer rush?
2030BC Contact with Korea. Nothing to trade.
1910BC 5th city Narjan founded.
1790BC Mysticism traded from the Aztecs for our alphabet.
1675BC 6th city Kufah founded.
1525BC Horseback Riding is completed. The Persians have a monopoly on Writing and want the earth to trade for it. Research set to Polytheism, and head for Monarchy. The Aztecs have settled over the nearest source of Iron. War must be fought soon with archers.
1500BC Iroquois demand horseback riding. My military is not yet ready for war so reluctantly I agree.
1450BC Contact made with the Russians. The Persians are contacted and we give them Horseback riding and 30g for Writing and contact with the Zulus.
We trade Masonry with the Zulus for contact with Carthage and 15g.
1350BC English demand contact with the Iroquois. We refuse, and the English declare war. No real immediate danger, a scout and our distant city are probably most at risk.
1250BC 7th city Basra founded.
1225BC Baghdad successfully defended against barbs and the palace has a lovely patio for BBQs.
1125BC Two English warriors approach our distant city of Damascus which is only defended by a reg warrior. Surprisingly only one of the warriors attacks and our warrior is promoted to vet.
1100BC 8th city Kurasan founded. An archer also nears Damascus.
1050BC Our lone warrior defends against an English warrior and an archer and promotes to elite. Our scout in the English area however is becoming cornered and can not possibly survive much longer. Polytheism completed and Monarchy researched at minimum, will be complete in 40 turns.
1000BC 2 more English warriors approach Damascus. After his previous heroics I hope our elite warrior can survive.
950BC Again only one of the English warriors attack and we survive. Ottomans demand polytheism, we decline and the Ottomans back down.
800BC We declare war on the Aztecs while moving a stack of 5 vet archers and 1 spearman next to their iron city. The Russians join the Aztecs in a war against us. We are now at war with the English, the Aztecs and the Russians.
775BC Aztec city falls and is destroyed. We have a settler on hand to form a new city and to hook up the iron.
750BC 9th city Anjar founded for the iron.
730BC. Our monopoly on Polytheism is broken, so tech is traded with all possible civs and including map trading and we gain mathematics, philosophy, code of laws, map making and 308g. This will help with warrior upgrades.
680BC Aztec city of Teotihuacan destroyed.
630BC There are too many Aztec troops bearing down on Anjar and our connection of iron is in jeopardy, so peace is agreed and also peace is negotiated with the Russians for their WM, TM 15g and 1 worker,
590BC 10th city Fustat founded and iron connected, upgrade of warriors to swords.
530BC War declared on Iroquois. 11th city Aden founded.
510BC 12th city Yamama founded. 13th city Tanawanda captured, with horses, from Iroquois.
490BC Iroquois city of Caughnawaga destroyed.
430BC Iroquois city Tyendenga destroyed. Iroquois city Kahnawake destroyed. 14th city Iroquois capital city Salamanca captured with pyramids and starved.
390BC The English demand Territory map and 53g. We give this. The English seem to be very interested in our far away city Damascus. We will just continue to build defences here.
350BC a massive uprising is reported near Futsat. We are beginning to fall behind in tech as we still research Monarchy at only 10%. Still 9 turns to go, no one has monarchy or republic yet.
330BC The expected counter attack of Salamanca occurs and we manage to get an elite swordsman to get our first GL. Immediately the FP is rushed in Salamanca.
310BC A second GL is obtained and the Great Library is rushed in Salamanca. A temporary cease fire is negotiated with the Iroquois for the missing Techs of currency and construction. We continue to research Monarchy at 10% and will be complete in 7 turns, Everyone is still in despotism.
290BC 15th city Mansura founded.
Feudalism and Engineering gained from the GL.
Here ends the AA, we have a Forbidden Palace, the Great Library, 15 cities, iron and horses conected and the prospects for a lot of war.
I hope I have not bored you to death

and wish you all a Merry christmas!
